TrackSpins
Live Alerts

Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 1 min ago · 744 playing

8
Last spin · 1 min ago8 black265 winners
Coldest number
35
125spins without 35

Usually every 37 · longer than 96% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 7 a daySet up
Also cold
6122○30115○1100○1098○2587○3164○1359○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
9now
Previous gaps, newest first93321512101155216102915921572313118441614415219247552192139439
Redusually every 2.1 spins
1now
Previous gaps, newest first2010001102000000310101110000021
Blackusually every 2.1 spins
0now
Previous gaps, newest first102001000003120700122116011000
Oddusually every 2.1 spins
1now
Previous gaps, newest first000000434400131100021220130010
Evenusually every 2.1 spins
0now
Previous gaps, newest first710100100010003100114011010210
Low 1–18usually every 2.1 spins
0now
Previous gaps, newest first100062111040201101111110123010
High 19–36usually every 2.1 spins
1now
Previous gaps, newest first400101011120002021211111210100
1st dozen (1–12)usually every 3.1 spins
0now
Previous gaps, newest first110623703110111111226023112302
2nd dozen (13–24)usually every 3.1 spins
1now
Previous gaps, newest first162330113032553210410011210083
3rd dozen (25–36)usually every 3.1 spins
6now
Previous gaps, newest first0022111213361312121221070221490
1st columnusually every 3.1 spins
8now
Previous gaps, newest first286111216840301110010200120043
2nd columnusually every 3.1 spins
0now
Previous gaps, newest first106100020400113222020000300303
3rd columnusually every 3.1 spins
1now
Previous gaps, newest first200080300823103504445368416412
Voisins du zérousually every 2.2 spins
1now
Previous gaps, newest first320120102021402000003102011400
Tiers du cylindreusually every 3.1 spins
0now
Previous gaps, newest first130432321102060012312005010220
Orphelinsusually every 4.6 spins
3now
Previous gaps, newest first0526342066181234055367311841688713
Jeu zérousually every 5.3 spins
5now
Previous gaps, newest first343236616203610104341115563203755
Same number twice in a rowusually every 37 spins
6now
Previous gaps, newest first527939357340147162222212812213296243532464683065

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

1,578spins (last 24 hours)
42.6expected hits per number
413,509total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 24 hours

860 hits3.80%+1.10%
455 hits3.49%+0.78%
2455 hits3.49%+0.78%
3255 hits3.49%+0.78%
1653 hits3.36%+0.66%

Least frequent last 24 hours

029 hits1.84%-0.86%
3134 hits2.15%-0.55%
3334 hits2.15%-0.55%
1735 hits2.22%-0.48%
2335 hits2.22%-0.48%

Even chances and dozens vs theory last 24 hours · 1,578 spins

Red48.10%-0.55%
Black50.06%+1.41%
Zero1.84%-0.86%
Even52.41%+3.76%
Odd45.75%-2.89%
Low 1–1849.62%+0.97%
High 19–3648.54%-0.11%
1st dozen32.89%+0.46%
2nd dozen34.54%+2.10%
3rd dozen30.74%-1.70%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Redusual 2.1 · max 111○
Oddusual 2.1 · max 141○
High 19–36usual 2.1 · max 121○
Blackusual 2.1 · max 110○
Evenusual 2.1 · max 100○
Low 1–18usual 2.1 · max 120○
Same number twice in a rowusual 37.0 · 80×6○

Dozens

3rd dozen (25–36)usual 3.1 · max 306◐
2nd dozen (13–24)usual 3.1 · max 181○
1st dozen (1–12)usual 3.1 · max 140○

Columns

1st columnusual 3.1 · max 228◐
3rd columnusual 3.1 · max 171○
2nd columnusual 3.1 · max 180○

Wheel sectors

Jeu zérousual 5.3 · max 315○
Orphelinsusual 4.6 · max 263○
Voisins du zérousual 2.2 · max 121○
Tiers du cylindreusual 3.1 · max 160○

Six lines top 6 of 11

Six line 22–27usual 6.2 · max 4814◐
Six line 25–30usual 6.2 · max 358○
Six line 28–33usual 6.2 · max 536○
Six line 31–36usual 6.2 · max 386○
Six line 1–6usual 6.2 · max 625○
Six line 13–18usual 6.2 · max 553○

Streets top 6 of 12

Street 4–6usual 12.3 · max 6228◐
Street 22–24usual 12.3 · max 7426◐
Street 13–15usual 12.3 · max 6421◐
Street 34–36usual 12.3 · max 7620◐
Street 25–27usual 12.3 · max 7114○
Street 28–30usual 12.3 · max 818○

Corners top 6 of 22

Corner 31/32/34/35usual 9.3 · max 5618◐
Corner 1/2/4/5usual 9.3 · max 6215◐
Corner 22/23/25/26usual 9.3 · max 5114◐
Corner 23/24/26/27usual 9.3 · max 5214◐
Corner 26/27/29/30usual 9.3 · max 6214◐
Corner 19/20/22/23usual 9.3 · max 4410○

Splits top 6 of 60

Split 10/13usual 18.5 · max 9059●
Split 22/25usual 18.5 · max 10754◐
Split 13/14usual 18.5 · max 9650◐
Split 1/4usual 18.5 · max 9245◐
Split 29/30usual 18.5 · max 10140◐
Split 19/22usual 18.5 · max 8038◐

Neighbours ±1 on the wheel top 6 of 37

5 ±1 neighboursusual 12.3 · max 6428◐
24 ±1 neighboursusual 12.3 · max 6128◐
10 ±1 neighboursusual 12.3 · max 5626◐
19 ±1 neighboursusual 12.3 · max 5721◐
15 ±1 neighboursusual 12.3 · max 6618○
18 ±1 neighboursusual 12.3 · max 6617○

Neighbours ±2 on the wheel top 6 of 37

5 ±2 neighboursusual 7.4 · max 5326●
27 ±2 neighboursusual 7.4 · max 4916◐
32 ±2 neighboursusual 7.4 · max 479○
15 ±2 neighboursusual 7.4 · max 419○
29 ±2 neighboursusual 7.4 · max 558○
7 ±2 neighboursusual 7.4 · max 378○

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 142,727 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
23 — 423
8 — 306
31 — 342
36 — 366
11 — 407
13 — 315
0 — 350
35 — 406
29 — 380
30 — 351
18 — 312
6 — 315
30 — 395
31 — 358
22 — 311
16 — 360
35 — 377
29 — 391
3 — 351
18 — 396
12 — 425
24 — 437
22 — 460
11 — 375
20 — 398
23 — 371
35 — 426
31 — 362
28 — 423
13 — 382
24 — 350
2 — 370
6 — 347
32 — 403
20 — 417
18 — 415
12 — 382
7 — 408
9 — 368
32 — 458
12 — 380
23 — 360
6 — 350
34 — 367
2 — 429
24 — 355
22 — 413
35 — 402
35 — 347
10 — 390

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

More roulette tables

All roulette tables →