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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 1 min ago · 667 playing

7
Last spin · 1 min ago7 red228 winners
Coldest number
3
210spins without 3

Usually every 37 · longer than 99.6% of droughts

Alert me when any number goes 200 spins without landingNumber 3 is at 210 now — first message comes right away · free · about 7 a daySet up
Also cold
2150○25141○2294○3382○679○478○3177○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
1now
Previous gaps, newest first1512101155216102915921572313118441614415219247552192139439317
Redusually every 2.1 spins
0now
Previous gaps, newest first200000020102000411001001002000
Blackusually every 2.1 spins
2now
Previous gaps, newest first702340001533071200202040010000
Oddusually every 2.1 spins
0now
Previous gaps, newest first242000040260301113403202301100
Evenusually every 2.1 spins
2now
Previous gaps, newest first100010510201000030021110010002
Low 1–18usually every 2.1 spins
0now
Previous gaps, newest first700010001311043121410500202202
High 19–36usually every 2.1 spins
2now
Previous gaps, newest first000004600112011001101100012000
1st dozen (1–12)usually every 3.1 spins
0now
Previous gaps, newest first700010025153121763022430003634
2nd dozen (13–24)usually every 3.1 spins
2now
Previous gaps, newest first083300402221701130145101064002
3rd dozen (25–36)usually every 3.1 spins
4now
Previous gaps, newest first0001131331411002300403102541103
1st columnusually every 3.1 spins
0now
Previous gaps, newest first221110021010124061710800200141113
2nd columnusually every 3.1 spins
2now
Previous gaps, newest first105000024010111024023015103416
3rd columnusually every 3.1 spins
7now
Previous gaps, newest first162073240201004003203001112224
Voisins du zérousually every 2.2 spins
0now
Previous gaps, newest first010036020113022223003071004041
Tiers du cylindreusually every 3.1 spins
7now
Previous gaps, newest first200000202111231012003120000113
Orphelinsusually every 4.6 spins
2now
Previous gaps, newest first31184168871302131314020521717554011
Jeu zérousually every 5.3 spins
1now
Previous gaps, newest first203755028314112700814116101113804251
Same number twice in a rowusually every 37 spins
4now
Previous gaps, newest first39357340147162222212812213296243532464683065454

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

1,581spins (last 24 hours)
42.7expected hits per number
413,495total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 24 hours

2460 hits3.80%+1.09%
858 hits3.67%+0.97%
452 hits3.29%+0.59%
1951 hits3.23%+0.52%
3251 hits3.23%+0.52%

Least frequent last 24 hours

2331 hits1.96%-0.74%
032 hits2.02%-0.68%
2933 hits2.09%-0.62%
3333 hits2.09%-0.62%
534 hits2.15%-0.55%

Even chances and dozens vs theory last 24 hours · 1,581 spins

Red48.01%-0.64%
Black49.97%+1.32%
Zero2.02%-0.68%
Even51.80%+3.15%
Odd46.17%-2.48%
Low 1–1849.72%+1.07%
High 19–3648.26%-0.39%
1st dozen32.95%+0.52%
2nd dozen34.41%+1.98%
3rd dozen30.61%-1.82%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Blackusual 2.1 · max 112○
Evenusual 2.1 · max 102○
High 19–36usual 2.1 · max 122○
Redusual 2.1 · max 110○
Oddusual 2.1 · max 140○
Low 1–18usual 2.1 · max 120○
Same number twice in a rowusual 37.0 · 81×4○

Dozens

3rd dozen (25–36)usual 3.1 · max 304○
2nd dozen (13–24)usual 3.1 · max 182○
1st dozen (1–12)usual 3.1 · max 140○

Columns

3rd columnusual 3.1 · max 177◐
2nd columnusual 3.1 · max 182○
1st columnusual 3.1 · max 220○

Wheel sectors

Tiers du cylindreusual 3.1 · max 167◐
Orphelinsusual 4.6 · max 262○
Jeu zérousual 5.3 · max 311○
Voisins du zérousual 2.2 · max 120○

Six lines top 6 of 11

Six line 13–18usual 6.2 · max 5516◐
Six line 22–27usual 6.2 · max 4812◐
Six line 10–15usual 6.2 · max 309○
Six line 1–6usual 6.2 · max 628○
Six line 25–30usual 6.2 · max 357○
Six line 28–33usual 6.2 · max 534○

Streets top 6 of 12

Street 13–15usual 12.3 · max 6427◐
Street 25–27usual 12.3 · max 7123◐
Street 16–18usual 12.3 · max 5816○
Street 4–6usual 12.3 · max 6213○
Street 22–24usual 12.3 · max 7412○
Street 10–12usual 12.3 · max 709○

Corners top 6 of 22

Corner 25/26/28/29usual 9.3 · max 4123◐
Corner 13/14/16/17usual 9.3 · max 5822◐
Corner 14/15/17/18usual 9.3 · max 5516◐
Corner 2/3/5/6usual 9.3 · max 6313○
Corner 5/6/8/9usual 9.3 · max 5413○
Corner 22/23/25/26usual 9.3 · max 5112○

Splits top 6 of 60

Split 2/3usual 18.5 · max 150150●
Split 22/25usual 18.5 · max 9494●
Split 3/6usual 18.5 · max 7979●
Split 6/9usual 18.5 · max 7232◐
Split 24/27usual 18.5 · max 7928◐
Split 13/14usual 18.5 · max 9627○

Neighbours ±1 on the wheel top 6 of 37

25 ±1 neighboursusual 12.3 · max 7373●
27 ±1 neighboursusual 12.3 · max 7957●
9 ±1 neighboursusual 12.3 · max 8032◐
31 ±1 neighboursusual 12.3 · max 7327◐
3 ±1 neighboursusual 12.3 · max 5823◐
16 ±1 neighboursusual 12.3 · max 6022◐

Neighbours ±2 on the wheel top 6 of 37

2 ±2 neighboursusual 7.4 · max 3920◐
9 ±2 neighboursusual 7.4 · max 3816◐
22 ±2 neighboursusual 7.4 · max 3516◐
13 ±2 neighboursusual 7.4 · max 5111○
10 ±2 neighboursusual 7.4 · max 4010○
5 ±2 neighboursusual 7.4 · max 5310○

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 142,592 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
15 — 270
12 — 246
7 — 239
14 — 251
27 — 219
36 — 195
4 — 201
17 — 241
35 — 240
8 — 247
36 — 217
24 — 262
16 — 267
13 — 257
9 — 243
12 — 258
13 — 249
3 — 245
30 — 250
32 — 283
22 — 235
16 — 232
28 — 253
35 — 246
28 — 215
23 — 221
29 — 233
33 — 227
15 — 239
21 — 207
25 — 225
20 — 214
8 — 257
30 — 185
18 — 216
26 — 232
5 — 222
16 — 208
22 — 236
31 — 198
24 — 235
31 — 209
25 — 244
7 — 248
24 — 237
17 — 249
12 — 224
8 — 264
33 — 241
27 — 223

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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