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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 33s ago · 668 playing

26
Last spin · 33s ago26 black282 winners
Coldest number
3
226spins without 3

Usually every 37 · longer than 99.7% of droughts

Alert me when any number goes 200 spins without landingNumber 3 is at 225 now — first message comes right away · free · about 7 a daySet up
Also cold
2166○25157○3193○1592○1789○1373○2969○

Missing for a while

Every bet below has won within 1.5× its usual gap.

Zerousually every 37 spins
17now
Previous gaps, newest first1512101155216102915921572313118441614415219247552192139439317
Redusually every 2.1 spins
1now
Previous gaps, newest first800000020000002010200041100100
Blackusually every 2.1 spins
0now
Previous gaps, newest first100000008702340001533071200202
Oddusually every 2.1 spins
1now
Previous gaps, newest first301202024200004026030111340320
Evenusually every 2.1 spins
0now
Previous gaps, newest first100210203100010510201000030021
Low 1–18usually every 2.1 spins
3now
Previous gaps, newest first111020170001000131104312141050
High 19–36usually every 2.1 spins
0now
Previous gaps, newest first001112022000004600112011001101
1st dozen (1–12)usually every 3.1 spins
3now
Previous gaps, newest first111327000100251531217630224300
2nd dozen (13–24)usually every 3.1 spins
1now
Previous gaps, newest first015020208330040222170113014510
3rd dozen (25–36)usually every 3.1 spins
0now
Previous gaps, newest first5137000113133141100230040310254
1st columnusually every 3.1 spins
2now
Previous gaps, newest first612122111002101012406171080020014
2nd columnusually every 3.1 spins
0now
Previous gaps, newest first030024210500002401011102402301
3rd columnusually every 3.1 spins
3now
Previous gaps, newest first033091620732402010040032030011
Voisins du zérousually every 2.2 spins
0now
Previous gaps, newest first132112010036020113022223003071
Tiers du cylindreusually every 3.1 spins
1now
Previous gaps, newest first201031072000002021112310120031
Orphelinsusually every 4.6 spins
3now
Previous gaps, newest first6731184168871302131314020521717554
Jeu zérousually every 5.3 spins
0now
Previous gaps, newest first563203755028314112700814116101113804
Same number twice in a rowusually every 37 spins
20now
Previous gaps, newest first39357340147162222212812213296243532464683065454

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

1,579spins (last 24 hours)
42.7expected hits per number
413,334total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 24 hours

2460 hits3.80%+1.10%
859 hits3.74%+1.03%
453 hits3.36%+0.65%
1952 hits3.29%+0.59%
1651 hits3.23%+0.53%

Least frequent last 24 hours

031 hits1.96%-0.74%
2333 hits2.09%-0.61%
2933 hits2.09%-0.61%
534 hits2.15%-0.55%
3334 hits2.15%-0.55%

Even chances and dozens vs theory last 24 hours · 1,579 spins

Red47.82%-0.83%
Black50.22%+1.57%
Zero1.96%-0.74%
Even52.12%+3.47%
Odd45.92%-2.73%
Low 1–1849.78%+1.13%
High 19–3648.26%-0.39%
1st dozen33.00%+0.56%
2nd dozen34.64%+2.21%
3rd dozen30.40%-2.03%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Low 1–18usual 2.1 · max 123○
Redusual 2.1 · max 111○
Oddusual 2.1 · max 141○
Blackusual 2.1 · max 110○
Evenusual 2.1 · max 100○
High 19–36usual 2.1 · max 120○
Same number twice in a rowusual 37.0 · 81×20○

Dozens

1st dozen (1–12)usual 3.1 · max 143○
2nd dozen (13–24)usual 3.1 · max 181○
3rd dozen (25–36)usual 3.1 · max 300○

Columns

3rd columnusual 3.1 · max 173○
1st columnusual 3.1 · max 222○
2nd columnusual 3.1 · max 180○

Wheel sectors

Orphelinsusual 4.6 · max 263○
Tiers du cylindreusual 3.1 · max 161○
Voisins du zérousual 2.2 · max 120○
Jeu zérousual 5.3 · max 310○

Six lines top 6 of 11

Six line 16–21usual 6.2 · max 3111◐
Six line 13–18usual 6.2 · max 5510◐
Six line 28–33usual 6.2 · max 538○
Six line 31–36usual 6.2 · max 386○
Six line 7–12usual 6.2 · max 285○
Six line 10–15usual 6.2 · max 305○

Streets top 6 of 12

Street 1–3usual 12.3 · max 9624◐
Street 28–30usual 12.3 · max 8123◐
Street 16–18usual 12.3 · max 5814○
Street 19–21usual 12.3 · max 5111○
Street 13–15usual 12.3 · max 6410○
Street 31–33usual 12.3 · max 858○

Corners top 6 of 22

Corner 28/29/31/32usual 9.3 · max 6020◐
Corner 17/18/20/21usual 9.3 · max 3618◐
Corner 16/17/19/20usual 9.3 · max 5411○
Corner 13/14/16/17usual 9.3 · max 5810○
Corner 14/15/17/18usual 9.3 · max 5510○
Corner 1/2/4/5usual 9.3 · max 629○

Splits top 6 of 60

Split 2/3usual 18.5 · max 166166●
Split 25/28usual 18.5 · max 7941◐
Split 28/29usual 18.5 · max 17541◐
Split 28/31usual 18.5 · max 11241◐
Split 15/18usual 18.5 · max 9732◐
Split 17/18usual 18.5 · max 7932◐

Neighbours ±1 on the wheel top 6 of 37

25 ±1 neighboursusual 12.3 · max 8989●
2 ±1 neighboursusual 12.3 · max 5936◐
17 ±1 neighboursusual 12.3 · max 6022◐
32 ±1 neighboursusual 12.3 · max 9817○
29 ±1 neighboursusual 12.3 · max 6116○
7 ±1 neighboursusual 12.3 · max 7316○

Neighbours ±2 on the wheel top 6 of 37

25 ±2 neighboursusual 7.4 · max 3922◐
7 ±2 neighboursusual 7.4 · max 3713◐
14 ±2 neighboursusual 7.4 · max 3810○
15 ±2 neighboursusual 7.4 · max 419○
19 ±2 neighboursusual 7.4 · max 349○
4 ±2 neighboursusual 7.4 · max 409○

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 142,608 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
18 — 216
26 — 232
5 — 222
16 — 208
22 — 236
31 — 198
24 — 235
31 — 209
25 — 244
7 — 248
24 — 237
17 — 249
12 — 224
8 — 264
33 — 241
27 — 223
0 — 255
20 — 243
13 — 243
36 — 228
24 — 243
32 — 288
7 — 275
24 — 214
33 — 281
23 — 289
15 — 306
28 — 274
32 — 310
0 — 274
2 — 248
20 — 272
25 — 273
28 — 285
35 — 252
17 — 226
22 — 304
20 — 267
2 — 236
18 — 242
19 — 241
33 — 238
30 — 229
19 — 244
17 — 250
16 — 223
2 — 222
36 — 260
10 — 284
26 — 296

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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