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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 1 min ago · 1,005 playing

11
Last spin · 1 min ago11 black305 winners
Coldest number
2
181spins without 2

Usually every 37 · longer than 99.2% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 6 a daySet up
Also cold
34111○3594○1286○2785○2268○1059○2058○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
20now
Previous gaps, newest first212434845695911155666462639181178212242283164612310226
Redusually every 2.1 spins
4now
Previous gaps, newest first011000100120402000110110010002
Blackusually every 2.1 spins
0now
Previous gaps, newest first000214313000204125401010001021
Oddusually every 2.1 spins
0now
Previous gaps, newest first010020000231101000001040200240
Evenusually every 2.1 spins
2now
Previous gaps, newest first305010032620002401000201001130
Low 1–18usually every 2.1 spins
0now
Previous gaps, newest first010040002030002102020014001010
High 19–36usually every 2.1 spins
2now
Previous gaps, newest first300040205012020320032401010300
1st dozen (1–12)usually every 3.1 spins
0now
Previous gaps, newest first200400033550216121132280521070
2nd dozen (13–24)usually every 3.1 spins
1now
Previous gaps, newest first038050030006210012111110412411
3rd dozen (25–36)usually every 3.1 spins
7now
Previous gaps, newest first004305052038750401031201203031
1st columnusually every 3.1 spins
4now
Previous gaps, newest first0200035347712160161001215131100
2nd columnusually every 3.1 spins
0now
Previous gaps, newest first013402062023132343012071166331
3rd columnusually every 3.1 spins
2now
Previous gaps, newest first373020222001202111000100520321
Voisins du zérousually every 2.2 spins
4now
Previous gaps, newest first210441013532010023103100000010
Tiers du cylindreusually every 3.1 spins
0now
Previous gaps, newest first1025002006001003001330205102010
Orphelinsusually every 4.6 spins
1now
Previous gaps, newest first32244280693211126411551241913320
Jeu zérousually every 5.3 spins
7now
Previous gaps, newest first12255321190004102711001110143223102
Same number twice in a rowusually every 37 spins
33now
Previous gaps, newest first75172249496624781017546311123312811541623580298479441067

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

1,506spins (last 24 hours)
40.7expected hits per number
428,124total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 24 hours

3552 hits3.45%+0.75%
351 hits3.39%+0.68%
2050 hits3.32%+0.62%
2349 hits3.25%+0.55%
2649 hits3.25%+0.55%

Least frequent last 24 hours

2930 hits1.99%-0.71%
3431 hits2.06%-0.64%
1332 hits2.12%-0.58%
734 hits2.26%-0.45%
1534 hits2.26%-0.45%

Even chances and dozens vs theory last 24 hours · 1,506 spins

Red48.14%-0.51%
Black49.00%+0.36%
Zero2.86%+0.15%
Even49.27%+0.62%
Odd47.88%-0.77%
Low 1–1847.34%-1.30%
High 19–3649.80%+1.15%
1st dozen31.94%-0.49%
2nd dozen32.80%+0.37%
3rd dozen32.40%-0.03%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Redusual 2.1 · max 124◐
Evenusual 2.1 · max 112○
High 19–36usual 2.1 · max 132○
Blackusual 2.1 · max 80○
Oddusual 2.1 · max 120○
Low 1–18usual 2.1 · max 90○
Same number twice in a rowusual 37.0 · 75×33○

Dozens

3rd dozen (25–36)usual 3.1 · max 187◐
2nd dozen (13–24)usual 3.1 · max 141○
1st dozen (1–12)usual 3.1 · max 150○

Columns

1st columnusual 3.1 · max 234○
3rd columnusual 3.1 · max 162○
2nd columnusual 3.1 · max 230○

Wheel sectors

Voisins du zérousual 2.2 · max 134◐
Jeu zérousual 5.3 · max 357○
Orphelinsusual 4.6 · max 261○
Tiers du cylindreusual 3.1 · max 210○

Six lines top 6 of 11

Six line 25–30usual 6.2 · max 319○
Six line 28–33usual 6.2 · max 397○
Six line 31–36usual 6.2 · max 527○
Six line 1–6usual 6.2 · max 275○
Six line 4–9usual 6.2 · max 454○
Six line 19–24usual 6.2 · max 432○

Streets top 6 of 12

Street 28–30usual 12.3 · max 6218○
Street 13–15usual 12.3 · max 9216○
Street 19–21usual 12.3 · max 8915○
Street 34–36usual 12.3 · max 9014○
Street 4–6usual 12.3 · max 8312○
Street 25–27usual 12.3 · max 579○

Corners top 6 of 22

Corner 26/27/29/30usual 9.3 · max 3718◐
Corner 19/20/22/23usual 9.3 · max 4815◐
Corner 2/3/5/6usual 9.3 · max 4012○
Corner 5/6/8/9usual 9.3 · max 6812○
Corner 22/23/25/26usual 9.3 · max 619○
Corner 25/26/28/29usual 9.3 · max 489○

Splits top 6 of 60

Split 34/35usual 18.5 · max 10694●
Split 20/21usual 18.5 · max 11843◐
Split 2/3usual 18.5 · max 10139◐
Split 3/6usual 18.5 · max 8339◐
Split 26/27usual 18.5 · max 9535◐
Split 26/29usual 18.5 · max 9235◐

Neighbours ±1 on the wheel top 6 of 37

6 ±1 neighboursusual 12.3 · max 6051●
21 ±1 neighboursusual 12.3 · max 7143●
35 ±1 neighboursusual 12.3 · max 5139●
3 ±1 neighboursusual 12.3 · max 6035◐
27 ±1 neighboursusual 12.3 · max 5630◐
12 ±1 neighboursusual 12.3 · max 6725◐

Neighbours ±2 on the wheel top 6 of 37

35 ±2 neighboursusual 7.4 · max 4125●
3 ±2 neighboursusual 7.4 · max 3620◐
4 ±2 neighboursusual 7.4 · max 5315◐
27 ±2 neighboursusual 7.4 · max 5214◐
23 ±2 neighboursusual 7.4 · max 5412◐
21 ±2 neighboursusual 7.4 · max 539○

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 139,649 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
6 — 299
31 — 264
26 — 353
21 — 300
23 — 297
8 — 293
17 — 298
34 — 218
0 — 308
19 — 284
14 — 307
33 — 316
19 — 344
21 — 326
23 — 328
18 — 340
17 — 290
4 — 265
0 — 268
11 — 327
22 — 339
2 — 259
32 — 311
11 — 297
5 — 335
10 — 308
10 — 286
27 — 311
23 — 299
35 — 313
9 — 267
13 — 282
14 — 266
35 — 281
10 — 231
27 — 260
4 — 273
6 — 247
20 — 302
0 — 274
24 — 290
36 — 320
16 — 323
32 — 331
11 — 281
0 — 310
5 — 294
2 — 263
11 — 286
12 — 291

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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