For Storm Bonus, Fireball, Hot Spot, Monster Mash and Battery Charger we count the spins since each last landed and compare that with how often it lands on average (Storm Bonus about once every 37 spins, Fireball about once every 10 spins, Hot Spot about once every 9 spins, Monster Mash about once every 8 spins, Battery Charger about once every 6 spins, over the last 30 days). The one whose wait is the most times longer than its average is shown here. Every spin is independent: a long wait does not make it more likely on the next spin.
For each bonus: how many spins since it last landed, the previous gaps between hits (newest first, long ones highlighted) and its latest results. Hover or tap a result for details.
Storm Bonus
lands about every 37 spins · last 4 min ago
2spins since
Previous gaps
699941284923421710328471964646370458139
Latest results
×100
×240
×50
×120
×50
×150
×45
×360
×70
×50
×50
×50
×100
×50
×150
×90
×80
×120
×70
×100
Last 30 days: typical ×90 · ×100 or more in 49.5% · best ×3,000 (837 spins)
Fireball
lands about every 10 spins · last 33 min ago
23spins since
Previous gaps
1133536131100319101021429103
Latest results
×50
×30
×50
×50
×20
×10
×20
×30
×15
×50
×10
×20
×125
×20
×15
×20
×15
×20
×20
×50
Last 30 days: typical ×30 · ×100 or more in 13.4% · best ×5,000 (3,144 spins)
Hot Spot
lands about every 9 spins · last 19 min ago
12spins since
Previous gaps
33192411028018132533115422874
Latest results
×100
×100
×200
×100
×100
×100
×100
×100
×700
×100
×300
×100
×100
×100
×100
×100
×100
×100
×100
×700
Last 30 days: typical ×100 · ×100 or more in 100.0% · best ×5,000 (3,236 spins)
Monster Mash
lands about every 8 spins · last 8 min ago
5spins since
Previous gaps
154043172580111092215145
Latest results
×21
×39
×12
×30
×16
×11
×196
×11
×11
×10
×15
×17
×9
×12
×10
×27
×10
×42
×11
×9
Last 30 days: typical ×13 · ×100 or more in 4.0% · best ×10,000 (3,947 spins)
Battery Charger
lands about every 6 spins · last 2 min ago
1spins since
Previous gaps
601156104021186122263451
Latest results
×30
×4
×30
×100
×4
×10
×50
×2
×60
×2
×2
×10
×20
×14
×5
×3
×150
×10
×2
×40
Last 30 days: typical ×15 · ×100 or more in 8.1% · best ×2,500 (4,769 spins)
Leaf segment
lands about every 2 spins · last 1 min ago
0spins since
Previous gaps
20133013020210020301
Lightning Storm results today and yesterday
Today so far: 689 spins, 133 × Battery Charger, 100 × Monster Mash, 61 × Hot Spot, 67 × Fireball and 14 × Storm Bonus; best result ×800 at .
Today
Yesterday
Spins
689
1,012
Battery Charger
133 / 107
149 / 157
Monster Mash
100 / 89
131 / 130
Hot Spot
61 / 73
104 / 107
Fireball
67 / 71
98 / 104
Storm Bonus
14 / 19
20 / 28
Best multiplier
×800
×1,500
Biggest spin payout
€337K
€743K
Days run 00:00–24:00 UTC. For bonuses: landed / expected from the last 30 days.
Last 7 days
Day
Spins
Battery Charger
Monster Mash
Hot Spot
Fireball
Storm Bonus
Best
Thu 5 Nov
689
133
100
61
67
14
×800
Wed 4 Nov
1,012
149
131
104
98
20
×1,500
Tue 3 Nov
993
150
116
98
120
22
×3,000
Mon 2 Nov
998
141
136
96
109
27
×1,200
Sun 1 Nov
1,017
162
121
111
107
28
×1,000
Sat 31 Oct
1,017
173
133
107
114
27
×2,000
Fri 30 Oct
1,043
135
137
117
116
26
×2,000
Biggest wins
Spins that paid players the most in total.
Monster Mash€337K×800 · 1,409 winners ·
Storm Bonus€104K×240 · 2,001 winners ·
Storm Bonus€103K×360 · 1,667 winners ·
Battery Charger€101K×300 · 860 winners ·
Fireball€88K×250 · 1,249 winners ·
Monster Mash€2.32M×10,000 · 688 winners ·
Fireball€2.13M×5,000 · 1,390 winners ·
Battery Charger€1.13M×2,500 · 990 winners ·
Fireball€1.11M×4,000 · 920 winners ·
Fireball€1.09M×2,500 · 1,002 winners ·
Monster Mash€2.32M×10,000 · 688 winners ·
Fireball€2.13M×5,000 · 1,390 winners ·
Battery Charger€1.13M×2,500 · 990 winners ·
Fireball€1.11M×4,000 · 920 winners ·
Fireball€1.09M×2,500 · 1,002 winners ·
Lightning Storm round history
Every round we have recorded, newest first: 52,471 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.
