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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 59s ago · 1,000 playing

16
Last spin · 59s ago16 red322 winners
Coldest number
32
112spins without 32

Usually every 37 · longer than 95% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 7 a daySet up
Also cold
1898○588○2683○3176○2872○3371○1462○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
22now
Previous gaps, newest first521924755219213943931795213558778182249169101259231410925
Redusually every 2.1 spins
0now
Previous gaps, newest first001000102003404005100020401130
Blackusually every 2.1 spins
3now
Previous gaps, newest first420300101200030000140200021100
Oddusually every 2.1 spins
1now
Previous gaps, newest first531000240002114010011300011002
Evenusually every 2.1 spins
0now
Previous gaps, newest first100001001401014011100023110041
Low 1–18usually every 2.1 spins
0now
Previous gaps, newest first211031110030010023112001121010
High 19–36usually every 2.1 spins
1now
Previous gaps, newest first011200111313301001110311012205
1st dozen (1–12)usually every 3.1 spins
3now
Previous gaps, newest first110313003020023600112101400015
2nd dozen (13–24)usually every 3.1 spins
0now
Previous gaps, newest first0111003128020006151272451054005
3rd dozen (25–36)usually every 3.1 spins
2now
Previous gaps, newest first1120015301343415051103220600129
1st columnusually every 3.1 spins
0now
Previous gaps, newest first603010000530000240263005011202
2nd columnusually every 3.1 spins
11now
Previous gaps, newest first822005012330035106330201272112
3rd columnusually every 3.1 spins
1now
Previous gaps, newest first0000020362130320311314128081401
Voisins du zérousually every 2.2 spins
1now
Previous gaps, newest first351111014121101224110000005040
Tiers du cylindreusually every 3.1 spins
0now
Previous gaps, newest first111100131264410102029115290000
Orphelinsusually every 4.6 spins
3now
Previous gaps, newest first3680003031023813005001092461757
Jeu zérousually every 5.3 spins
5now
Previous gaps, newest first164111403686011114220007382260530111
Same number twice in a rowusually every 37 spins
9now
Previous gaps, newest first763612311393090521721194311623415442552448415911572940211156

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

1,592spins (last 24 hours)
43.0expected hits per number
444,043total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 24 hours

2556 hits3.52%+0.81%
2455 hits3.45%+0.75%
1953 hits3.33%+0.63%
351 hits3.20%+0.50%
849 hits3.08%+0.38%

Least frequent last 24 hours

2231 hits1.95%-0.76%
533 hits2.07%-0.63%
1235 hits2.20%-0.50%
1536 hits2.26%-0.44%
2037 hits2.32%-0.38%

Even chances and dozens vs theory last 24 hours · 1,592 spins

Red50.06%+1.41%
Black47.49%-1.16%
Zero2.45%-0.25%
Even48.87%+0.22%
Odd48.68%+0.03%
Low 1–1847.36%-1.29%
High 19–3650.19%+1.54%
1st dozen31.09%-1.34%
2nd dozen33.29%+0.86%
3rd dozen33.17%+0.73%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Blackusual 2.1 · max 113○
Oddusual 2.1 · max 141○
High 19–36usual 2.1 · max 111○
Redusual 2.1 · max 90○
Evenusual 2.1 · max 100○
Low 1–18usual 2.1 · max 120○
Same number twice in a rowusual 37.0 · 70×9○

Dozens

1st dozen (1–12)usual 3.1 · max 143○
3rd dozen (25–36)usual 3.1 · max 302○
2nd dozen (13–24)usual 3.1 · max 180○

Columns

2nd columnusual 3.1 · max 1811●
3rd columnusual 3.1 · max 171○
1st columnusual 3.1 · max 230○

Wheel sectors

Jeu zérousual 5.3 · max 315○
Orphelinsusual 4.6 · max 263○
Voisins du zérousual 2.2 · max 121○
Tiers du cylindreusual 3.1 · max 200○

Six lines top 6 of 11

Six line 22–27usual 6.2 · max 2417◐
Six line 7–12usual 6.2 · max 345○
Six line 10–15usual 6.2 · max 325○
Six line 25–30usual 6.2 · max 354○
Six line 28–33usual 6.2 · max 534○
Six line 1–6usual 6.2 · max 353○

Streets top 6 of 12

Street 31–33usual 12.3 · max 7171●
Street 25–27usual 12.3 · max 6332◐
Street 22–24usual 12.3 · max 9217○
Street 13–15usual 12.3 · max 9216○
Street 7–9usual 12.3 · max 8114○
Street 1–3usual 12.3 · max 577○

Corners top 6 of 22

Corner 31/32/34/35usual 9.3 · max 7627◐
Corner 14/15/17/18usual 9.3 · max 5526◐
Corner 23/24/26/27usual 9.3 · max 5121◐
Corner 4/5/7/8usual 9.3 · max 6119◐
Corner 22/23/25/26usual 9.3 · max 3617◐
Corner 19/20/22/23usual 9.3 · max 4313○

Splits top 6 of 60

Split 31/32usual 18.5 · max 9576●
Split 28/31usual 18.5 · max 11272●
Split 32/33usual 18.5 · max 9671●
Split 11/14usual 18.5 · max 9944◐
Split 26/27usual 18.5 · max 9343◐
Split 23/26usual 18.5 · max 9540◐

Neighbours ±1 on the wheel top 6 of 37

3 ±1 neighboursusual 12.3 · max 5827◐
17 ±1 neighboursusual 12.3 · max 8626◐
14 ±1 neighboursusual 12.3 · max 5323◐
0 ±1 neighboursusual 12.3 · max 8722◐
32 ±1 neighboursusual 12.3 · max 8222◐
26 ±1 neighboursusual 12.3 · max 5922◐

Neighbours ±2 on the wheel top 6 of 37

0 ±2 neighboursusual 7.4 · max 4722◐
26 ±2 neighboursusual 7.4 · max 4322◐
31 ±2 neighboursusual 7.4 · max 3514◐
9 ±2 neighboursusual 7.4 · max 3614◐
32 ±2 neighboursusual 7.4 · max 4713◐
15 ±2 neighboursusual 7.4 · max 4113◐

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 141,515 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
5 — 286
13 — 327
29 — 330
8 — 299
26 — 321
21 — 285
8 — 284
35 — 400
4 — 314
34 — 304
1 — 316
10 — 315
15 — 331
17 — 317
18 — 259
11 — 292
25 — 306
19 — 290
36 — 324
35 — 297
4 — 288
0 — 302
20 — 326
0 — 272
33 — 338
4 — 299
14 — 322
16 — 315
4 — 293
13 — 308
35 — 333
1 — 321
14 — 352
21 — 329
30 — 288
34 — 300
16 — 315
10 — 331
33 — 340
19 — 344
33 — 352
6 — 339
9 — 321
34 — 255
22 — 365
13 — 283
19 — 342
25 — 325
1 — 315
7 — 344

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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