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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 1 min ago · 860 playing

3
Last spin · 1 min ago3 red271 winners
Coldest number
13
187spins without 13

Usually every 37 · longer than 99.4% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 6 a daySet up
Also cold
2142○17109○1699○2588○1185○3472○3555○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
3now
Previous gaps, newest first24348456959111556664626391811782122422831646123102261
Redusually every 2.1 spins
0now
Previous gaps, newest first110010002242044000220002102760
Blackusually every 2.1 spins
1now
Previous gaps, newest first540101000102101000401040120100
Oddusually every 2.1 spins
0now
Previous gaps, newest first020024023110610101010100031100
Evenusually every 2.1 spins
2now
Previous gaps, newest first401000201001130000122224001131
Low 1–18usually every 2.1 spins
0now
Previous gaps, newest first140010100022207052104200111025
High 19–36usually every 2.1 spins
1now
Previous gaps, newest first200324010103000002000010120001
1st dozen (1–12)usually every 3.1 spins
0now
Previous gaps, newest first612113228052107003102502102053
2nd dozen (13–24)usually every 3.1 spins
2now
Previous gaps, newest first100121111104124119006617490225
3rd dozen (25–36)usually every 3.1 spins
1now
Previous gaps, newest first875040103120120303143000223200
1st columnusually every 3.1 spins
7now
Previous gaps, newest first1216016100121513110010082302000
2nd columnusually every 3.1 spins
2now
Previous gaps, newest first2343012071166331310021011204471
3rd columnusually every 3.1 spins
0now
Previous gaps, newest first021110001005203211150120022830
Voisins du zérousually every 2.2 spins
0now
Previous gaps, newest first201002310310000001051010151001
Tiers du cylindreusually every 3.1 spins
1now
Previous gaps, newest first3302051020101521013323350030431
Orphelinsusually every 4.6 spins
2now
Previous gaps, newest first93211126411551241913320000004700
Jeu zérousually every 5.3 spins
0now
Previous gaps, newest first21190004102711001110143223102261425
Same number twice in a rowusually every 37 spins
70now
Previous gaps, newest first172249496624781017546311123312811541623580298479441067117

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

1,509spins (last 24 hours)
40.8expected hits per number
429,139total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 24 hours

354 hits3.58%+0.88%
3554 hits3.58%+0.88%
2051 hits3.38%+0.68%
2650 hits3.31%+0.61%
2249 hits3.25%+0.54%

Least frequent last 24 hours

3431 hits2.05%-0.65%
732 hits2.12%-0.58%
1332 hits2.12%-0.58%
2932 hits2.12%-0.58%
1533 hits2.19%-0.52%

Even chances and dozens vs theory last 24 hours · 1,509 spins

Red47.65%-1.00%
Black49.57%+0.92%
Zero2.78%+0.08%
Even49.50%+0.85%
Odd47.71%-0.93%
Low 1–1847.12%-1.53%
High 19–3650.10%+1.45%
1st dozen31.81%-0.62%
2nd dozen32.94%+0.50%
3rd dozen32.47%+0.04%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Evenusual 2.1 · max 112○
Blackusual 2.1 · max 81○
High 19–36usual 2.1 · max 131○
Redusual 2.1 · max 120○
Oddusual 2.1 · max 120○
Low 1–18usual 2.1 · max 90○
Same number twice in a rowusual 37.0 · 77×70◐

Dozens

2nd dozen (13–24)usual 3.1 · max 142○
3rd dozen (25–36)usual 3.1 · max 181○
1st dozen (1–12)usual 3.1 · max 150○

Columns

1st columnusual 3.1 · max 237◐
2nd columnusual 3.1 · max 232○
3rd columnusual 3.1 · max 160○

Wheel sectors

Orphelinsusual 4.6 · max 262○
Tiers du cylindreusual 3.1 · max 211○
Voisins du zérousual 2.2 · max 130○
Jeu zérousual 5.3 · max 350○

Six lines top 6 of 11

Six line 7–12usual 6.2 · max 4220●
Six line 25–30usual 6.2 · max 3110◐
Six line 4–9usual 6.2 · max 457○
Six line 22–27usual 6.2 · max 425○
Six line 16–21usual 6.2 · max 374○
Six line 19–24usual 6.2 · max 434○

Streets top 6 of 12

Street 34–36usual 12.3 · max 9054●
Street 7–9usual 12.3 · max 5735◐
Street 25–27usual 12.3 · max 8533◐
Street 10–12usual 12.3 · max 7620◐
Street 28–30usual 12.3 · max 6210○
Street 16–18usual 12.3 · max 568○

Corners top 6 of 22

Corner 8/9/11/12usual 9.3 · max 4435●
Corner 31/32/34/35usual 9.3 · max 5925◐
Corner 7/8/10/11usual 9.3 · max 5520◐
Corner 16/17/19/20usual 9.3 · max 5519◐
Corner 25/26/28/29usual 9.3 · max 4818◐
Corner 28/29/31/32usual 9.3 · max 5018◐

Splits top 6 of 60

Split 13/16usual 18.5 · max 9999●
Split 16/17usual 18.5 · max 12099●
Split 34/35usual 18.5 · max 10655◐
Split 35/36usual 18.5 · max 9054◐
Split 1/2usual 18.5 · max 10148◐
Split 11/12usual 18.5 · max 11347◐

Neighbours ±1 on the wheel top 6 of 37

25 ±1 neighboursusual 12.3 · max 9388●
17 ±1 neighboursusual 12.3 · max 7272●
36 ±1 neighboursusual 12.3 · max 7854●
13 ±1 neighboursusual 12.3 · max 5746●
28 ±1 neighboursusual 12.3 · max 8630◐
12 ±1 neighboursusual 12.3 · max 6730◐

Neighbours ±2 on the wheel top 6 of 37

28 ±2 neighboursusual 7.4 · max 4118◐
17 ±2 neighboursusual 7.4 · max 4812◐
34 ±2 neighboursusual 7.4 · max 3112◐
6 ±2 neighboursusual 7.4 · max 4312◐
27 ±2 neighboursusual 7.4 · max 5212◐
13 ±2 neighboursusual 7.4 · max 3912◐

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 139,610 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
23 — 316
29 — 310
17 — 301
29 — 331
14 — 325
1 — 276
17 — 284
23 — 308
35 — 308
3 — 282
14 — 294
6 — 299
31 — 264
26 — 353
21 — 300
23 — 297
8 — 293
17 — 298
34 — 218
0 — 308
19 — 284
14 — 307
33 — 316
19 — 344
21 — 326
23 — 328
18 — 340
17 — 290
4 — 265
0 — 268
11 — 327
22 — 339
2 — 259
32 — 311
11 — 297
5 — 335
10 — 308
10 — 286
27 — 311
23 — 299
35 — 313
9 — 267
13 — 282
14 — 266
35 — 281
10 — 231
27 — 260
4 — 273
6 — 247
20 — 302

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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