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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 47s ago · 779 playing

4
Last spin · 47s ago4 black276 winners
Coldest number
30
151spins without 30

Usually every 37 · longer than 98% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 7 a daySet up
Also cold
1136○1395○2976○1974○1667○564○763○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
45now
Previous gaps, newest first93321512101155216102915921572313118441614415219247552192139439
Redusually every 2.1 spins
1now
Previous gaps, newest first0013000000321012322010001102000
Blackusually every 2.1 spins
0now
Previous gaps, newest first310070010121010010102001000003
Oddusually every 2.1 spins
2now
Previous gaps, newest first011300030044100200000043440013
Evenusually every 2.1 spins
0now
Previous gaps, newest first021100400300010001307101001000
Low 1–18usually every 2.1 spins
0now
Previous gaps, newest first111110022012304001000621110402
High 19–36usually every 2.1 spins
1now
Previous gaps, newest first111130102101002000340010101112
1st dozen (1–12)usually every 3.1 spins
0now
Previous gaps, newest first111110061604001106237031101111
2nd dozen (13–24)usually every 3.1 spins
15now
Previous gaps, newest first2400010162330113032553210410011
3rd dozen (25–36)usually every 3.1 spins
1now
Previous gaps, newest first111130102142000800221112133613
1st columnusually every 3.1 spins
0now
Previous gaps, newest first0310401440001011286111216840301
2nd columnusually every 3.1 spins
17now
Previous gaps, newest first011181010610002040011322202000
3rd columnusually every 3.1 spins
2now
Previous gaps, newest first001200023314322000803008231035
Voisins du zérousually every 2.2 spins
0now
Previous gaps, newest first421000000010002041001320120102
Tiers du cylindreusually every 3.1 spins
3now
Previous gaps, newest first5134005130432321102060012312005
Orphelinsusually every 4.6 spins
1now
Previous gaps, newest first0110105246052634206618123405536731
Jeu zérousually every 5.3 spins
10now
Previous gaps, newest first0041011006343236616203610104341115
Same number twice in a rowusually every 37 spins
11now
Previous gaps, newest first11413527939357340147162222212812213296243532464683

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

1,572spins (last 24 hours)
42.5expected hits per number
411,710total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 24 hours

859 hits3.75%+1.05%
458 hits3.69%+0.99%
3254 hits3.44%+0.73%
1652 hits3.31%+0.61%
2252 hits3.31%+0.61%

Least frequent last 24 hours

028 hits1.78%-0.92%
3333 hits2.10%-0.60%
1735 hits2.23%-0.48%
2335 hits2.23%-0.48%
2735 hits2.23%-0.48%

Even chances and dozens vs theory last 24 hours · 1,572 spins

Red48.03%-0.62%
Black50.19%+1.54%
Zero1.78%-0.92%
Even52.35%+3.71%
Odd45.87%-2.78%
Low 1–1849.75%+1.10%
High 19–3648.47%-0.18%
1st dozen33.21%+0.77%
2nd dozen34.03%+1.60%
3rd dozen30.98%-1.45%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Oddusual 2.1 · max 142○
Redusual 2.1 · max 111○
High 19–36usual 2.1 · max 121○
Blackusual 2.1 · max 110○
Evenusual 2.1 · max 100○
Low 1–18usual 2.1 · max 120○
Same number twice in a rowusual 37.0 · 82×11○

Dozens

2nd dozen (13–24)usual 3.1 · max 1815●
3rd dozen (25–36)usual 3.1 · max 301○
1st dozen (1–12)usual 3.1 · max 140○

Columns

2nd columnusual 3.1 · max 1817●
3rd columnusual 3.1 · max 172○
1st columnusual 3.1 · max 220○

Wheel sectors

Jeu zérousual 5.3 · max 3110◐
Tiers du cylindreusual 3.1 · max 163○
Orphelinsusual 4.6 · max 261○
Voisins du zérousual 2.2 · max 120○

Six lines top 6 of 11

Six line 19–24usual 6.2 · max 3423●
Six line 13–18usual 6.2 · max 5515◐
Six line 16–21usual 6.2 · max 3115◐
Six line 10–15usual 6.2 · max 3010◐
Six line 28–33usual 6.2 · max 537○
Six line 22–27usual 6.2 · max 483○

Streets top 6 of 12

Street 19–21usual 12.3 · max 5125◐
Street 13–15usual 12.3 · max 6424◐
Street 22–24usual 12.3 · max 7423◐
Street 28–30usual 12.3 · max 8116○
Street 16–18usual 12.3 · max 5815○
Street 1–3usual 12.3 · max 9611○

Corners top 6 of 22

Corner 7/8/10/11usual 9.3 · max 4428●
Corner 19/20/22/23usual 9.3 · max 4426◐
Corner 10/11/13/14usual 9.3 · max 5724◐
Corner 20/21/23/24usual 9.3 · max 4423◐
Corner 29/30/32/33usual 9.3 · max 6022◐
Corner 13/14/16/17usual 9.3 · max 5818◐

Splits top 6 of 60

Split 29/30usual 18.5 · max 10176●
Split 13/16usual 18.5 · max 12267●
Split 16/19usual 18.5 · max 9967●
Split 19/20usual 18.5 · max 7546◐
Split 20/23usual 18.5 · max 9146◐
Split 0/1usual 18.5 · max 12245◐

Neighbours ±1 on the wheel top 6 of 37

33 ±1 neighboursusual 12.3 · max 5942●
1 ±1 neighboursusual 12.3 · max 7842●
30 ±1 neighboursusual 12.3 · max 6236◐
8 ±1 neighboursusual 12.3 · max 6836◐
23 ±1 neighboursusual 12.3 · max 5528◐
10 ±1 neighboursusual 12.3 · max 5628◐

Neighbours ±2 on the wheel top 6 of 37

8 ±2 neighboursusual 7.4 · max 4228●
23 ±2 neighboursusual 7.4 · max 3528●
1 ±2 neighboursusual 7.4 · max 4424●
10 ±2 neighboursusual 7.4 · max 4023●
5 ±2 neighboursusual 7.4 · max 5323●
24 ±2 neighboursusual 7.4 · max 4023●

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 142,763 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
29 — 391
4 — 323
20 — 434
10 — 345
19 — 374
0 — 344
18 — 293
10 — 379
30 — 362
34 — 318
14 — 337
30 — 377
23 — 350
9 — 323
16 — 355
16 — 347
15 — 355
3 — 399
3 — 337
33 — 294
10 — 304
23 — 342
4 — 345
29 — 346
36 — 351
36 — 313
25 — 400
17 — 363
8 — 350
24 — 339
31 — 336
8 — 340
35 — 361
8 — 351
4 — 314
26 — 385
31 — 313
19 — 297
8 — 292
14 — 337
22 — 355
35 — 379
19 — 331
25 — 372
22 — 399
20 — 359
3 — 359
9 — 324
18 — 397
9 — 354

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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