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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 28s ago · 735 playing

34
Last spin · 28s ago34 red211 winners
Coldest number
6
131spins without 6

Usually every 37 · longer than 97% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 7 a daySet up
Also cold
30124○1109○2596○1368○2263○1459○454○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
18now
Previous gaps, newest first93321512101155216102915921572313118441614415219247552192139439
Redusually every 2.1 spins
0now
Previous gaps, newest first2322010001102000000310101110000
Blackusually every 2.1 spins
1now
Previous gaps, newest first010010102001000003120700122116
Oddusually every 2.1 spins
3now
Previous gaps, newest first100200000043440013110002122013
Evenusually every 2.1 spins
0now
Previous gaps, newest first001307101001000100031001140110
Low 1–18usually every 2.1 spins
1now
Previous gaps, newest first040010006211104020110111111012
High 19–36usually every 2.1 spins
0now
Previous gaps, newest first200034001010111200020212111112
1st dozen (1–12)usually every 3.1 spins
1now
Previous gaps, newest first040011062370311011111122602311
2nd dozen (13–24)usually every 3.1 spins
10now
Previous gaps, newest first162330113032553210410011210083
3rd dozen (25–36)usually every 3.1 spins
0now
Previous gaps, newest first2000800221112133613121212210702
1st columnusually every 3.1 spins
0now
Previous gaps, newest first0010112861112168403011100102001
2nd columnusually every 3.1 spins
6now
Previous gaps, newest first101061000204001132220200003003
3rd columnusually every 3.1 spins
3now
Previous gaps, newest first322000803008231035044453684164
Voisins du zérousually every 2.2 spins
4now
Previous gaps, newest first100132012010202140200000310201
Tiers du cylindreusually every 3.1 spins
1now
Previous gaps, newest first005130432321102060012312005010
Orphelinsusually every 4.6 spins
0now
Previous gaps, newest first4605263420661812340553673118416887
Jeu zérousually every 5.3 spins
6now
Previous gaps, newest first063432366162036101043411155632037
Same number twice in a rowusually every 37 spins
1now
Previous gaps, newest first1352793935734014716222221281221329624353246468306

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

1,576spins (last 24 hours)
42.6expected hits per number
412,723total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 24 hours

860 hits3.81%+1.10%
455 hits3.49%+0.79%
3255 hits3.49%+0.79%
1652 hits3.30%+0.60%
2452 hits3.30%+0.60%

Least frequent last 24 hours

029 hits1.84%-0.86%
3334 hits2.16%-0.55%
1735 hits2.22%-0.48%
2335 hits2.22%-0.48%
3135 hits2.22%-0.48%

Even chances and dozens vs theory last 24 hours · 1,576 spins

Red48.03%-0.62%
Black50.13%+1.48%
Zero1.84%-0.86%
Even52.16%+3.51%
Odd46.00%-2.65%
Low 1–1849.43%+0.78%
High 19–3648.73%+0.08%
1st dozen32.87%+0.44%
2nd dozen34.20%+1.77%
3rd dozen31.09%-1.34%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Oddusual 2.1 · max 143○
Blackusual 2.1 · max 111○
Low 1–18usual 2.1 · max 121○
Redusual 2.1 · max 110○
Evenusual 2.1 · max 100○
High 19–36usual 2.1 · max 120○
Same number twice in a rowusual 37.0 · 81×1○

Dozens

2nd dozen (13–24)usual 3.1 · max 1810●
1st dozen (1–12)usual 3.1 · max 141○
3rd dozen (25–36)usual 3.1 · max 300○

Columns

2nd columnusual 3.1 · max 186◐
3rd columnusual 3.1 · max 173○
1st columnusual 3.1 · max 220○

Wheel sectors

Voisins du zérousual 2.2 · max 124◐
Jeu zérousual 5.3 · max 316○
Tiers du cylindreusual 3.1 · max 161○
Orphelinsusual 4.6 · max 260○

Six lines top 6 of 11

Six line 13–18usual 6.2 · max 5512◐
Six line 16–21usual 6.2 · max 3110◐
Six line 19–24usual 6.2 · max 3410◐
Six line 4–9usual 6.2 · max 409○
Six line 1–6usual 6.2 · max 627○
Six line 28–33usual 6.2 · max 534○

Streets top 6 of 12

Street 4–6usual 12.3 · max 6237●
Street 22–24usual 12.3 · max 7435◐
Street 13–15usual 12.3 · max 6430◐
Street 16–18usual 12.3 · max 5812○
Street 19–21usual 12.3 · max 5110○
Street 7–9usual 12.3 · max 819○

Corners top 6 of 22

Corner 22/23/25/26usual 9.3 · max 5123◐
Corner 19/20/22/23usual 9.3 · max 4419◐
Corner 29/30/32/33usual 9.3 · max 6015◐
Corner 13/14/16/17usual 9.3 · max 5812○
Corner 14/15/17/18usual 9.3 · max 5512○
Corner 16/17/19/20usual 9.3 · max 5412○

Splits top 6 of 60

Split 22/25usual 18.5 · max 10763●
Split 13/14usual 18.5 · max 9659●
Split 1/4usual 18.5 · max 9254◐
Split 29/30usual 18.5 · max 10149◐
Split 19/22usual 18.5 · max 8047◐
Split 13/16usual 18.5 · max 12940◐

Neighbours ±1 on the wheel top 6 of 37

24 ±1 neighboursusual 12.3 · max 6137●
19 ±1 neighboursusual 12.3 · max 5730◐
15 ±1 neighboursusual 12.3 · max 6627◐
18 ±1 neighboursusual 12.3 · max 6626◐
29 ±1 neighboursusual 12.3 · max 6126◐
20 ±1 neighboursusual 12.3 · max 6119◐

Neighbours ±2 on the wheel top 6 of 37

32 ±2 neighboursusual 7.4 · max 4718◐
15 ±2 neighboursusual 7.4 · max 4118◐
16 ±2 neighboursusual 7.4 · max 4215◐
33 ±2 neighboursusual 7.4 · max 4015◐
1 ±2 neighboursusual 7.4 · max 4415◐
18 ±2 neighboursusual 7.4 · max 5413◐

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 142,736 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
23 — 360
6 — 350
34 — 367
2 — 429
24 — 355
22 — 413
35 — 402
35 — 347
10 — 390
31 — 371
24 — 396
26 — 357
29 — 347
13 — 321
35 — 326
9 — 323
0 — 338
35 — 348
21 — 347
7 — 346
21 — 338
6 — 319
3 — 314
15 — 365
27 — 309
2 — 330
13 — 369
15 — 353
27 — 354
11 — 342
34 — 343
33 — 356
5 — 346
29 — 427
9 — 378
7 — 433
28 — 386
20 — 382
26 — 415
16 — 348
17 — 410
25 — 376
10 — 322
7 — 358
26 — 434
3 — 349
18 — 354
3 — 336
11 — 355
1 — 328

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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