TrackSpins
Live Alerts

Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 1 min ago · 984 playing

4
Last spin · 1 min ago4 black290 winners
Coldest number
32
151spins without 32

Usually every 37 · longer than 98% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 7 a daySet up
Also cold
5127○26122○31115○14101○2782○2571○2062○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
4now
Previous gaps, newest first1441521924755219213943931795213558778182249169101259231410
Redusually every 2.1 spins
3now
Previous gaps, newest first100002120403310001001000102003
Blackusually every 2.1 spins
0now
Previous gaps, newest first007011030020010014342030010120
Oddusually every 2.1 spins
1now
Previous gaps, newest first312000112100020101021531000240
Evenusually every 2.1 spins
0now
Previous gaps, newest first102104112402220110000100140101
Low 1–18usually every 2.1 spins
0now
Previous gaps, newest first000130313000000200000122110311
High 19–36usually every 2.1 spins
6now
Previous gaps, newest first002001108061010112001113133010
1st dozen (1–12)usually every 3.1 spins
0now
Previous gaps, newest first101454100020100711031300302002
2nd dozen (13–24)usually every 3.1 spins
1now
Previous gaps, newest first5121221523020111003128020006151
3rd dozen (25–36)usually every 3.1 spins
6now
Previous gaps, newest first1211289021120015301343415051103
1st columnusually every 3.1 spins
0now
Previous gaps, newest first002204235011236030100005300002
2nd columnusually every 3.1 spins
7now
Previous gaps, newest first2012340211168220050123300351063
3rd columnusually every 3.1 spins
3now
Previous gaps, newest first2522300910010000020362130320311
Voisins du zérousually every 2.2 spins
0now
Previous gaps, newest first200500201200201200033511110141
Tiers du cylindreusually every 3.1 spins
1now
Previous gaps, newest first030103022302700111100131264410
Orphelinsusually every 4.6 spins
8now
Previous gaps, newest first111009368000303102381300500109246
Jeu zérousually every 5.3 spins
3now
Previous gaps, newest first085200991641114036860111142200073822
Same number twice in a rowusually every 37 spins
23now
Previous gaps, newest first247636123113930905217211943116234154425524484159115729402111

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

1,594spins (last 24 hours)
43.1expected hits per number
443,306total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 24 hours

2555 hits3.45%+0.75%
1954 hits3.39%+0.69%
2454 hits3.39%+0.69%
353 hits3.32%+0.62%
1649 hits3.07%+0.37%

Least frequent last 24 hours

2230 hits1.88%-0.82%
532 hits2.01%-0.70%
1236 hits2.26%-0.44%
2736 hits2.26%-0.44%
2037 hits2.32%-0.38%

Even chances and dozens vs theory last 24 hours · 1,594 spins

Red49.81%+1.16%
Black47.68%-0.97%
Zero2.51%-0.19%
Even48.68%+0.03%
Odd48.81%+0.16%
Low 1–1847.68%-0.97%
High 19–3649.81%+1.16%
1st dozen31.30%-1.13%
2nd dozen33.38%+0.94%
3rd dozen32.81%+0.38%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

High 19–36usual 2.1 · max 116◐
Redusual 2.1 · max 93○
Oddusual 2.1 · max 141○
Blackusual 2.1 · max 110○
Evenusual 2.1 · max 100○
Low 1–18usual 2.1 · max 120○
Same number twice in a rowusual 37.0 · 70×23○

Dozens

3rd dozen (25–36)usual 3.1 · max 306◐
2nd dozen (13–24)usual 3.1 · max 181○
1st dozen (1–12)usual 3.1 · max 140○

Columns

2nd columnusual 3.1 · max 187◐
3rd columnusual 3.1 · max 173○
1st columnusual 3.1 · max 230○

Wheel sectors

Orphelinsusual 4.6 · max 268◐
Jeu zérousual 5.3 · max 313○
Tiers du cylindreusual 3.1 · max 201○
Voisins du zérousual 2.2 · max 120○

Six lines top 6 of 11

Six line 16–21usual 6.2 · max 319○
Six line 31–36usual 6.2 · max 388○
Six line 19–24usual 6.2 · max 437○
Six line 22–27usual 6.2 · max 487○
Six line 25–30usual 6.2 · max 356○
Six line 28–33usual 6.2 · max 536○

Streets top 6 of 12

Street 25–27usual 12.3 · max 7171●
Street 1–3usual 12.3 · max 5716○
Street 31–33usual 12.3 · max 7115○
Street 19–21usual 12.3 · max 5112○
Street 16–18usual 12.3 · max 589○
Street 34–36usual 12.3 · max 768○

Corners top 6 of 22

Corner 5/6/8/9usual 9.3 · max 6826◐
Corner 14/15/17/18usual 9.3 · max 5520◐
Corner 2/3/5/6usual 9.3 · max 4016◐
Corner 32/33/35/36usual 9.3 · max 6913○
Corner 17/18/20/21usual 9.3 · max 3812○
Corner 25/26/28/29usual 9.3 · max 4211○

Splits top 6 of 60

Split 31/32usual 18.5 · max 115115●
Split 26/27usual 18.5 · max 9382●
Split 25/26usual 18.5 · max 7171●
Split 24/27usual 18.5 · max 10660●
Split 22/25usual 18.5 · max 6556●
Split 5/6usual 18.5 · max 8342◐

Neighbours ±1 on the wheel top 6 of 37

14 ±1 neighboursusual 12.3 · max 6262●
31 ±1 neighboursusual 12.3 · max 6853●
9 ±1 neighboursusual 12.3 · max 8053●
22 ±1 neighboursusual 12.3 · max 5736◐
20 ±1 neighboursusual 12.3 · max 6132◐
15 ±1 neighboursusual 12.3 · max 6517○

Neighbours ±2 on the wheel top 6 of 37

31 ±2 neighboursusual 7.4 · max 5353●
9 ±2 neighboursusual 7.4 · max 3636●
14 ±2 neighboursusual 7.4 · max 3532●
20 ±2 neighboursusual 7.4 · max 3815◐
22 ±2 neighboursusual 7.4 · max 5411○
16 ±2 neighboursusual 7.4 · max 369○

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 141,554 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
17 — 284
23 — 308
35 — 308
3 — 282
14 — 294
6 — 299
31 — 264
26 — 353
21 — 300
23 — 297
8 — 293
17 — 298
34 — 218
0 — 308
19 — 284
14 — 307
33 — 316
19 — 344
21 — 326
23 — 328
18 — 340
17 — 290
4 — 265
0 — 268
11 — 327
22 — 339
2 — 259
32 — 311
11 — 297
5 — 335
10 — 308
10 — 286
27 — 311
23 — 299
35 — 313
9 — 267
13 — 282
14 — 266
35 — 281
10 — 231
27 — 260
4 — 273
6 — 247
20 — 302
0 — 274
24 — 290
36 — 320
16 — 323
32 — 331
11 — 281

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

More roulette tables

All roulette tables →