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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 1 min ago · 715 playing

2
Last spin · 1 min ago2 black240 winners
Coldest number
17
171spins without 17

Usually every 37 · longer than 99.0% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 7 a daySet up
Also cold
21118○3390○3588○2486○685○2682○981○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
66now
Previous gaps, newest first3215121011552161029159215723131184416144152192475521921394393
Redusually every 2.1 spins
1now
Previous gaps, newest first010111000002142140110012000003
Blackusually every 2.1 spins
0now
Previous gaps, newest first221160110001011000213106001012
Oddusually every 2.1 spins
1now
Previous gaps, newest first0002122013001010110100100010002
Evenusually every 2.1 spins
0now
Previous gaps, newest first401101021003221000000000134401
Low 1–18usually every 2.1 spins
0now
Previous gaps, newest first111111012301020000100100010201
High 19–36usually every 2.1 spins
1now
Previous gaps, newest first111112101002205342021013071000
1st dozen (1–12)usually every 3.1 spins
0now
Previous gaps, newest first1111112260231123020122020013100
2nd dozen (13–24)usually every 3.1 spins
1now
Previous gaps, newest first553210410011210083240100308015
3rd dozen (25–36)usually every 3.1 spins
3now
Previous gaps, newest first1312121221070221490020135137000
1st columnusually every 3.1 spins
1now
Previous gaps, newest first684030111001020012004301112101
2nd columnusually every 3.1 spins
0now
Previous gaps, newest first220200003003033641400020804212
3rd columnusually every 3.1 spins
2now
Previous gaps, newest first103504445368416412303309162073
Voisins du zérousually every 2.2 spins
0now
Previous gaps, newest first000031020114001220102102000011
Tiers du cylindreusually every 3.1 spins
5now
Previous gaps, newest first001231200501022012611123132100
Orphelinsusually every 4.6 spins
13now
Previous gaps, newest first6618123405536731184168871302131314
Jeu zérousually every 5.3 spins
2now
Previous gaps, newest first16203610104341115563203755028314112
Same number twice in a rowusually every 37 spins
22now
Previous gaps, newest first79393573401471622222128122132962435324646830654

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

1,579spins (last 24 hours)
42.7expected hits per number
414,113total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 24 hours

860 hits3.80%+1.10%
456 hits3.55%+0.84%
2455 hits3.48%+0.78%
3254 hits3.42%+0.72%
1653 hits3.36%+0.65%

Least frequent last 24 hours

031 hits1.96%-0.74%
2333 hits2.09%-0.61%
3333 hits2.09%-0.61%
1734 hits2.15%-0.55%
3135 hits2.22%-0.49%

Even chances and dozens vs theory last 24 hours · 1,579 spins

Red47.94%-0.71%
Black50.09%+1.45%
Zero1.96%-0.74%
Even52.25%+3.60%
Odd45.79%-2.86%
Low 1–1849.84%+1.19%
High 19–3648.20%-0.45%
1st dozen33.06%+0.63%
2nd dozen34.58%+2.15%
3rd dozen30.40%-2.03%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Redusual 2.1 · max 111○
Oddusual 2.1 · max 141○
High 19–36usual 2.1 · max 121○
Blackusual 2.1 · max 110○
Evenusual 2.1 · max 100○
Low 1–18usual 2.1 · max 120○
Same number twice in a rowusual 37.0 · 80×22○

Dozens

3rd dozen (25–36)usual 3.1 · max 303○
2nd dozen (13–24)usual 3.1 · max 181○
1st dozen (1–12)usual 3.1 · max 140○

Columns

3rd columnusual 3.1 · max 172○
1st columnusual 3.1 · max 221○
2nd columnusual 3.1 · max 180○

Wheel sectors

Orphelinsusual 4.6 · max 2613◐
Tiers du cylindreusual 3.1 · max 165◐
Jeu zérousual 5.3 · max 312○
Voisins du zérousual 2.2 · max 120○

Six lines top 6 of 11

Six line 10–15usual 6.2 · max 3013◐
Six line 13–18usual 6.2 · max 5513◐
Six line 22–27usual 6.2 · max 487○
Six line 4–9usual 6.2 · max 406○
Six line 7–12usual 6.2 · max 286○
Six line 31–36usual 6.2 · max 385○

Streets top 6 of 12

Street 16–18usual 12.3 · max 5831◐
Street 10–12usual 12.3 · max 7018○
Street 13–15usual 12.3 · max 6413○
Street 31–33usual 12.3 · max 8511○
Street 25–27usual 12.3 · max 719○
Street 4–6usual 12.3 · max 628○

Corners top 6 of 22

Corner 17/18/20/21usual 9.3 · max 3620◐
Corner 10/11/13/14usual 9.3 · max 5713○
Corner 11/12/14/15usual 9.3 · max 5813○
Corner 13/14/16/17usual 9.3 · max 5813○
Corner 14/15/17/18usual 9.3 · max 5513○
Corner 31/32/34/35usual 9.3 · max 7611○

Splits top 6 of 60

Split 21/24usual 18.5 · max 8686●
Split 6/9usual 18.5 · max 8181●
Split 30/33usual 18.5 · max 11178●
Split 34/35usual 18.5 · max 10375●
Split 0/1usual 18.5 · max 12263●
Split 25/26usual 18.5 · max 9850◐

Neighbours ±1 on the wheel top 6 of 37

34 ±1 neighboursusual 12.3 · max 7975●
17 ±1 neighboursusual 12.3 · max 6050●
28 ±1 neighboursusual 12.3 · max 6337●
12 ±1 neighboursusual 12.3 · max 6937●
16 ±1 neighboursusual 12.3 · max 6036◐
33 ±1 neighboursusual 12.3 · max 5936◐

Neighbours ±2 on the wheel top 6 of 37

33 ±2 neighboursusual 7.4 · max 4020◐
1 ±2 neighboursusual 7.4 · max 4413◐
20 ±2 neighboursusual 7.4 · max 5513◐
14 ±2 neighboursusual 7.4 · max 3813◐
31 ±2 neighboursusual 7.4 · max 5513◐
9 ±2 neighboursusual 7.4 · max 3813◐

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 142,690 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
8 — 272
3 — 367
4 — 315
20 — 287
8 — 342
26 — 313
9 — 310
31 — 376
33 — 296
32 — 399
18 — 345
29 — 355
6 — 330
21 — 367
21 — 342
31 — 319
23 — 334
24 — 320
19 — 343
34 — 313
31 — 369
8 — 307
13 — 349
17 — 325
4 — 318
4 — 310
27 — 298
35 — 350
10 — 338
3 — 377
25 — 364
12 — 375
16 — 328
29 — 342
20 — 378
12 — 376
35 — 338
5 — 343
34 — 286
21 — 338
26 — 380
18 — 389
32 — 397
18 — 370
32 — 370
26 — 406
36 — 292
14 — 383
24 — 331
27 — 299

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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