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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 27s ago · 683 playing

17
Last spin · 27s ago17 black278 winners
Coldest number
6
140spins without 6

Usually every 37 · longer than 97% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 7 a daySet up
Also cold
30133○1118○25105○1377○2958○1956○1250○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
27now
Previous gaps, newest first93321512101155216102915921572313118441614415219247552192139439
Redusually every 2.1 spins
1now
Previous gaps, newest first2101232201000110200000031010111
Blackusually every 2.1 spins
0now
Previous gaps, newest first101210100101020010000031207001
Oddusually every 2.1 spins
0now
Previous gaps, newest first004410020000004344001311000212
Evenusually every 2.1 spins
3now
Previous gaps, newest first000100013071010010001000310011
Low 1–18usually every 2.1 spins
0now
Previous gaps, newest first012304001000621110402011011111
High 19–36usually every 2.1 spins
2now
Previous gaps, newest first101002000340010101112000202121
1st dozen (1–12)usually every 3.1 spins
1now
Previous gaps, newest first160400110623703110111111226023
2nd dozen (13–24)usually every 3.1 spins
0now
Previous gaps, newest first4000101623301130325532104100112
3rd dozen (25–36)usually every 3.1 spins
2now
Previous gaps, newest first1420008002211121336131212122107
1st columnusually every 3.1 spins
3now
Previous gaps, newest first4000101128611121684030111001020
2nd columnusually every 3.1 spins
0now
Previous gaps, newest first111810106100020400113222020000
3rd columnusually every 3.1 spins
1now
Previous gaps, newest first314322000803008231035044453684
Voisins du zérousually every 2.2 spins
1now
Previous gaps, newest first000204100132012010202140200000
Tiers du cylindreusually every 3.1 spins
5now
Previous gaps, newest first400513043232110206001231200501
Orphelinsusually every 4.6 spins
0now
Previous gaps, newest first5246052634206618123405536731184168
Jeu zérousually every 5.3 spins
1now
Previous gaps, newest first0110063432366162036101043411155632
Same number twice in a rowusually every 37 spins
10now
Previous gaps, newest first1352793935734014716222221281221329624353246468306

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

1,575spins (last 24 hours)
42.6expected hits per number
412,408total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 24 hours

860 hits3.81%+1.11%
456 hits3.56%+0.85%
3256 hits3.56%+0.85%
2453 hits3.37%+0.66%
1652 hits3.30%+0.60%

Least frequent last 24 hours

029 hits1.84%-0.86%
3333 hits2.10%-0.61%
2335 hits2.22%-0.48%
3135 hits2.22%-0.48%
2736 hits2.29%-0.42%

Even chances and dozens vs theory last 24 hours · 1,575 spins

Red47.94%-0.71%
Black50.22%+1.57%
Zero1.84%-0.86%
Even52.32%+3.67%
Odd45.84%-2.81%
Low 1–1849.46%+0.81%
High 19–3648.70%+0.05%
1st dozen32.89%+0.46%
2nd dozen34.29%+1.85%
3rd dozen30.98%-1.45%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Evenusual 2.1 · max 103○
High 19–36usual 2.1 · max 122○
Redusual 2.1 · max 111○
Blackusual 2.1 · max 110○
Oddusual 2.1 · max 140○
Low 1–18usual 2.1 · max 120○
Same number twice in a rowusual 37.0 · 80×10○

Dozens

3rd dozen (25–36)usual 3.1 · max 302○
1st dozen (1–12)usual 3.1 · max 141○
2nd dozen (13–24)usual 3.1 · max 180○

Columns

1st columnusual 3.1 · max 223○
3rd columnusual 3.1 · max 171○
2nd columnusual 3.1 · max 180○

Wheel sectors

Tiers du cylindreusual 3.1 · max 165◐
Voisins du zérousual 2.2 · max 121○
Jeu zérousual 5.3 · max 311○
Orphelinsusual 4.6 · max 260○

Six lines top 6 of 11

Six line 25–30usual 6.2 · max 3512◐
Six line 7–12usual 6.2 · max 2810◐
Six line 10–15usual 6.2 · max 306○
Six line 19–24usual 6.2 · max 345○
Six line 22–27usual 6.2 · max 485○
Six line 28–33usual 6.2 · max 534○

Streets top 6 of 12

Street 7–9usual 12.3 · max 8118○
Street 28–30usual 12.3 · max 8113○
Street 25–27usual 12.3 · max 7112○
Street 10–12usual 12.3 · max 7010○
Street 19–21usual 12.3 · max 517○
Street 13–15usual 12.3 · max 646○

Corners top 6 of 22

Corner 5/6/8/9usual 9.3 · max 5418◐
Corner 8/9/11/12usual 9.3 · max 4918◐
Corner 25/26/28/29usual 9.3 · max 4113○
Corner 26/27/29/30usual 9.3 · max 6212○
Corner 7/8/10/11usual 9.3 · max 4410○
Corner 19/20/22/23usual 9.3 · max 448○

Splits top 6 of 60

Split 29/30usual 18.5 · max 10158●
Split 13/16usual 18.5 · max 12949◐
Split 16/19usual 18.5 · max 9949◐
Split 5/6usual 18.5 · max 7046◐
Split 12/15usual 18.5 · max 13239◐
Split 15/18usual 18.5 · max 9735◐

Neighbours ±1 on the wheel top 6 of 37

29 ±1 neighboursusual 12.3 · max 6135◐
33 ±1 neighboursusual 12.3 · max 5924◐
1 ±1 neighboursusual 12.3 · max 7824◐
36 ±1 neighboursusual 12.3 · max 10720◐
11 ±1 neighboursusual 12.3 · max 11820◐
30 ±1 neighboursusual 12.3 · max 6218○

Neighbours ±2 on the wheel top 6 of 37

11 ±2 neighboursusual 7.4 · max 4418◐
30 ±2 neighboursusual 7.4 · max 5418◐
7 ±2 neighboursusual 7.4 · max 3713◐
13 ±2 neighboursusual 7.4 · max 5112◐
36 ±2 neighboursusual 7.4 · max 4512◐
8 ±2 neighboursusual 7.4 · max 4210○

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 142,745 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
25 — 376
10 — 322
7 — 358
26 — 434
3 — 349
18 — 354
3 — 336
11 — 355
1 — 328
24 — 403
15 — 410
17 — 345
23 — 383
1 — 258
16 — 354
16 — 340
33 — 360
15 — 282
36 — 326
23 — 335
4 — 315
1 — 295
0 — 305
3 — 340
16 — 329
28 — 382
33 — 316
15 — 379
4 — 309
11 — 339
27 — 293
36 — 310
2 — 319
14 — 407
27 — 258
4 — 328
29 — 406
31 — 361
2 — 239
30 — 347
14 — 311
21 — 360
29 — 415
16 — 257
19 — 415
31 — 209
6 — 321
2 — 368
20 — 383
29 — 353

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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