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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 2 min ago · 573 playing

20
Last spin · 2 min ago20 black195 winners
Coldest number
7
177spins without 7

Usually every 37 · longer than 99.2% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 6 a daySet up
Also cold
18113○1108○1699○2888○2286○3276○060○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
60now
Previous gaps, newest first101259231410925412711042728761831173125841452664221243484
Redusually every 2.1 spins
1now
Previous gaps, newest first112423510000000501000440212111
Blackusually every 2.1 spins
0now
Previous gaps, newest first111010001010010000180000240001
Oddusually every 2.1 spins
1now
Previous gaps, newest first402121021200001000100100023011
Evenusually every 2.1 spins
0now
Previous gaps, newest first100020110120110543401002150002
Low 1–18usually every 2.1 spins
1now
Previous gaps, newest first012000010200110004101111300170
High 19–36usually every 2.1 spins
0now
Previous gaps, newest first210520314000121111003100000031
1st dozen (1–12)usually every 3.1 spins
1now
Previous gaps, newest first013000241200410111130017310145
2nd dozen (13–24)usually every 3.1 spins
0now
Previous gaps, newest first6530304111142031610030360103404
3rd dozen (25–36)usually every 3.1 spins
3now
Previous gaps, newest first105203615111115200419202000425
1st columnusually every 3.1 spins
4now
Previous gaps, newest first41641115421111314241701213102100
2nd columnusually every 3.1 spins
0now
Previous gaps, newest first007202321112011021401000051000
3rd columnusually every 3.1 spins
3now
Previous gaps, newest first10003202018043400262128321101716
Voisins du zérousually every 2.2 spins
2now
Previous gaps, newest first4001124102305700001181200111000
Tiers du cylindreusually every 3.1 spins
1now
Previous gaps, newest first100031100110001011201002015006
Orphelinsusually every 4.6 spins
0now
Previous gaps, newest first123171511003950431727104225141411
Jeu zérousually every 5.3 spins
7now
Previous gaps, newest first0227682110120211662311204520152029
Same number twice in a rowusually every 37 spins
33now
Previous gaps, newest first425524484159115729402111565819172849453362233657517224949

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

1,541spins (last 24 hours)
41.6expected hits per number
452,250total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 24 hours

1458 hits3.76%+1.06%
1958 hits3.76%+1.06%
2353 hits3.44%+0.74%
3553 hits3.44%+0.74%
950 hits3.24%+0.54%

Least frequent last 24 hours

1326 hits1.69%-1.02%
730 hits1.95%-0.76%
2730 hits1.95%-0.76%
132 hits2.08%-0.63%
1233 hits2.14%-0.56%

Even chances and dozens vs theory last 24 hours · 1,541 spins

Red50.03%+1.38%
Black47.11%-1.54%
Zero2.86%+0.15%
Even49.64%+0.99%
Odd47.50%-1.15%
Low 1–1847.37%-1.28%
High 19–3649.77%+1.12%
1st dozen31.60%-0.83%
2nd dozen34.00%+1.57%
3rd dozen31.54%-0.89%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Redusual 2.1 · max 121○
Oddusual 2.1 · max 121○
Low 1–18usual 2.1 · max 91○
Blackusual 2.1 · max 110○
Evenusual 2.1 · max 110○
High 19–36usual 2.1 · max 110○
Same number twice in a rowusual 37.0 · 77×33○

Dozens

3rd dozen (25–36)usual 3.1 · max 163○
1st dozen (1–12)usual 3.1 · max 151○
2nd dozen (13–24)usual 3.1 · max 140○

Columns

1st columnusual 3.1 · max 234○
3rd columnusual 3.1 · max 163○
2nd columnusual 3.1 · max 180○

Wheel sectors

Jeu zérousual 5.3 · max 317○
Voisins du zérousual 2.2 · max 122○
Tiers du cylindreusual 3.1 · max 201○
Orphelinsusual 4.6 · max 260○

Six lines top 6 of 11

Six line 22–27usual 6.2 · max 4222●
Six line 13–18usual 6.2 · max 407○
Six line 31–36usual 6.2 · max 425○
Six line 7–12usual 6.2 · max 424○
Six line 10–15usual 6.2 · max 324○
Six line 25–30usual 6.2 · max 353○

Streets top 6 of 12

Street 25–27usual 12.3 · max 6329◐
Street 22–24usual 12.3 · max 10422◐
Street 16–18usual 12.3 · max 5617○
Street 7–9usual 12.3 · max 6914○
Street 13–15usual 12.3 · max 927○
Street 31–33usual 12.3 · max 626○

Corners top 6 of 22

Corner 25/26/28/29usual 9.3 · max 4829●
Corner 22/23/25/26usual 9.3 · max 5728●
Corner 28/29/31/32usual 9.3 · max 5027◐
Corner 31/32/34/35usual 9.3 · max 7627◐
Corner 23/24/26/27usual 9.3 · max 5922◐
Corner 13/14/16/17usual 9.3 · max 7913○

Splits top 6 of 60

Split 0/1usual 18.5 · max 10160●
Split 0/3usual 18.5 · max 7758●
Split 16/19usual 18.5 · max 8557●
Split 19/22usual 18.5 · max 7957●
Split 26/29usual 18.5 · max 9254◐
Split 28/29usual 18.5 · max 14354◐

Neighbours ±1 on the wheel top 6 of 37

0 ±1 neighboursusual 12.3 · max 6855●
26 ±1 neighboursusual 12.3 · max 6055●
18 ±1 neighboursusual 12.3 · max 7054●
29 ±1 neighboursusual 12.3 · max 6654●
7 ±1 neighboursusual 12.3 · max 7354●
22 ±1 neighboursusual 12.3 · max 5747●

Neighbours ±2 on the wheel top 6 of 37

29 ±2 neighboursusual 7.4 · max 5454●
18 ±2 neighboursusual 7.4 · max 4747●
26 ±2 neighboursusual 7.4 · max 3939●
22 ±2 neighboursusual 7.4 · max 5427●
34 ±2 neighboursusual 7.4 · max 3317◐
6 ±2 neighboursusual 7.4 · max 5117◐

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 140,579 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
32 — 171
14 — 150
24 — 185
24 — 128
7 — 123
7 — 139
11 — 176
13 — 151
13 — 136
19 — 140
34 — 132
3 — 177
3 — 155
9 — 143
20 — 148
27 — 170
18 — 149
10 — 143
12 — 156
5 — 146
11 — 180
13 — 161
13 — 169
14 — 173
13 — 147
21 — 165
16 — 157
14 — 176
33 — 134
31 — 159
28 — 171
35 — 166
12 — 149
34 — 131
28 — 186
28 — 143
1 — 139
9 — 147
31 — 166
13 — 135
4 — 144
16 — 192
16 — 162
1 — 130
17 — 154
36 — 141
14 — 183
14 — 215
4 — 169
29 — 175

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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