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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 3 min ago · 1,025 playing

25
Last spin · 3 min ago25 red355 winners
Coldest number
32
155spins without 32

Usually every 37 · longer than 98% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 7 a daySet up
Also cold
5131○31119○14105○2786○2066○2464○957○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
8now
Previous gaps, newest first1441521924755219213943931795213558778182249169101259231410
Redusually every 2.1 spins
0now
Previous gaps, newest first610000212040331000100100010200
Blackusually every 2.1 spins
1now
Previous gaps, newest first000007011030020010014342030010
Oddusually every 2.1 spins
0now
Previous gaps, newest first123120001121000201010215310002
Evenusually every 2.1 spins
1now
Previous gaps, newest first101021041124022201100001001401
Low 1–18usually every 2.1 spins
2now
Previous gaps, newest first100013031300000020000012211031
High 19–36usually every 2.1 spins
0now
Previous gaps, newest first016002001108061010112001113133
1st dozen (1–12)usually every 3.1 spins
4now
Previous gaps, newest first101454100020100711031300302002
2nd dozen (13–24)usually every 3.1 spins
1now
Previous gaps, newest first0251212215230201110031280200061
3rd dozen (25–36)usually every 3.1 spins
0now
Previous gaps, newest first2612112890211200153013434150511
1st columnusually every 3.1 spins
0now
Previous gaps, newest first020022042350112360301000053000
2nd columnusually every 3.1 spins
2now
Previous gaps, newest first0720123402111682200501233003510
3rd columnusually every 3.1 spins
7now
Previous gaps, newest first2522300910010000020362130320311
Voisins du zérousually every 2.2 spins
0now
Previous gaps, newest first010200500201200201200033511110
Tiers du cylindreusually every 3.1 spins
5now
Previous gaps, newest first030103022302700111100131264410
Orphelinsusually every 4.6 spins
2now
Previous gaps, newest first911100936800030310238130050010924
Jeu zérousually every 5.3 spins
3now
Previous gaps, newest first30852009916411140368601111422000738
Same number twice in a rowusually every 37 spins
27now
Previous gaps, newest first247636123113930905217211943116234154425524484159115729402111

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

1,592spins (last 24 hours)
43.0expected hits per number
442,445total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 24 hours

2555 hits3.45%+0.75%
1954 hits3.39%+0.69%
2454 hits3.39%+0.69%
353 hits3.33%+0.63%
1649 hits3.08%+0.38%

Least frequent last 24 hours

2231 hits1.95%-0.76%
532 hits2.01%-0.69%
1236 hits2.26%-0.44%
2736 hits2.26%-0.44%
2037 hits2.32%-0.38%

Even chances and dozens vs theory last 24 hours · 1,592 spins

Red49.69%+1.04%
Black47.86%-0.78%
Zero2.45%-0.25%
Even48.68%+0.03%
Odd48.87%+0.22%
Low 1–1847.61%-1.04%
High 19–3649.94%+1.29%
1st dozen31.34%-1.09%
2nd dozen33.35%+0.92%
3rd dozen32.85%+0.42%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Low 1–18usual 2.1 · max 122○
Blackusual 2.1 · max 111○
Evenusual 2.1 · max 101○
Redusual 2.1 · max 90○
Oddusual 2.1 · max 140○
High 19–36usual 2.1 · max 110○
Same number twice in a rowusual 37.0 · 70×27○

Dozens

1st dozen (1–12)usual 3.1 · max 144○
2nd dozen (13–24)usual 3.1 · max 181○
3rd dozen (25–36)usual 3.1 · max 300○

Columns

3rd columnusual 3.1 · max 177◐
2nd columnusual 3.1 · max 182○
1st columnusual 3.1 · max 230○

Wheel sectors

Tiers du cylindreusual 3.1 · max 205◐
Jeu zérousual 5.3 · max 313○
Orphelinsusual 4.6 · max 262○
Voisins du zérousual 2.2 · max 120○

Six lines top 6 of 11

Six line 31–36usual 6.2 · max 3812◐
Six line 28–33usual 6.2 · max 5310◐
Six line 7–12usual 6.2 · max 346○
Six line 10–15usual 6.2 · max 325○
Six line 1–6usual 6.2 · max 354○
Six line 4–9usual 6.2 · max 454○

Streets top 6 of 12

Street 1–3usual 12.3 · max 5720◐
Street 31–33usual 12.3 · max 7119◐
Street 19–21usual 12.3 · max 5116○
Street 34–36usual 12.3 · max 7612○
Street 28–30usual 12.3 · max 8110○
Street 7–9usual 12.3 · max 819○

Corners top 6 of 22

Corner 5/6/8/9usual 9.3 · max 6830●
Corner 2/3/5/6usual 9.3 · max 4020◐
Corner 32/33/35/36usual 9.3 · max 6917◐
Corner 28/29/31/32usual 9.3 · max 6015◐
Corner 31/32/34/35usual 9.3 · max 7612○
Corner 20/21/23/24usual 9.3 · max 5111○

Splits top 6 of 60

Split 31/32usual 18.5 · max 119119●
Split 24/27usual 18.5 · max 10664●
Split 5/6usual 18.5 · max 8346◐
Split 6/9usual 18.5 · max 10146◐
Split 28/31usual 18.5 · max 11231◐
Split 5/8usual 18.5 · max 9930◐

Neighbours ±1 on the wheel top 6 of 37

14 ±1 neighboursusual 12.3 · max 6666●
31 ±1 neighboursusual 12.3 · max 6857●
20 ±1 neighboursusual 12.3 · max 6136◐
15 ±1 neighboursusual 12.3 · max 6521◐
1 ±1 neighboursusual 12.3 · max 7819◐
24 ±1 neighboursusual 12.3 · max 6113○

Neighbours ±2 on the wheel top 6 of 37

14 ±2 neighboursusual 7.4 · max 3636●
20 ±2 neighboursusual 7.4 · max 3819◐
16 ±2 neighboursusual 7.4 · max 3613◐
33 ±2 neighboursusual 7.4 · max 3613◐
1 ±2 neighboursusual 7.4 · max 4413◐
30 ±2 neighboursusual 7.4 · max 5410○

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 141,558 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
36 — 320
16 — 323
32 — 331
11 — 281
0 — 310
5 — 294
2 — 263
11 — 286
12 — 291
9 — 274
25 — 250
16 — 301
27 — 289
3 — 303
30 — 278
6 — 268
17 — 271
32 — 310
5 — 298
30 — 315
20 — 291
6 — 232
12 — 275
10 — 233
34 — 283
7 — 274
8 — 293
17 — 278
24 — 284
17 — 287
19 — 293
29 — 311
7 — 270
12 — 280
1 — 289
20 — 295
20 — 256
6 — 247
33 — 277
20 — 270
15 — 275
21 — 307
12 — 300
18 — 266
24 — 259
30 — 273
35 — 305
7 — 293
12 — 285
22 — 285

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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