Time (UTC)
Result
Multiplier
Winners
Leaf segment
×1
520
Battery Charger
×30
1,703
Storm Bonus
×100
1,845
Leaf segment
×1
504
Leaf segment
×1
511
Monster Mash
×21
1,984
Leaf segment
×1
512
Monster Mash
×39
1,766
Battery Charger
×4
1,627
Battery Charger
×30
1,608
Leaf segment
×1
415
Battery Charger
×100
1,409
Hot Spot
×100
1,497
Monster Mash
×12
1,507
Leaf segment
×1
456
Leaf segment
×1
426
Hot Spot
×100
1,663
Leaf segment
×1
496
Monster Mash
×30
1,700
Monster Mash
×16
1,464
Hot Spot
×200
1,483
Leaf segment
×1
493
Leaf segment
×1
427
Fireball
×50
1,368
Monster Mash
×11
1,445
Leaf segment
×1
474
Leaf segment
×1
424
Battery Charger
×4
1,219
Monster Mash
×196
1,314
Leaf segment
×1
354
Monster Mash
×11
1,345
Leaf segment
×1
411
Leaf segment
×1
381
Leaf segment
×1
344
Battery Charger
×10
1,533
Fireball
×30
1,465
Leaf segment
×1
530
Leaf segment
×1
453
Monster Mash
×11
1,607
Fireball
×50
1,659
Hot Spot
×100
1,508
Leaf segment
×1
418
Leaf segment
×1
453
Fireball
×50
1,419
Leaf segment
×1
365
Battery Charger
×50
1,435
Leaf segment
×1
455
Leaf segment
×1
432
Leaf segment
×1
413
Fireball
×20
1,375
How Lightning Storm works
The DigiWheel has 39 segments, mixing numbered ones with leaf segments that pay instantly. You can bet on the leaf or on any of the five bonuses. Before the wheel spins, 20 bonus symbols land on random numbered segments, and some of those symbols also carry a multiplier from ×2 to ×50 into that bonus. If the wheel stops on a segment holding a bonus you backed, that bonus is the one you play. Two extra bets, Storm Chaser and X Chaser, widen your coverage of the Storm Bonus and of segments that got a multiplier. The table runs at roughly 1,000 spins a day.
How often each bonus lands
Because the symbols move position each round, no fixed layout exists to count from, so this page relies on observed frequencies. Roughly one in two spins lands on a leaf segment. Across the last 30 days Battery Charger appeared about once per 7 spins, Monster Mash once per 8, Hot Spot once per 9, Fireball once per 10 and the Storm Bonus once per 37. Waiting 100 spins for a Storm Bonus is unusual yet still well within normal variation, and each spin is independent of the one before it.
The five bonus games
Battery Charger releases ten batteries and a mini wheel sets them off. It pays one or doubles the remainder. Monster Mash turns three reels for head, torso and legs. Regular multipliers add up, then global ones multiply the total. Hot Spot keeps multipliers hidden on a 9×12 wall. A moving 3×3 zone doubles whatever it covers. Fireball sends a ball into 149 pockets. Double pockets double the regular ones and send the ball off again. All four reach up to ×10,000. The Storm Bonus runs on a billboard holding 8 regular and 3 global multipliers, reaching up to ×20,000.
How to read this page
"Longest drought" displays the bonus whose present wait exceeds its average by the largest multiple. For every bonus, the bonus tracker lists the spins since it last landed, earlier gaps, recent results, and the 30-day typical and best result. "Biggest wins" ranks spins by the total paid out to players.
Frequently asked questions
How often does the Storm Bonus land in Lightning Storm?
Across the last 30 days of our archive, the Storm Bonus appeared about once in every 37 spins, which works out at roughly 26 times a day. Waits longer than 100 spins do occur, and they do not make it due.
What is the maximum win in Lightning Storm?
Evolution limits Battery Charger, Monster Mash, Hot Spot and Fireball to ×10,000, and the Storm Bonus to ×20,000. Outcomes at the ×10,000 top have been logged.
Why do bonus positions change every spin?
Ahead of every spin, the game puts 20 bonus symbols on numbered segments chosen at random, so no bonus keeps a fixed number of segments. That is the reason this page displays observed frequencies rather than a theoretical layout.
What are segment multipliers?
Certain segments that land a bonus symbol also carry a multiplier ranging from ×2 to ×50. Should the wheel stop on one of those, the multiplier is applied within the bonus game before play begins.
Can Lightning Storm results be predicted?
No. Every spin stands alone, and the bonus symbols land randomly each round. Earlier gaps and results show what happened, not what will follow.