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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 1 min ago · 753 playing

33
Last spin · 1 min ago33 black270 winners
Coldest number
17
201spins without 17

Usually every 37 · longer than 99.5% of droughts

Alert me when any number goes 200 spins without landingNumber 17 is at 201 now — first message comes right away · free · about 7 a daySet up
Also cold
21148○35118○6115○9111○30108○193○1091○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
2now
Previous gaps, newest first93321512101155216102915921572313118441614415219247552192139439
Redusually every 2.1 spins
9now
Previous gaps, newest first001102000000310101110000021421
Blackusually every 2.1 spins
0now
Previous gaps, newest first010000031207001221160110001011
Oddusually every 2.1 spins
0now
Previous gaps, newest first4344001311000212201300101011010
Evenusually every 2.1 spins
1now
Previous gaps, newest first101001000100031001140110102100
Low 1–18usually every 2.1 spins
5now
Previous gaps, newest first211104020110111111012301020000
High 19–36usually every 2.1 spins
0now
Previous gaps, newest first010101112000202121111121010022
1st dozen (1–12)usually every 3.1 spins
5now
Previous gaps, newest first237031101111112260231123020122
2nd dozen (13–24)usually every 3.1 spins
3now
Previous gaps, newest first233011303255321041001121008324
3rd dozen (25–36)usually every 3.1 spins
0now
Previous gaps, newest first0221112133613121212210702214900
1st columnusually every 3.1 spins
1now
Previous gaps, newest first286111216840301110010200120043
2nd columnusually every 3.1 spins
3now
Previous gaps, newest first100020400113222020000300303364
3rd columnusually every 3.1 spins
0now
Previous gaps, newest first803008231035044453684164123033
Voisins du zérousually every 2.2 spins
1now
Previous gaps, newest first012010202140200000310201140012
Tiers du cylindreusually every 3.1 spins
0now
Previous gaps, newest first432321102060012312005010220126
Orphelinsusually every 4.6 spins
3now
Previous gaps, newest first2634206618123405536731184168871302
Jeu zérousually every 5.3 spins
2now
Previous gaps, newest first432366162036101043411155632037550
Same number twice in a rowusually every 37 spins
52now
Previous gaps, newest first79393573401471622222128122132962435324646830654

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

1,579spins (last 24 hours)
42.7expected hits per number
413,676total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 24 hours

859 hits3.74%+1.03%
455 hits3.48%+0.78%
2455 hits3.48%+0.78%
3255 hits3.48%+0.78%
1654 hits3.42%+0.72%

Least frequent last 24 hours

029 hits1.84%-0.87%
3333 hits2.09%-0.61%
1734 hits2.15%-0.55%
3134 hits2.15%-0.55%
2335 hits2.22%-0.49%

Even chances and dozens vs theory last 24 hours · 1,579 spins

Red48.20%-0.45%
Black49.97%+1.32%
Zero1.84%-0.87%
Even52.50%+3.85%
Odd45.66%-2.99%
Low 1–1849.59%+0.94%
High 19–3648.58%-0.07%
1st dozen32.81%+0.37%
2nd dozen34.71%+2.27%
3rd dozen30.65%-1.78%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Redusual 2.1 · max 119●
Low 1–18usual 2.1 · max 125◐
Evenusual 2.1 · max 101○
Blackusual 2.1 · max 110○
Oddusual 2.1 · max 140○
High 19–36usual 2.1 · max 120○
Same number twice in a rowusual 37.0 · 79×52○

Dozens

1st dozen (1–12)usual 3.1 · max 145◐
2nd dozen (13–24)usual 3.1 · max 183○
3rd dozen (25–36)usual 3.1 · max 300○

Columns

2nd columnusual 3.1 · max 183○
1st columnusual 3.1 · max 221○
3rd columnusual 3.1 · max 170○

Wheel sectors

Orphelinsusual 4.6 · max 263○
Voisins du zérousual 2.2 · max 121○
Jeu zérousual 5.3 · max 312○
Tiers du cylindreusual 3.1 · max 160○

Six lines top 6 of 11

Six line 4–9usual 6.2 · max 4012◐
Six line 13–18usual 6.2 · max 5510◐
Six line 1–6usual 6.2 · max 628○
Six line 22–27usual 6.2 · max 487○
Six line 7–12usual 6.2 · max 285○
Six line 10–15usual 6.2 · max 305○

Streets top 6 of 12

Street 4–6usual 12.3 · max 6221◐
Street 22–24usual 12.3 · max 7419◐
Street 13–15usual 12.3 · max 6414○
Street 34–36usual 12.3 · max 7613○
Street 7–9usual 12.3 · max 8112○
Street 16–18usual 12.3 · max 5810○

Corners top 6 of 22

Corner 13/14/16/17usual 9.3 · max 5824◐
Corner 4/5/7/8usual 9.3 · max 6112○
Corner 5/6/8/9usual 9.3 · max 5412○
Corner 31/32/34/35usual 9.3 · max 5611○
Corner 14/15/17/18usual 9.3 · max 5510○
Corner 1/2/4/5usual 9.3 · max 628○

Splits top 6 of 60

Split 6/9usual 18.5 · max 111111●
Split 10/13usual 18.5 · max 9052◐
Split 22/25usual 18.5 · max 10747◐
Split 13/14usual 18.5 · max 9643◐
Split 14/17usual 18.5 · max 8643◐
Split 1/4usual 18.5 · max 9238◐

Neighbours ±1 on the wheel top 6 of 37

9 ±1 neighboursusual 12.3 · max 8047●
31 ±1 neighboursusual 12.3 · max 7343●
4 ±1 neighboursusual 12.3 · max 5231◐
35 ±1 neighboursusual 12.3 · max 6025◐
5 ±1 neighboursusual 12.3 · max 6421◐
24 ±1 neighboursusual 12.3 · max 6121◐

Neighbours ±2 on the wheel top 6 of 37

5 ±2 neighboursusual 7.4 · max 5319◐
23 ±2 neighboursusual 7.4 · max 3512◐
10 ±2 neighboursusual 7.4 · max 4012◐
19 ±2 neighboursusual 7.4 · max 3411○
9 ±2 neighboursusual 7.4 · max 3810○
22 ±2 neighboursusual 7.4 · max 3510○

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 142,720 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
31 — 340
27 — 306
15 — 353
4 — 249
23 — 346
21 — 319
23 — 378
7 — 286
32 — 275
35 — 390
15 — 332
21 — 311
33 — 338
0 — 331
34 — 316
22 — 431
6 — 346
2 — 414
22 — 368
3 — 395
8 — 361
24 — 370
16 — 349
11 — 351
19 — 339
1 — 294
23 — 436
10 — 370
9 — 300
17 — 403
1 — 304
26 — 371
11 — 366
15 — 415
26 — 345
30 — 349
14 — 377
2 — 372
28 — 378
36 — 388
10 — 380
8 — 360
26 — 346
23 — 423
8 — 306
31 — 342
36 — 366
11 — 407
13 — 315
0 — 350

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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