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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 1 min ago · 1,026 playing

35
Last spin · 1 min ago35 black372 winners
Coldest number
12
156spins without 12

Usually every 37 · longer than 98% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 7 a daySet up
Also cold
3285○2173○1772○1871○762○561○1357○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
48now
Previous gaps, newest first192475521921394393179521355877818224916910125923141092541
Redusually every 2.1 spins
3now
Previous gaps, newest first005100020401130110133015000240
Blackusually every 2.1 spins
0now
Previous gaps, newest first003000014020002110021210011210
Oddusually every 2.1 spins
0now
Previous gaps, newest first211401001130001100210312010113
Evenusually every 2.1 spins
1now
Previous gaps, newest first011100023110041301200113211004
Low 1–18usually every 2.1 spins
1now
Previous gaps, newest first002311200112101020000152010200
High 19–36usually every 2.1 spins
0now
Previous gaps, newest first301001110311012205100002220600
1st dozen (1–12)usually every 3.1 spins
1now
Previous gaps, newest first002360011210140001522032064000
2nd dozen (13–24)usually every 3.1 spins
8now
Previous gaps, newest first020006151272451054005421012310
3rd dozen (25–36)usually every 3.1 spins
0now
Previous gaps, newest first301343415051103220600129011015
1st columnusually every 3.1 spins
2now
Previous gaps, newest first000024026300501120206101110710
2nd columnusually every 3.1 spins
0now
Previous gaps, newest first050123300351063302012721120122
3rd columnusually every 3.1 spins
11now
Previous gaps, newest first0320311314128081401170910084152
Voisins du zérousually every 2.2 spins
0now
Previous gaps, newest first121101224110000005040132055011
Tiers du cylindreusually every 3.1 spins
1now
Previous gaps, newest first4410102029115290000110333311101
Orphelinsusually every 4.6 spins
3now
Previous gaps, newest first0310238130050010924617571200542
Jeu zérousually every 5.3 spins
0now
Previous gaps, newest first11140368601111422000738226053011150
Same number twice in a rowusually every 37 spins
59now
Previous gaps, newest first361231139309052172119431162341544255244841591157294021115658

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

1,591spins (last 24 hours)
43.0expected hits per number
444,342total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 24 hours

2557 hits3.58%+0.88%
2454 hits3.39%+0.69%
1952 hits3.27%+0.57%
351 hits3.21%+0.50%
2151 hits3.21%+0.50%

Least frequent last 24 hours

2230 hits1.89%-0.82%
533 hits2.07%-0.63%
1234 hits2.14%-0.57%
135 hits2.20%-0.50%
2036 hits2.26%-0.44%

Even chances and dozens vs theory last 24 hours · 1,591 spins

Red50.09%+1.45%
Black47.45%-1.19%
Zero2.45%-0.25%
Even48.84%+0.19%
Odd48.71%+0.06%
Low 1–1847.39%-1.26%
High 19–3650.16%+1.51%
1st dozen30.86%-1.57%
2nd dozen33.50%+1.07%
3rd dozen33.19%+0.75%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Redusual 2.1 · max 93○
Evenusual 2.1 · max 101○
Low 1–18usual 2.1 · max 121○
Blackusual 2.1 · max 110○
Oddusual 2.1 · max 140○
High 19–36usual 2.1 · max 110○
Same number twice in a rowusual 37.0 · 70×59◐

Dozens

2nd dozen (13–24)usual 3.1 · max 188◐
1st dozen (1–12)usual 3.1 · max 141○
3rd dozen (25–36)usual 3.1 · max 300○

Columns

3rd columnusual 3.1 · max 1711●
1st columnusual 3.1 · max 232○
2nd columnusual 3.1 · max 180○

Wheel sectors

Orphelinsusual 4.6 · max 263○
Tiers du cylindreusual 3.1 · max 201○
Voisins du zérousual 2.2 · max 120○
Jeu zérousual 5.3 · max 310○

Six lines top 6 of 11

Six line 13–18usual 6.2 · max 5512◐
Six line 16–21usual 6.2 · max 318○
Six line 19–24usual 6.2 · max 438○
Six line 28–33usual 6.2 · max 537○
Six line 10–15usual 6.2 · max 326○
Six line 22–27usual 6.2 · max 245○

Streets top 6 of 12

Street 31–33usual 12.3 · max 6244●
Street 16–18usual 12.3 · max 5814○
Street 13–15usual 12.3 · max 9212○
Street 22–24usual 12.3 · max 929○
Street 19–21usual 12.3 · max 558○
Street 28–30usual 12.3 · max 817○

Corners top 6 of 22

Corner 13/14/16/17usual 9.3 · max 7914◐
Corner 23/24/26/27usual 9.3 · max 5113○
Corner 11/12/14/15usual 9.3 · max 5812○
Corner 14/15/17/18usual 9.3 · max 5512○
Corner 2/3/5/6usual 9.3 · max 4010○
Corner 16/17/19/20usual 9.3 · max 548○

Splits top 6 of 60

Split 17/18usual 18.5 · max 7971●
Split 18/21usual 18.5 · max 8971●
Split 31/32usual 18.5 · max 9549◐
Split 28/31usual 18.5 · max 11245◐
Split 32/33usual 18.5 · max 9644◐
Split 5/6usual 18.5 · max 8441◐

Neighbours ±1 on the wheel top 6 of 37

0 ±1 neighboursusual 12.3 · max 8748●
28 ±1 neighboursusual 12.3 · max 6345●
26 ±1 neighboursusual 12.3 · max 5928◐
31 ±1 neighboursusual 12.3 · max 6819◐
36 ±1 neighboursusual 12.3 · max 6017○
27 ±1 neighboursusual 12.3 · max 6916○

Neighbours ±2 on the wheel top 6 of 37

13 ±2 neighboursusual 7.4 · max 5116◐
0 ±2 neighboursusual 7.4 · max 4712◐
32 ±2 neighboursusual 7.4 · max 4712◐
36 ±2 neighboursusual 7.4 · max 4511○
9 ±2 neighboursusual 7.4 · max 369○
31 ±2 neighboursusual 7.4 · max 358○

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 141,488 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
32 — 458
12 — 380
23 — 360
6 — 350
34 — 367
2 — 429
24 — 355
22 — 413
35 — 402
35 — 347
10 — 390
31 — 371
24 — 396
26 — 357
29 — 347
13 — 321
35 — 326
9 — 323
0 — 338
35 — 348
21 — 347
7 — 346
21 — 338
6 — 319
3 — 314
15 — 365
27 — 309
2 — 330
13 — 369
15 — 353
27 — 354
11 — 342
34 — 343
33 — 356
5 — 346
29 — 427
9 — 378
7 — 433
28 — 386
20 — 382
26 — 415
16 — 348
17 — 410
25 — 376
10 — 322
7 — 358
26 — 434
3 — 349
18 — 354
3 — 336

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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