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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 1 min ago · 820 playing

36
Last spin · 1 min ago36 red288 winners
Coldest number
30
180spins without 30

Usually every 37 · longer than 99.2% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 7 a daySet up
Also cold
13124○1696○1586○2075○074○3371○1167○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
74now
Previous gaps, newest first93321512101155216102915921572313118441614415219247552192139439
Redusually every 2.1 spins
0now
Previous gaps, newest first000013100102104100130000003210
Blackusually every 2.1 spins
5now
Previous gaps, newest first100132012000131007001012101001
Oddusually every 2.1 spins
1now
Previous gaps, newest first101001201022701130003004410020
Evenusually every 2.1 spins
0now
Previous gaps, newest first123102201010000002110040030001
Low 1–18usually every 2.1 spins
1now
Previous gaps, newest first201220010221101111100220123040
High 19–36usually every 2.1 spins
0now
Previous gaps, newest first102101032010112111130102101002
1st dozen (1–12)usually every 3.1 spins
1now
Previous gaps, newest first204200102212111110061604001106
2nd dozen (13–24)usually every 3.1 spins
3now
Previous gaps, newest first31173110152400010162330113032553
3rd dozen (25–36)usually every 3.1 spins
0now
Previous gaps, newest first131333171111301021420008002211
1st columnusually every 3.1 spins
1now
Previous gaps, newest first1271109031040144000101128611121
2nd columnusually every 3.1 spins
2now
Previous gaps, newest first4030700011901118101061000204001
3rd columnusually every 3.1 spins
0now
Previous gaps, newest first303003124102001200023314322000
Voisins du zérousually every 2.2 spins
2now
Previous gaps, newest first001111111010310421000000010002
Tiers du cylindreusually every 3.1 spins
0now
Previous gaps, newest first8116200145134005130432321102060
Orphelinsusually every 4.6 spins
1now
Previous gaps, newest first31711201101052460526342066181234055
Jeu zérousually every 5.3 spins
2now
Previous gaps, newest first1519160041011006343236616203610104
Same number twice in a rowusually every 37 spins
40now
Previous gaps, newest first11413527939357340147162222212812213296243532464683

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

1,570spins (last 24 hours)
42.4expected hits per number
410,345total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 24 hours

859 hits3.76%+1.06%
457 hits3.63%+0.93%
3255 hits3.50%+0.80%
2454 hits3.44%+0.74%
351 hits3.25%+0.55%

Least frequent last 24 hours

028 hits1.78%-0.92%
3333 hits2.10%-0.60%
134 hits2.17%-0.54%
2736 hits2.29%-0.41%
3136 hits2.29%-0.41%

Even chances and dozens vs theory last 24 hours · 1,570 spins

Red47.96%-0.69%
Black50.25%+1.61%
Zero1.78%-0.92%
Even52.42%+3.77%
Odd45.80%-2.85%
Low 1–1849.68%+1.03%
High 19–3648.54%-0.11%
1st dozen33.38%+0.94%
2nd dozen33.82%+1.39%
3rd dozen31.02%-1.41%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Blackusual 2.1 · max 115◐
Oddusual 2.1 · max 141○
Low 1–18usual 2.1 · max 121○
Redusual 2.1 · max 110○
Evenusual 2.1 · max 100○
High 19–36usual 2.1 · max 120○
Same number twice in a rowusual 37.0 · 81×40○

Dozens

2nd dozen (13–24)usual 3.1 · max 183○
1st dozen (1–12)usual 3.1 · max 141○
3rd dozen (25–36)usual 3.1 · max 300○

Columns

2nd columnusual 3.1 · max 192○
1st columnusual 3.1 · max 221○
3rd columnusual 3.1 · max 170○

Wheel sectors

Voisins du zérousual 2.2 · max 122○
Jeu zérousual 5.3 · max 312○
Orphelinsusual 4.6 · max 261○
Tiers du cylindreusual 3.1 · max 160○

Six lines top 6 of 11

Six line 10–15usual 6.2 · max 3939●
Six line 7–12usual 6.2 · max 2814◐
Six line 13–18usual 6.2 · max 557○
Six line 22–27usual 6.2 · max 486○
Six line 25–30usual 6.2 · max 356○
Six line 4–9usual 6.2 · max 405○

Streets top 6 of 12

Street 13–15usual 12.3 · max 6453●
Street 10–12usual 12.3 · max 7039●
Street 7–9usual 12.3 · max 8114○
Street 22–24usual 12.3 · max 749○
Street 28–30usual 12.3 · max 818○
Street 16–18usual 12.3 · max 587○

Corners top 6 of 22

Corner 10/11/13/14usual 9.3 · max 5753●
Corner 11/12/14/15usual 9.3 · max 5839●
Corner 8/9/11/12usual 9.3 · max 4917◐
Corner 7/8/10/11usual 9.3 · max 4414◐
Corner 4/5/7/8usual 9.3 · max 6113○
Corner 20/21/23/24usual 9.3 · max 449○

Splits top 6 of 60

Split 13/16usual 18.5 · max 9696●
Split 30/33usual 18.5 · max 11171●
Split 10/11usual 18.5 · max 8357●
Split 10/13usual 18.5 · max 9057●
Split 20/21usual 18.5 · max 8654◐
Split 11/14usual 18.5 · max 9953◐

Neighbours ±1 on the wheel top 6 of 37

12 ±1 neighboursusual 12.3 · max 6939●
14 ±1 neighboursusual 12.3 · max 6936◐
30 ±1 neighboursusual 12.3 · max 6224◐
8 ±1 neighboursusual 12.3 · max 6823◐
23 ±1 neighboursusual 12.3 · max 5523◐
21 ±1 neighboursusual 12.3 · max 6418○

Neighbours ±2 on the wheel top 6 of 37

8 ±2 neighboursusual 7.4 · max 4223●
31 ±2 neighboursusual 7.4 · max 5517◐
9 ±2 neighboursusual 7.4 · max 3817◐
23 ±2 neighboursusual 7.4 · max 3513◐
10 ±2 neighboursusual 7.4 · max 409○
5 ±2 neighboursusual 7.4 · max 539○

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 142,792 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
17 — 271
32 — 310
5 — 298
30 — 315
20 — 291
6 — 232
12 — 275
10 — 233
34 — 283
7 — 274
8 — 293
17 — 278
24 — 284
17 — 287
19 — 293
29 — 311
7 — 270
12 — 280
1 — 289
20 — 295
20 — 256
6 — 247
33 — 277
20 — 270
15 — 275
21 — 307
12 — 300
18 — 266
24 — 259
30 — 273
35 — 305
7 — 293
12 — 285
22 — 285
16 — 250
12 — 325
10 — 278
32 — 302
31 — 289
6 — 281
34 — 250
28 — 293
9 — 331
21 — 297
20 — 321
21 — 272
1 — 259
21 — 264
27 — 270
34 — 224

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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