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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 1 min ago · 717 playing

35
Last spin · 1 min ago35 black239 winners
Coldest number
12
144spins without 12

Usually every 37 · longer than 98% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 6 a daySet up
Also cold
11118○2799○591○3380○776○2173○1970○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
43now
Previous gaps, newest first23141092541271104272876183117312584145266422124348456959
Redusually every 2.1 spins
1now
Previous gaps, newest first134000711010010000502001110001
Blackusually every 2.1 spins
0now
Previous gaps, newest first110010004000000112350003031142
Oddusually every 2.1 spins
0now
Previous gaps, newest first200122102900070202320012100322
Evenusually every 2.1 spins
1now
Previous gaps, newest first031010120100000000400000023010
Low 1–18usually every 2.1 spins
2now
Previous gaps, newest first123000100000220051002101010210
High 19–36usually every 2.1 spins
0now
Previous gaps, newest first011010046010300001304220120022
1st dozen (1–12)usually every 3.1 spins
2now
Previous gaps, newest first431301021421010240412010134004105
2nd dozen (13–24)usually every 3.1 spins
4now
Previous gaps, newest first711223000021107311620020000092
3rd dozen (25–36)usually every 3.1 spins
0now
Previous gaps, newest first011010047150113073120024822229
1st columnusually every 3.1 spins
1now
Previous gaps, newest first131021006230220500045541202340
2nd columnusually every 3.1 spins
0now
Previous gaps, newest first401260051120500700240122732148
3rd columnusually every 3.1 spins
2now
Previous gaps, newest first171600136064410031321031412400
Voisins du zérousually every 2.2 spins
0now
Previous gaps, newest first200010210128101220101600302022
Tiers du cylindreusually every 3.1 spins
11now
Previous gaps, newest first413000124010241105601207053203
Orphelinsusually every 4.6 spins
1now
Previous gaps, newest first0422514141121503068540142170000
Jeu zérousually every 5.3 spins
0now
Previous gaps, newest first31120452015202942069000265141271
Same number twice in a rowusually every 37 spins
31now
Previous gaps, newest first244841591157294021115658191728494533622336575172249496624

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

1,536spins (last 24 hours)
41.5expected hits per number
449,442total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 24 hours

1960 hits3.91%+1.20%
1455 hits3.58%+0.88%
1854 hits3.52%+0.81%
3554 hits3.52%+0.81%
950 hits3.26%+0.55%

Least frequent last 24 hours

1327 hits1.76%-0.94%
3331 hits2.02%-0.68%
733 hits2.15%-0.55%
1233 hits2.15%-0.55%
1534 hits2.21%-0.49%

Even chances and dozens vs theory last 24 hours · 1,536 spins

Red50.78%+2.13%
Black46.48%-2.16%
Zero2.73%+0.03%
Even49.61%+0.96%
Odd47.66%-0.99%
Low 1–1847.59%-1.06%
High 19–3649.67%+1.03%
1st dozen31.77%-0.66%
2nd dozen33.92%+1.49%
3rd dozen31.58%-0.86%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Low 1–18usual 2.1 · max 92○
Redusual 2.1 · max 121○
Evenusual 2.1 · max 111○
Blackusual 2.1 · max 110○
Oddusual 2.1 · max 120○
High 19–36usual 2.1 · max 110○
Same number twice in a rowusual 37.0 · 76×31○

Dozens

2nd dozen (13–24)usual 3.1 · max 144○
1st dozen (1–12)usual 3.1 · max 152○
3rd dozen (25–36)usual 3.1 · max 160○

Columns

3rd columnusual 3.1 · max 162○
1st columnusual 3.1 · max 231○
2nd columnusual 3.1 · max 180○

Wheel sectors

Tiers du cylindreusual 3.1 · max 2011●
Orphelinsusual 4.6 · max 261○
Voisins du zérousual 2.2 · max 100○
Jeu zérousual 5.3 · max 310○

Six lines top 6 of 11

Six line 19–24usual 6.2 · max 4322●
Six line 16–21usual 6.2 · max 3712◐
Six line 7–12usual 6.2 · max 4211◐
Six line 28–33usual 6.2 · max 395○
Six line 10–15usual 6.2 · max 324○
Six line 13–18usual 6.2 · max 404○

Streets top 6 of 12

Street 19–21usual 12.3 · max 5526◐
Street 10–12usual 12.3 · max 7024◐
Street 22–24usual 12.3 · max 10422◐
Street 16–18usual 12.3 · max 5612○
Street 7–9usual 12.3 · max 6911○
Street 31–33usual 12.3 · max 6210○

Corners top 6 of 22

Corner 19/20/22/23usual 9.3 · max 4826◐
Corner 20/21/23/24usual 9.3 · max 5722◐
Corner 16/17/19/20usual 9.3 · max 5519◐
Corner 10/11/13/14usual 9.3 · max 5716◐
Corner 13/14/16/17usual 9.3 · max 7916◐
Corner 17/18/20/21usual 9.3 · max 4212○

Splits top 6 of 60

Split 11/12usual 18.5 · max 118118●
Split 9/12usual 18.5 · max 9156●
Split 19/22usual 18.5 · max 7946◐
Split 0/3usual 18.5 · max 7743◐
Split 32/33usual 18.5 · max 9634◐
Split 22/23usual 18.5 · max 10430◐

Neighbours ±1 on the wheel top 6 of 37

10 ±1 neighboursusual 12.3 · max 5424◐
11 ±1 neighboursusual 12.3 · max 6123◐
5 ±1 neighboursusual 12.3 · max 6822◐
24 ±1 neighboursusual 12.3 · max 5122◐
16 ±1 neighboursusual 12.3 · max 6022◐
4 ±1 neighboursusual 12.3 · max 7717○

Neighbours ±2 on the wheel top 6 of 37

5 ±2 neighboursusual 7.4 · max 3422◐
24 ±2 neighboursusual 7.4 · max 4622◐
36 ±2 neighboursusual 7.4 · max 4516◐
11 ±2 neighboursusual 7.4 · max 4511○
30 ±2 neighboursusual 7.4 · max 4511○
8 ±2 neighboursusual 7.4 · max 4411○

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 140,478 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
26 — 385
31 — 313
19 — 297
8 — 292
14 — 337
22 — 355
35 — 379
19 — 331
25 — 372
22 — 399
20 — 359
3 — 359
9 — 324
18 — 397
9 — 354
13 — 336
22 — 324
5 — 295
22 — 348
3 — 324
17 — 314
3 — 390
29 — 408
28 — 371
15 — 369
26 — 334
17 — 322
9 — 294
32 — 349
0 — 333
21 — 296
36 — 273
22 — 320
33 — 271
5 — 248
6 — 283
21 — 337
1 — 262
27 — 325
9 — 342
7 — 333
28 — 341
11 — 314
11 — 334
2 — 284
30 — 327
18 — 259
26 — 336
6 — 254
23 — 315

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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