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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 1 min ago · 1,010 playing

34
Last spin · 1 min ago34 red240 winners
Coldest number
32
165spins without 32

Usually every 37 · longer than 98% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 7 a daySet up
Also cold
5141○31129○14115○2474○967○3651○1850○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
1now
Previous gaps, newest first1614415219247552192139439317952135587781822491691012592314
Redusually every 2.1 spins
0now
Previous gaps, newest first211261000021204033100010010001
Blackusually every 2.1 spins
2now
Previous gaps, newest first111010000070110300200100143420
Oddusually every 2.1 spins
3now
Previous gaps, newest first022123120001121000201010215310
Evenusually every 2.1 spins
0now
Previous gaps, newest first120101101021041124022201100001
Low 1–18usually every 2.1 spins
5now
Previous gaps, newest first100210001303130000002000001221
High 19–36usually every 2.1 spins
0now
Previous gaps, newest first100130160020011080610101120011
1st dozen (1–12)usually every 3.1 spins
7now
Previous gaps, newest first004101454100020100711031300302
2nd dozen (13–24)usually every 3.1 spins
2now
Previous gaps, newest first2040251212215230201110031280200
3rd dozen (25–36)usually every 3.1 spins
0now
Previous gaps, newest first2052612112890211200153013434150
1st columnusually every 3.1 spins
0now
Previous gaps, newest first121100200220423501123603010000
2nd columnusually every 3.1 spins
4now
Previous gaps, newest first1507201234021116822005012330035
3rd columnusually every 3.1 spins
3now
Previous gaps, newest first4825223009100100000203621303203
Voisins du zérousually every 2.2 spins
1now
Previous gaps, newest first015010200500201200201200033511
Tiers du cylindreusually every 3.1 spins
3now
Previous gaps, newest first135030103022302700111100131264
Orphelinsusually every 4.6 spins
0now
Previous gaps, newest first500391110093680003031023813005001
Jeu zérousually every 5.3 spins
1now
Previous gaps, newest first113085200991641114036860111142200073
Same number twice in a rowusually every 37 spins
37now
Previous gaps, newest first247636123113930905217211943116234154425524484159115729402111

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

1,593spins (last 24 hours)
43.1expected hits per number
442,281total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 24 hours

2555 hits3.45%+0.75%
1954 hits3.39%+0.69%
2454 hits3.39%+0.69%
352 hits3.26%+0.56%
1650 hits3.14%+0.44%

Least frequent last 24 hours

532 hits2.01%-0.69%
2232 hits2.01%-0.69%
936 hits2.26%-0.44%
1236 hits2.26%-0.44%
2736 hits2.26%-0.44%

Even chances and dozens vs theory last 24 hours · 1,593 spins

Red49.40%+0.75%
Black48.09%-0.56%
Zero2.51%-0.19%
Even48.90%+0.25%
Odd48.59%-0.06%
Low 1–1847.46%-1.19%
High 19–3650.03%+1.38%
1st dozen31.20%-1.23%
2nd dozen33.40%+0.96%
3rd dozen32.89%+0.46%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Low 1–18usual 2.1 · max 125◐
Oddusual 2.1 · max 143○
Blackusual 2.1 · max 112○
Redusual 2.1 · max 90○
Evenusual 2.1 · max 100○
High 19–36usual 2.1 · max 110○
Same number twice in a rowusual 37.0 · 70×37○

Dozens

1st dozen (1–12)usual 3.1 · max 147◐
2nd dozen (13–24)usual 3.1 · max 182○
3rd dozen (25–36)usual 3.1 · max 300○

Columns

2nd columnusual 3.1 · max 184○
3rd columnusual 3.1 · max 173○
1st columnusual 3.1 · max 230○

Wheel sectors

Tiers du cylindreusual 3.1 · max 203○
Voisins du zérousual 2.2 · max 121○
Jeu zérousual 5.3 · max 311○
Orphelinsusual 4.6 · max 260○

Six lines top 6 of 11

Six line 7–12usual 6.2 · max 349○
Six line 10–15usual 6.2 · max 329○
Six line 4–9usual 6.2 · max 458○
Six line 1–6usual 6.2 · max 357○
Six line 13–18usual 6.2 · max 555○
Six line 16–21usual 6.2 · max 315○

Streets top 6 of 12

Street 31–33usual 12.3 · max 7129◐
Street 7–9usual 12.3 · max 8119◐
Street 13–15usual 12.3 · max 9215○
Street 10–12usual 12.3 · max 709○
Street 4–6usual 12.3 · max 838○
Street 1–3usual 12.3 · max 577○

Corners top 6 of 22

Corner 32/33/35/36usual 9.3 · max 6927◐
Corner 8/9/11/12usual 9.3 · max 4917◐
Corner 11/12/14/15usual 9.3 · max 5817◐
Corner 4/5/7/8usual 9.3 · max 6114◐
Corner 14/15/17/18usual 9.3 · max 5512○
Corner 7/8/10/11usual 9.3 · max 459○

Splits top 6 of 60

Split 31/32usual 18.5 · max 129129●
Split 28/31usual 18.5 · max 11241◐
Split 5/8usual 18.5 · max 9940◐
Split 8/9usual 18.5 · max 8940◐
Split 14/15usual 18.5 · max 10036◐
Split 15/18usual 18.5 · max 9736◐

Neighbours ±1 on the wheel top 6 of 37

31 ±1 neighboursusual 12.3 · max 6867●
15 ±1 neighboursusual 12.3 · max 6531◐
11 ±1 neighboursusual 12.3 · max 11820◐
30 ±1 neighboursusual 12.3 · max 6220◐
8 ±1 neighboursusual 12.3 · max 7620◐
28 ±1 neighboursusual 12.3 · max 6317○

Neighbours ±2 on the wheel top 6 of 37

30 ±2 neighboursusual 7.4 · max 5420◐
12 ±2 neighboursusual 7.4 · max 3817◐
11 ±2 neighboursusual 7.4 · max 3815◐
19 ±2 neighboursusual 7.4 · max 3614◐
4 ±2 neighboursusual 7.4 · max 4014◐
35 ±2 neighboursusual 7.4 · max 3813◐

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 141,568 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
15 — 275
21 — 307
12 — 300
18 — 266
24 — 259
30 — 273
35 — 305
7 — 293
12 — 285
22 — 285
16 — 250
12 — 325
10 — 278
32 — 302
31 — 289
6 — 281
34 — 250
28 — 293
9 — 331
21 — 297
20 — 321
21 — 272
1 — 259
21 — 264
27 — 270
34 — 224
24 — 298
13 — 275
0 — 297
32 — 315
26 — 293
8 — 276
26 — 289
31 — 261
8 — 260
13 — 277
1 — 217
10 — 267
27 — 260
24 — 281
35 — 235
31 — 253
19 — 274
32 — 257
24 — 265
4 — 234
15 — 258
15 — 301
35 — 250
18 — 237

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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