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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 1 min ago · 993 playing

11
Last spin · 1 min ago11 black326 winners
Coldest number
32
141spins without 32

Usually every 37 · longer than 97% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 7 a daySet up
Also cold
5117○26112○31105○1491○2772○2369○2561○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
9now
Previous gaps, newest first415219247552192139439317952135587781822491691012592314109
Redusually every 2.1 spins
2now
Previous gaps, newest first120403310001001000102003404005
Blackusually every 2.1 spins
0now
Previous gaps, newest first011030020010014342030010120003
Oddusually every 2.1 spins
0now
Previous gaps, newest first000112100020101021531000240002
Evenusually every 2.1 spins
4now
Previous gaps, newest first112402220110000100140101401110
Low 1–18usually every 2.1 spins
0now
Previous gaps, newest first313000000200000122110311100300
High 19–36usually every 2.1 spins
1now
Previous gaps, newest first001108061010112001113133010011
1st dozen (1–12)usually every 3.1 spins
0now
Previous gaps, newest first541000201007110313003020023600
2nd dozen (13–24)usually every 3.1 spins
2now
Previous gaps, newest first1221523020111003128020006151272
3rd dozen (25–36)usually every 3.1 spins
1now
Previous gaps, newest first1128902112001530134341505110322
1st columnusually every 3.1 spins
4now
Previous gaps, newest first235011236030100005300002402630
2nd columnusually every 3.1 spins
0now
Previous gaps, newest first0123402111682200501233003510633
3rd columnusually every 3.1 spins
2now
Previous gaps, newest first2230091001000002036213032031131
Voisins du zérousually every 2.2 spins
1now
Previous gaps, newest first002012002012000335111101412110
Tiers du cylindreusually every 3.1 spins
0now
Previous gaps, newest first302230270011110013126441010202
Orphelinsusually every 4.6 spins
10now
Previous gaps, newest first10093680003031023813005001092461
Jeu zérousually every 5.3 spins
3now
Previous gaps, newest first520099164111403686011114220007382260
Same number twice in a rowusually every 37 spins
13now
Previous gaps, newest first247636123113930905217211943116234154425524484159115729402111

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

1,592spins (last 24 hours)
43.0expected hits per number
443,485total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 24 hours

2555 hits3.45%+0.75%
354 hits3.39%+0.69%
1954 hits3.39%+0.69%
2454 hits3.39%+0.69%
849 hits3.08%+0.38%

Least frequent last 24 hours

2230 hits1.88%-0.82%
532 hits2.01%-0.69%
1235 hits2.20%-0.50%
2736 hits2.26%-0.44%
2037 hits2.32%-0.38%

Even chances and dozens vs theory last 24 hours · 1,592 spins

Red49.75%+1.10%
Black47.80%-0.85%
Zero2.45%-0.25%
Even48.49%-0.16%
Odd49.06%+0.41%
Low 1–1847.74%-0.91%
High 19–3649.81%+1.16%
1st dozen31.47%-0.96%
2nd dozen33.23%+0.80%
3rd dozen32.85%+0.42%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Evenusual 2.1 · max 104◐
Redusual 2.1 · max 92○
High 19–36usual 2.1 · max 111○
Blackusual 2.1 · max 110○
Oddusual 2.1 · max 140○
Low 1–18usual 2.1 · max 120○
Same number twice in a rowusual 37.0 · 70×13○

Dozens

2nd dozen (13–24)usual 3.1 · max 182○
3rd dozen (25–36)usual 3.1 · max 301○
1st dozen (1–12)usual 3.1 · max 140○

Columns

1st columnusual 3.1 · max 234○
3rd columnusual 3.1 · max 172○
2nd columnusual 3.1 · max 180○

Wheel sectors

Orphelinsusual 4.6 · max 2610◐
Jeu zérousual 5.3 · max 313○
Voisins du zérousual 2.2 · max 121○
Tiers du cylindreusual 3.1 · max 200○

Six lines top 6 of 11

Six line 22–27usual 6.2 · max 4646●
Six line 4–9usual 6.2 · max 4516◐
Six line 1–6usual 6.2 · max 356○
Six line 13–18usual 6.2 · max 554○
Six line 31–36usual 6.2 · max 383○
Six line 16–21usual 6.2 · max 312○

Streets top 6 of 12

Street 25–27usual 12.3 · max 6361●
Street 22–24usual 12.3 · max 9246●
Street 4–6usual 12.3 · max 8320◐
Street 7–9usual 12.3 · max 8116○
Street 13–15usual 12.3 · max 9212○
Street 1–3usual 12.3 · max 576○

Corners top 6 of 22

Corner 23/24/26/27usual 9.3 · max 5150●
Corner 22/23/25/26usual 9.3 · max 4646●
Corner 4/5/7/8usual 9.3 · max 6116◐
Corner 5/6/8/9usual 9.3 · max 6816◐
Corner 14/15/17/18usual 9.3 · max 5510○
Corner 19/20/22/23usual 9.3 · max 437○

Splits top 6 of 60

Split 31/32usual 18.5 · max 105105●
Split 26/27usual 18.5 · max 9372●
Split 23/26usual 18.5 · max 9569●
Split 25/26usual 18.5 · max 6861●
Split 31/34usual 18.5 · max 9760●
Split 20/23usual 18.5 · max 7152◐

Neighbours ±1 on the wheel top 6 of 37

14 ±1 neighboursusual 12.3 · max 5352●
31 ±1 neighboursusual 12.3 · max 6843●
9 ±1 neighboursusual 12.3 · max 8043●
6 ±1 neighboursusual 12.3 · max 5932◐
27 ±1 neighboursusual 12.3 · max 6932◐
13 ±1 neighboursusual 12.3 · max 5527◐

Neighbours ±2 on the wheel top 6 of 37

31 ±2 neighboursusual 7.4 · max 4343●
27 ±2 neighboursusual 7.4 · max 5227●
9 ±2 neighboursusual 7.4 · max 3626●
14 ±2 neighboursusual 7.4 · max 3522◐
10 ±2 neighboursusual 7.4 · max 4211○
34 ±2 neighboursusual 7.4 · max 3310○

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 141,544 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
5 — 248
6 — 283
21 — 337
1 — 262
27 — 325
9 — 342
7 — 333
28 — 341
11 — 314
11 — 334
2 — 284
30 — 327
18 — 259
26 — 336
6 — 254
23 — 315
3 — 302
19 — 290
8 — 280
22 — 307
19 — 285
23 — 338
27 — 281
3 — 287
17 — 311
16 — 293
19 — 345
4 — 308
26 — 335
0 — 316
29 — 301
15 — 287
20 — 330
3 — 344
23 — 316
29 — 310
17 — 301
29 — 331
14 — 325
1 — 276
17 — 284
23 — 308
35 — 308
3 — 282
14 — 294
6 — 299
31 — 264
26 — 353
21 — 300
23 — 297

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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