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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 2 min ago · 1,041 playing

19
Last spin · 2 min ago19 red371 winners
Coldest number
12
170spins without 12

Usually every 37 · longer than 99.0% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 7 a daySet up
Also cold
3299○2187○1885○575○2670○3163○2859○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
9now
Previous gaps, newest first521924755219213943931795213558778182249169101259231410925
Redusually every 2.1 spins
0now
Previous gaps, newest first003404005100020401130110133015
Blackusually every 2.1 spins
3now
Previous gaps, newest first001012000300001402000211002121
Oddusually every 2.1 spins
0now
Previous gaps, newest first000240002114010011300011002103
Evenusually every 2.1 spins
4now
Previous gaps, newest first010140111000231100413012001132
Low 1–18usually every 2.1 spins
1now
Previous gaps, newest first110030010023112001121010200001
High 19–36usually every 2.1 spins
0now
Previous gaps, newest first113133010011103110122051000022
1st dozen (1–12)usually every 3.1 spins
1now
Previous gaps, newest first300302002360011210140001522032
2nd dozen (13–24)usually every 3.1 spins
0now
Previous gaps, newest first100312802000615127245105400542
3rd dozen (25–36)usually every 3.1 spins
14now
Previous gaps, newest first301343415051103220600129011015
1st columnusually every 3.1 spins
0now
Previous gaps, newest first100005300002402630050112020610
2nd columnusually every 3.1 spins
7now
Previous gaps, newest first220050123300351063302012721120
3rd columnusually every 3.1 spins
1now
Previous gaps, newest first62130320311314128081401170910084
Voisins du zérousually every 2.2 spins
0now
Previous gaps, newest first111014121101224110000005040132
Tiers du cylindreusually every 3.1 spins
3now
Previous gaps, newest first126441010202911529000011033331
Orphelinsusually every 4.6 spins
1now
Previous gaps, newest first8000303102381300500109246175712
Jeu zérousually every 5.3 spins
9now
Previous gaps, newest first41114036860111142200073822605301115
Same number twice in a rowusually every 37 spins
73now
Previous gaps, newest first361231139309052172119431162341544255244841591157294021115658

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

1,589spins (last 24 hours)
42.9expected hits per number
443,294total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 24 hours

2557 hits3.59%+0.88%
2455 hits3.46%+0.76%
1954 hits3.40%+0.70%
351 hits3.21%+0.51%
849 hits3.08%+0.38%

Least frequent last 24 hours

2231 hits1.95%-0.75%
533 hits2.08%-0.63%
1234 hits2.14%-0.56%
136 hits2.27%-0.44%
1536 hits2.27%-0.44%

Even chances and dozens vs theory last 24 hours · 1,589 spins

Red49.97%+1.32%
Black47.51%-1.13%
Zero2.52%-0.19%
Even48.52%-0.13%
Odd48.96%+0.31%
Low 1–1847.20%-1.45%
High 19–3650.28%+1.63%
1st dozen30.96%-1.47%
2nd dozen33.42%+0.98%
3rd dozen33.10%+0.67%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Evenusual 2.1 · max 104◐
Blackusual 2.1 · max 113○
Low 1–18usual 2.1 · max 121○
Redusual 2.1 · max 90○
Oddusual 2.1 · max 140○
High 19–36usual 2.1 · max 110○
Same number twice in a rowusual 37.0 · 70×73◐

Dozens

3rd dozen (25–36)usual 3.1 · max 3014●
1st dozen (1–12)usual 3.1 · max 141○
2nd dozen (13–24)usual 3.1 · max 180○

Columns

2nd columnusual 3.1 · max 187◐
3rd columnusual 3.1 · max 171○
1st columnusual 3.1 · max 230○

Wheel sectors

Jeu zérousual 5.3 · max 319◐
Tiers du cylindreusual 3.1 · max 203○
Orphelinsusual 4.6 · max 261○
Voisins du zérousual 2.2 · max 120○

Six lines top 6 of 11

Six line 28–33usual 6.2 · max 5321●
Six line 25–30usual 6.2 · max 3519●
Six line 31–36usual 6.2 · max 3814◐
Six line 1–6usual 6.2 · max 357○
Six line 22–27usual 6.2 · max 244○
Six line 10–15usual 6.2 · max 323○

Streets top 6 of 12

Street 31–33usual 12.3 · max 6258●
Street 28–30usual 12.3 · max 8121◐
Street 25–27usual 12.3 · max 6319◐
Street 4–6usual 12.3 · max 8316○
Street 34–36usual 12.3 · max 7614○
Street 16–18usual 12.3 · max 5813○

Corners top 6 of 22

Corner 11/12/14/15usual 9.3 · max 5826◐
Corner 26/27/29/30usual 9.3 · max 6221◐
Corner 28/29/31/32usual 9.3 · max 6021◐
Corner 29/30/32/33usual 9.3 · max 6021◐
Corner 25/26/28/29usual 9.3 · max 4219◐
Corner 31/32/34/35usual 9.3 · max 7614◐

Splits top 6 of 60

Split 18/21usual 18.5 · max 8985●
Split 31/32usual 18.5 · max 9563●
Split 28/31usual 18.5 · max 11259●
Split 32/33usual 18.5 · max 9658●
Split 5/6usual 18.5 · max 8455◐
Split 3/6usual 18.5 · max 8342◐

Neighbours ±1 on the wheel top 6 of 37

11 ±1 neighboursusual 12.3 · max 11825◐
6 ±1 neighboursusual 12.3 · max 5918○
30 ±1 neighboursusual 12.3 · max 6215○
8 ±1 neighboursusual 12.3 · max 7615○
12 ±1 neighboursusual 12.3 · max 5014○
35 ±1 neighboursusual 12.3 · max 6014○

Neighbours ±2 on the wheel top 6 of 37

30 ±2 neighboursusual 7.4 · max 5415◐
35 ±2 neighboursusual 7.4 · max 3814◐
34 ±2 neighboursusual 7.4 · max 3313◐
1 ±2 neighboursusual 7.4 · max 4410○
20 ±2 neighboursusual 7.4 · max 3810○
0 ±2 neighboursusual 7.4 · max 479○

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 141,502 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
16 — 257
19 — 415
31 — 209
6 — 321
2 — 368
20 — 383
29 — 353
16 — 329
29 — 379
28 — 362
17 — 342
14 — 314
32 — 415
5 — 252
18 — 346
17 — 365
12 — 332
8 — 264
15 — 374
5 — 280
34 — 307
31 — 255
12 — 343
16 — 282
28 — 366
7 — 304
30 — 334
8 — 262
14 — 322
33 — 293
29 — 333
11 — 280
6 — 276
33 — 255
25 — 288
35 — 254
14 — 323
5 — 286
13 — 327
29 — 330
8 — 299
26 — 321
21 — 285
8 — 284
35 — 400
4 — 314
34 — 304
1 — 316
10 — 315
15 — 331

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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