TrackSpins
Live Alerts

Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 1 min ago · 1,002 playing

0
Last spin · 1 min ago0 green355 winners
Coldest number
32
132spins without 32

Usually every 37 · longer than 97% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 7 a daySet up
Also cold
5108○26103○3196○1482○2763○2360○2552○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
0now
Previous gaps, newest first415219247552192139439317952135587781822491691012592314109
Redusually every 2.1 spins
4now
Previous gaps, newest first033100010010001020034040051000
Blackusually every 2.1 spins
1now
Previous gaps, newest first002001001434203001012000300001
Oddusually every 2.1 spins
1now
Previous gaps, newest first100020101021531000240002114010
Evenusually every 2.1 spins
2now
Previous gaps, newest first402220110000100140101401110002
Low 1–18usually every 2.1 spins
1now
Previous gaps, newest first000000200000122110311100300100
High 19–36usually every 2.1 spins
8now
Previous gaps, newest first061010112001113133010011103110
1st dozen (1–12)usually every 3.1 spins
2now
Previous gaps, newest first100020100711031300302002360011
2nd dozen (13–24)usually every 3.1 spins
1now
Previous gaps, newest first1523020111003128020006151272451
3rd dozen (25–36)usually every 3.1 spins
8now
Previous gaps, newest first9021120015301343415051103220600
1st columnusually every 3.1 spins
2now
Previous gaps, newest first501123603010000530000240263005
2nd columnusually every 3.1 spins
1now
Previous gaps, newest first4021116822005012330035106330201
3rd columnusually every 3.1 spins
3now
Previous gaps, newest first0091001000002036213032031131412
Voisins du zérousually every 2.2 spins
0now
Previous gaps, newest first200201200033511110141211012241
Tiers du cylindreusually every 3.1 spins
2now
Previous gaps, newest first302700111100131264410102029115
Orphelinsusually every 4.6 spins
1now
Previous gaps, newest first10093680003031023813005001092461
Jeu zérousually every 5.3 spins
0now
Previous gaps, newest first200991641114036860111142200073822605
Same number twice in a rowusually every 37 spins
4now
Previous gaps, newest first247636123113930905217211943116234154425524484159115729402111

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

1,592spins (last 24 hours)
43.0expected hits per number
443,673total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 24 hours

2555 hits3.45%+0.75%
354 hits3.39%+0.69%
2454 hits3.39%+0.69%
1953 hits3.33%+0.63%
3650 hits3.14%+0.44%

Least frequent last 24 hours

2230 hits1.88%-0.82%
532 hits2.01%-0.69%
1235 hits2.20%-0.50%
2037 hits2.32%-0.38%
2737 hits2.32%-0.38%

Even chances and dozens vs theory last 24 hours · 1,592 spins

Red49.81%+1.16%
Black47.68%-0.97%
Zero2.51%-0.19%
Even48.62%-0.03%
Odd48.87%+0.22%
Low 1–1847.74%-0.91%
High 19–3649.75%+1.10%
1st dozen31.47%-0.96%
2nd dozen33.10%+0.67%
3rd dozen32.91%+0.48%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

High 19–36usual 2.1 · max 118●
Redusual 2.1 · max 94◐
Evenusual 2.1 · max 102○
Blackusual 2.1 · max 111○
Oddusual 2.1 · max 141○
Low 1–18usual 2.1 · max 121○
Same number twice in a rowusual 37.0 · 70×4○

Dozens

3rd dozen (25–36)usual 3.1 · max 308◐
1st dozen (1–12)usual 3.1 · max 142○
2nd dozen (13–24)usual 3.1 · max 181○

Columns

3rd columnusual 3.1 · max 173○
1st columnusual 3.1 · max 232○
2nd columnusual 3.1 · max 181○

Wheel sectors

Tiers du cylindreusual 3.1 · max 202○
Orphelinsusual 4.6 · max 261○
Voisins du zérousual 2.2 · max 120○
Jeu zérousual 5.3 · max 310○

Six lines top 6 of 11

Six line 22–27usual 6.2 · max 3737●
Six line 31–36usual 6.2 · max 3818◐
Six line 19–24usual 6.2 · max 439○
Six line 25–30usual 6.2 · max 358○
Six line 28–33usual 6.2 · max 538○
Six line 4–9usual 6.2 · max 457○

Streets top 6 of 12

Street 25–27usual 12.3 · max 6352●
Street 22–24usual 12.3 · max 9237●
Street 31–33usual 12.3 · max 7119◐
Street 34–36usual 12.3 · max 7618○
Street 4–6usual 12.3 · max 8311○
Street 19–21usual 12.3 · max 559○

Corners top 6 of 22

Corner 31/32/34/35usual 9.3 · max 7647●
Corner 23/24/26/27usual 9.3 · max 5141●
Corner 22/23/25/26usual 9.3 · max 3737●
Corner 26/27/29/30usual 9.3 · max 6224◐
Corner 20/21/23/24usual 9.3 · max 5121◐
Corner 29/30/32/33usual 9.3 · max 6019◐

Splits top 6 of 60

Split 31/32usual 18.5 · max 9696●
Split 26/27usual 18.5 · max 9363●
Split 23/26usual 18.5 · max 9560●
Split 25/26usual 18.5 · max 6852◐
Split 31/34usual 18.5 · max 9751◐
Split 32/35usual 18.5 · max 9247◐

Neighbours ±1 on the wheel top 6 of 37

14 ±1 neighboursusual 12.3 · max 5343●
31 ±1 neighboursusual 12.3 · max 6834◐
9 ±1 neighboursusual 12.3 · max 8034◐
6 ±1 neighboursusual 12.3 · max 5923◐
27 ±1 neighboursusual 12.3 · max 6923◐
24 ±1 neighboursusual 12.3 · max 6120◐

Neighbours ±2 on the wheel top 6 of 37

31 ±2 neighboursusual 7.4 · max 3534●
27 ±2 neighboursusual 7.4 · max 5218◐
9 ±2 neighboursusual 7.4 · max 3617◐
22 ±2 neighboursusual 7.4 · max 5417◐
18 ±2 neighboursusual 7.4 · max 5417◐
16 ±2 neighboursusual 7.4 · max 3613◐

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 141,535 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
8 — 350
24 — 339
31 — 336
8 — 340
35 — 361
8 — 351
4 — 314
26 — 385
31 — 313
19 — 297
8 — 292
14 — 337
22 — 355
35 — 379
19 — 331
25 — 372
22 — 399
20 — 359
3 — 359
9 — 324
18 — 397
9 — 354
13 — 336
22 — 324
5 — 295
22 — 348
3 — 324
17 — 314
3 — 390
29 — 408
28 — 371
15 — 369
26 — 334
17 — 322
9 — 294
32 — 349
0 — 333
21 — 296
36 — 273
22 — 320
33 — 271
5 — 248
6 — 283
21 — 337
1 — 262
27 — 325
9 — 342
7 — 333
28 — 341
11 — 314

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

More roulette tables

All roulette tables →