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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 25s ago · 718 playing

32
Last spin · 25s ago32 red240 winners
Coldest number
12
154spins without 12

Usually every 37 · longer than 98% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 6 a daySet up
Also cold
27109○5101○3390○786○2183○1980○2256○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
53now
Previous gaps, newest first23141092541271104272876183117312584145266422124348456959
Redusually every 2.1 spins
0now
Previous gaps, newest first012121340007110100100005020011
Blackusually every 2.1 spins
2now
Previous gaps, newest first101101100100040000001123500030
Oddusually every 2.1 spins
1now
Previous gaps, newest first101010200122102900070202320012
Evenusually every 2.1 spins
0now
Previous gaps, newest first122203101012010000000040000002
Low 1–18usually every 2.1 spins
1now
Previous gaps, newest first010202123000100000220051002101
High 19–36usually every 2.1 spins
0now
Previous gaps, newest first220201101004601030000130422012
1st dozen (1–12)usually every 3.1 spins
1now
Previous gaps, newest first01064313010214210102404120101340
2nd dozen (13–24)usually every 3.1 spins
3now
Previous gaps, newest first404711223000021107311620020000
3rd dozen (25–36)usually every 3.1 spins
0now
Previous gaps, newest first502011010047150113073120024822
1st columnusually every 3.1 spins
5now
Previous gaps, newest first012131021006230220500045541202
2nd columnusually every 3.1 spins
0now
Previous gaps, newest first100210401260051120500700240122
3rd columnusually every 3.1 spins
1now
Previous gaps, newest first1017160013606441003132103141240
Voisins du zérousually every 2.2 spins
0now
Previous gaps, newest first120022000102101281012201016003
Tiers du cylindreusually every 3.1 spins
3now
Previous gaps, newest first0312413000124010241105601207053
Orphelinsusually every 4.6 spins
1now
Previous gaps, newest first7104225141411215030685401421700
Jeu zérousually every 5.3 spins
0now
Previous gaps, newest first62311204520152029420690002651412
Same number twice in a rowusually every 37 spins
41now
Previous gaps, newest first244841591157294021115658191728494533622336575172249496624

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

1,538spins (last 24 hours)
41.6expected hits per number
449,819total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 24 hours

1960 hits3.90%+1.20%
1455 hits3.58%+0.87%
3555 hits3.58%+0.87%
1853 hits3.45%+0.74%
951 hits3.32%+0.61%

Least frequent last 24 hours

1327 hits1.76%-0.95%
3331 hits2.02%-0.69%
732 hits2.08%-0.62%
1232 hits2.08%-0.62%
1533 hits2.15%-0.56%

Even chances and dozens vs theory last 24 hours · 1,538 spins

Red50.65%+2.00%
Black46.62%-2.03%
Zero2.73%+0.03%
Even49.48%+0.83%
Odd47.79%-0.86%
Low 1–1847.66%-0.99%
High 19–3649.61%+0.96%
1st dozen31.86%-0.57%
2nd dozen33.81%+1.38%
3rd dozen31.60%-0.83%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Blackusual 2.1 · max 112○
Oddusual 2.1 · max 121○
Low 1–18usual 2.1 · max 91○
Redusual 2.1 · max 120○
Evenusual 2.1 · max 110○
High 19–36usual 2.1 · max 110○
Same number twice in a rowusual 37.0 · 76×41○

Dozens

2nd dozen (13–24)usual 3.1 · max 143○
1st dozen (1–12)usual 3.1 · max 151○
3rd dozen (25–36)usual 3.1 · max 160○

Columns

1st columnusual 3.1 · max 235◐
3rd columnusual 3.1 · max 161○
2nd columnusual 3.1 · max 180○

Wheel sectors

Tiers du cylindreusual 3.1 · max 203○
Orphelinsusual 4.6 · max 261○
Voisins du zérousual 2.2 · max 100○
Jeu zérousual 5.3 · max 310○

Six lines top 6 of 11

Six line 13–18usual 6.2 · max 408○
Six line 16–21usual 6.2 · max 378○
Six line 25–30usual 6.2 · max 356○
Six line 10–15usual 6.2 · max 324○
Six line 19–24usual 6.2 · max 433○
Six line 22–27usual 6.2 · max 423○

Streets top 6 of 12

Street 19–21usual 12.3 · max 5536◐
Street 28–30usual 12.3 · max 6515○
Street 13–15usual 12.3 · max 9214○
Street 16–18usual 12.3 · max 568○
Street 34–36usual 12.3 · max 637○
Street 25–27usual 12.3 · max 636○

Corners top 6 of 22

Corner 26/27/29/30usual 9.3 · max 4015◐
Corner 14/15/17/18usual 9.3 · max 439○
Corner 17/18/20/21usual 9.3 · max 429○
Corner 13/14/16/17usual 9.3 · max 798○
Corner 16/17/19/20usual 9.3 · max 558○
Corner 25/26/28/29usual 9.3 · max 486○

Splits top 6 of 60

Split 19/22usual 18.5 · max 7956●
Split 0/3usual 18.5 · max 7753◐
Split 19/20usual 18.5 · max 6436◐
Split 20/21usual 18.5 · max 10436◐
Split 33/36usual 18.5 · max 8535◐
Split 7/10usual 18.5 · max 11434◐

Neighbours ±1 on the wheel top 6 of 37

5 ±1 neighboursusual 12.3 · max 6832◐
13 ±1 neighboursusual 12.3 · max 5426◐
14 ±1 neighboursusual 12.3 · max 5520◐
28 ±1 neighboursusual 12.3 · max 8619◐
1 ±1 neighboursusual 12.3 · max 6817○
20 ±1 neighboursusual 12.3 · max 6117○

Neighbours ±2 on the wheel top 6 of 37

20 ±2 neighboursusual 7.4 · max 3817◐
29 ±2 neighboursusual 7.4 · max 4515◐
7 ±2 neighboursusual 7.4 · max 3815◐
27 ±2 neighboursusual 7.4 · max 5211○
6 ±2 neighboursusual 7.4 · max 519○
24 ±2 neighboursusual 7.4 · max 468○

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 140,488 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
7 — 333
28 — 341
11 — 314
11 — 334
2 — 284
30 — 327
18 — 259
26 — 336
6 — 254
23 — 315
3 — 302
19 — 290
8 — 280
22 — 307
19 — 285
23 — 338
27 — 281
3 — 287
17 — 311
16 — 293
19 — 345
4 — 308
26 — 335
0 — 316
29 — 301
15 — 287
20 — 330
3 — 344
23 — 316
29 — 310
17 — 301
29 — 331
14 — 325
1 — 276
17 — 284
23 — 308
35 — 308
3 — 282
14 — 294
6 — 299
31 — 264
26 — 353
21 — 300
23 — 297
8 — 293
17 — 298
34 — 218
0 — 308
19 — 284
14 — 307

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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