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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 1 min ago · 735 playing

16
Last spin · 1 min ago16 red276 winners
Coldest number
2
206spins without 2

Usually every 37 · longer than 99.6% of droughts

Alert me when any number goes 200 spins without landingNumber 2 is at 206 now — first message comes right away · free · about 7 a daySet up
Also cold
17129○2176○3675○1872○3348○3546○2444○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
24now
Previous gaps, newest first3215121011552161029159215723131184416144152192475521921394393
Redusually every 2.1 spins
0now
Previous gaps, newest first012000003210131010010118000000
Blackusually every 2.1 spins
2now
Previous gaps, newest first106001012201232110000000870234
Oddusually every 2.1 spins
1now
Previous gaps, newest first100100010002202301101113012020
Evenusually every 2.1 spins
0now
Previous gaps, newest first134401022002121110021020310001
Low 1–18usually every 2.1 spins
0now
Previous gaps, newest first102012100200001171003111020170
High 19–36usually every 2.1 spins
1now
Previous gaps, newest first202101307100000013001112022000
1st dozen (1–12)usually every 3.1 spins
2now
Previous gaps, newest first0201220200131003111327000100251
2nd dozen (13–24)usually every 3.1 spins
0now
Previous gaps, newest first083240100308015020208330040222
3rd dozen (25–36)usually every 3.1 spins
4now
Previous gaps, newest first0221490020135137000113133141100
1st columnusually every 3.1 spins
0now
Previous gaps, newest first00120043011121014361212211100210
2nd columnusually every 3.1 spins
3now
Previous gaps, newest first140002080421203002421050000240
3rd columnusually every 3.1 spins
6now
Previous gaps, newest first841641230330916207324020100400
Voisins du zérousually every 2.2 spins
1now
Previous gaps, newest first020000111211131081321120100360
Tiers du cylindreusually every 3.1 spins
0now
Previous gaps, newest first261112313210000220103107200000
Orphelinsusually every 4.6 spins
4now
Previous gaps, newest first123405536731184168871302131314020
Jeu zérousually every 5.3 spins
6now
Previous gaps, newest first43411155632037550283141127008141161
Same number twice in a rowusually every 37 spins
60now
Previous gaps, newest first39357340147162222212812213296243532464683065454

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

1,578spins (last 24 hours)
42.6expected hits per number
413,763total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 24 hours

860 hits3.80%+1.10%
2457 hits3.61%+0.91%
454 hits3.42%+0.72%
1952 hits3.30%+0.59%
3252 hits3.30%+0.59%

Least frequent last 24 hours

032 hits2.03%-0.67%
2332 hits2.03%-0.67%
534 hits2.15%-0.55%
3334 hits2.15%-0.55%
3135 hits2.22%-0.48%

Even chances and dozens vs theory last 24 hours · 1,578 spins

Red47.85%-0.80%
Black50.13%+1.48%
Zero2.03%-0.67%
Even52.09%+3.44%
Odd45.88%-2.77%
Low 1–1849.81%+1.16%
High 19–3648.16%-0.49%
1st dozen33.02%+0.58%
2nd dozen34.54%+2.10%
3rd dozen30.42%-2.01%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Blackusual 2.1 · max 112○
Oddusual 2.1 · max 141○
High 19–36usual 2.1 · max 121○
Redusual 2.1 · max 110○
Evenusual 2.1 · max 100○
Low 1–18usual 2.1 · max 120○
Same number twice in a rowusual 37.0 · 80×60◐

Dozens

3rd dozen (25–36)usual 3.1 · max 304○
1st dozen (1–12)usual 3.1 · max 142○
2nd dozen (13–24)usual 3.1 · max 180○

Columns

3rd columnusual 3.1 · max 176◐
2nd columnusual 3.1 · max 183○
1st columnusual 3.1 · max 220○

Wheel sectors

Jeu zérousual 5.3 · max 316○
Orphelinsusual 4.6 · max 264○
Voisins du zérousual 2.2 · max 121○
Tiers du cylindreusual 3.1 · max 160○

Six lines top 6 of 11

Six line 22–27usual 6.2 · max 488○
Six line 7–12usual 6.2 · max 286○
Six line 10–15usual 6.2 · max 306○
Six line 25–30usual 6.2 · max 355○
Six line 28–33usual 6.2 · max 534○
Six line 31–36usual 6.2 · max 384○

Streets top 6 of 12

Street 34–36usual 12.3 · max 7633◐
Street 1–3usual 12.3 · max 9615○
Street 13–15usual 12.3 · max 6414○
Street 22–24usual 12.3 · max 7410○
Street 25–27usual 12.3 · max 718○
Street 7–9usual 12.3 · max 817○

Corners top 6 of 22

Corner 14/15/17/18usual 9.3 · max 5522◐
Corner 17/18/20/21usual 9.3 · max 3617◐
Corner 10/11/13/14usual 9.3 · max 5712○
Corner 32/33/35/36usual 9.3 · max 6011○
Corner 20/21/23/24usual 9.3 · max 4410○
Corner 23/24/26/27usual 9.3 · max 5210○

Splits top 6 of 60

Split 17/18usual 18.5 · max 7972●
Split 18/21usual 18.5 · max 9672●
Split 33/36usual 18.5 · max 13548◐
Split 35/36usual 18.5 · max 15546◐
Split 21/24usual 18.5 · max 8044◐
Split 6/9usual 18.5 · max 7239◐

Neighbours ±1 on the wheel top 6 of 37

34 ±1 neighboursusual 12.3 · max 7933◐
22 ±1 neighboursusual 12.3 · max 5731◐
6 ±1 neighboursusual 12.3 · max 5929◐
1 ±1 neighboursusual 12.3 · max 7817○
20 ±1 neighboursusual 12.3 · max 6117○
3 ±1 neighboursusual 12.3 · max 5115○

Neighbours ±2 on the wheel top 6 of 37

6 ±2 neighboursusual 7.4 · max 5114◐
27 ±2 neighboursusual 7.4 · max 4914◐
13 ±2 neighboursusual 7.4 · max 5112◐
36 ±2 neighboursusual 7.4 · max 4512◐
11 ±2 neighboursusual 7.4 · max 4412◐
0 ±2 neighboursusual 7.4 · max 4711○

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 142,648 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
21 — 294
0 — 326
16 — 310
7 — 333
12 — 312
16 — 332
30 — 309
8 — 330
36 — 311
17 — 358
16 — 369
36 — 291
2 — 372
14 — 394
12 — 399
25 — 382
2 — 346
33 — 376
0 — 390
2 — 367
5 — 382
6 — 366
8 — 377
0 — 421
17 — 411
25 — 322
10 — 397
23 — 417
27 — 399
8 — 386
26 — 431
17 — 417
4 — 360
25 — 394
16 — 414
6 — 348
32 — 488
26 — 444
6 — 337
28 — 371
1 — 371
10 — 433
23 — 455
5 — 401
5 — 352
33 — 397
36 — 350
21 — 391
3 — 400
20 — 383

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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