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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 1 min ago · 1,094 playing

22
Last spin · 1 min ago22 black368 winners
Coldest number
4
127spins without 4

Usually every 37 · longer than 96% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 7 a daySet up
Also cold
25107○598○3397○2790○2184○3468○762○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
31now
Previous gaps, newest first504678133583323920563295747651519602354793934524454255
Redusually every 2.1 spins
1now
Previous gaps, newest first2100114023250122004710000001122
Blackusually every 2.1 spins
0now
Previous gaps, newest first101311000201001010102101030001
Oddusually every 2.1 spins
1now
Previous gaps, newest first300010010911010420041001702501
Evenusually every 2.1 spins
0now
Previous gaps, newest first100432000000001150001030001310
Low 1–18usually every 2.1 spins
1now
Previous gaps, newest first010110001020202204032002510200
High 19–36usually every 2.1 spins
0now
Previous gaps, newest first221420202010300200103010000120
1st dozen (1–12)usually every 3.1 spins
1now
Previous gaps, newest first021101142022661270300111463102
2nd dozen (13–24)usually every 3.1 spins
0now
Previous gaps, newest first201123264430310103030530424122
3rd dozen (25–36)usually every 3.1 spins
13now
Previous gaps, newest first202022030020208004533011012631
1st columnusually every 3.1 spins
0now
Previous gaps, newest first310127142700640075220356340210
2nd columnusually every 3.1 spins
2now
Previous gaps, newest first222101103000220705000410412203
3rd columnusually every 3.1 spins
1now
Previous gaps, newest first164136500050008120111254210000
Voisins du zérousually every 2.2 spins
0now
Previous gaps, newest first046102036001310000131211001031
Tiers du cylindreusually every 3.1 spins
2now
Previous gaps, newest first00020423001010032251130103312101
Orphelinsusually every 4.6 spins
7now
Previous gaps, newest first20058811024133065583228217113240
Jeu zérousually every 5.3 spins
1now
Previous gaps, newest first11107608115622060321040310501364
Same number twice in a rowusually every 37 spins
72now
Previous gaps, newest first4813126526150509737494661123912645381114463824175170

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

64spins (last 1 hour)
1.7expected hits per number
23,818total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 1 hour

114 hits6.25%+3.55%
83 hits4.69%+1.98%
183 hits4.69%+1.98%
223 hits4.69%+1.98%
233 hits4.69%+1.98%

Least frequent last 1 hour

210 hits0.00%-2.70%
250 hits0.00%-2.70%
270 hits0.00%-2.70%
330 hits0.00%-2.70%
340 hits0.00%-2.70%

Even chances and dozens vs theory last 1 hour · 64 spins

Red39.06%-9.59%
Black59.38%+10.73%
Zero1.56%-1.14%
Even56.25%+7.60%
Odd42.19%-6.46%
Low 1–1850.00%+1.35%
High 19–3648.44%-0.21%
1st dozen34.38%+1.94%
2nd dozen34.38%+1.94%
3rd dozen29.69%-2.74%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Redusual 2.1 · max 121○
Oddusual 2.1 · max 101○
Low 1–18usual 2.1 · max 111○
Blackusual 2.1 · max 90○
Evenusual 2.1 · max 110○
High 19–36usual 2.1 · max 130○
Same number twice in a rowusual 37.0 · 78×72◐

Dozens

3rd dozen (25–36)usual 3.1 · max 1813●
1st dozen (1–12)usual 3.1 · max 171○
2nd dozen (13–24)usual 3.1 · max 160○

Columns

2nd columnusual 3.1 · max 232○
3rd columnusual 3.1 · max 161○
1st columnusual 3.1 · max 180○

Wheel sectors

Orphelinsusual 4.6 · max 327◐
Tiers du cylindreusual 3.1 · max 212○
Jeu zérousual 5.3 · max 351○
Voisins du zérousual 2.2 · max 130○

Six lines top 6 of 11

Six line 31–36usual 6.2 · max 5221●
Six line 28–33usual 6.2 · max 3917◐
Six line 25–30usual 6.2 · max 2713◐
Six line 10–15usual 6.2 · max 485○
Six line 13–18usual 6.2 · max 404○
Six line 16–21usual 6.2 · max 364○

Streets top 6 of 12

Street 4–6usual 12.3 · max 8136◐
Street 31–33usual 12.3 · max 5827◐
Street 34–36usual 12.3 · max 9021◐
Street 28–30usual 12.3 · max 6217○
Street 13–15usual 12.3 · max 7915○
Street 25–27usual 12.3 · max 8513○

Corners top 6 of 22

Corner 31/32/34/35usual 9.3 · max 5927◐
Corner 32/33/35/36usual 9.3 · max 6521◐
Corner 28/29/31/32usual 9.3 · max 4920◐
Corner 29/30/32/33usual 9.3 · max 4617◐
Corner 25/26/28/29usual 9.3 · max 4813○
Corner 26/27/29/30usual 9.3 · max 3713○

Splits top 6 of 60

Split 4/5usual 18.5 · max 11198●
Split 4/7usual 18.5 · max 9462●
Split 32/33usual 18.5 · max 10158●
Split 20/21usual 18.5 · max 11849◐
Split 5/6usual 18.5 · max 8936◐
Split 18/21usual 18.5 · max 10735◐

Neighbours ±1 on the wheel top 6 of 37

6 ±1 neighboursusual 12.3 · max 6736◐
29 ±1 neighboursusual 12.3 · max 5933◐
27 ±1 neighboursusual 12.3 · max 8730◐
13 ±1 neighboursusual 12.3 · max 9421◐
7 ±1 neighboursusual 12.3 · max 7320◐
28 ±1 neighboursusual 12.3 · max 8620◐

Neighbours ±2 on the wheel top 6 of 37

27 ±2 neighboursusual 7.4 · max 3421◐
7 ±2 neighboursusual 7.4 · max 3720◐
28 ±2 neighboursusual 7.4 · max 3620◐
2 ±2 neighboursusual 7.4 · max 5311○
25 ±2 neighboursusual 7.4 · max 4911○
17 ±2 neighboursusual 7.4 · max 4911○

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 138,402 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
22 — 368
3 — 395
8 — 361
24 — 370
16 — 349
11 — 351
19 — 339
1 — 294
23 — 436
10 — 370
9 — 300
17 — 403
1 — 304
26 — 371
11 — 366
15 — 415
26 — 345
30 — 349
14 — 377
2 — 372
28 — 378
36 — 388
10 — 380
8 — 360
26 — 346
23 — 423
8 — 306
31 — 342
36 — 366
11 — 407
13 — 315
0 — 350
35 — 406
29 — 380
30 — 351
18 — 312
6 — 315
30 — 395
31 — 358
22 — 311
16 — 360
35 — 377
29 — 391
3 — 351
18 — 396
12 — 425
24 — 437
22 — 460
11 — 375
20 — 398

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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