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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 59s ago · 606 playing

33
Last spin · 59s ago33 black230 winners
Coldest number
7
171spins without 7

Usually every 37 · longer than 99.0% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 6 a daySet up
Also cold
18107○1102○1693○2882○2280○3077○3270○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
54now
Previous gaps, newest first101259231410925412711042728761831173125841452664221243484
Redusually every 2.1 spins
2now
Previous gaps, newest first423510000000501000440212111301
Blackusually every 2.1 spins
0now
Previous gaps, newest first010001010010000180000240001000
Oddusually every 2.1 spins
0now
Previous gaps, newest first021210212000010001001000230110
Evenusually every 2.1 spins
2now
Previous gaps, newest first011012011054340100215000223000
Low 1–18usually every 2.1 spins
1now
Previous gaps, newest first000010200110004101111300170210
High 19–36usually every 2.1 spins
0now
Previous gaps, newest first520314000121111003100000031214
1st dozen (1–12)usually every 3.1 spins
2now
Previous gaps, newest first000241200410111130017310145660
2nd dozen (13–24)usually every 3.1 spins
1now
Previous gaps, newest first5303041111420316100303601034047
3rd dozen (25–36)usually every 3.1 spins
0now
Previous gaps, newest first520361511111520041920200042502
1st columnusually every 3.1 spins
3now
Previous gaps, newest first16411154211113142417012131021006
2nd columnusually every 3.1 spins
4now
Previous gaps, newest first202321112011021401000051000000
3rd columnusually every 3.1 spins
0now
Previous gaps, newest first00320201804340026212832110171600
Voisins du zérousually every 2.2 spins
1now
Previous gaps, newest first0011241023057000011812001110000
Tiers du cylindreusually every 3.1 spins
0now
Previous gaps, newest first311001100010112010020150061200
Orphelinsusually every 4.6 spins
7now
Previous gaps, newest first31715110039504317271042251414112
Jeu zérousually every 5.3 spins
1now
Previous gaps, newest first0227682110120211662311204520152029
Same number twice in a rowusually every 37 spins
27now
Previous gaps, newest first425524484159115729402111565819172849453362233657517224949

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

1,542spins (last 24 hours)
41.7expected hits per number
452,504total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 24 hours

1458 hits3.76%+1.06%
1958 hits3.76%+1.06%
2355 hits3.57%+0.86%
3554 hits3.50%+0.80%
950 hits3.24%+0.54%

Least frequent last 24 hours

1326 hits1.69%-1.02%
730 hits1.95%-0.76%
2730 hits1.95%-0.76%
133 hits2.14%-0.56%
1233 hits2.14%-0.56%

Even chances and dozens vs theory last 24 hours · 1,542 spins

Red50.06%+1.42%
Black47.08%-1.57%
Zero2.85%+0.15%
Even49.48%+0.83%
Odd47.67%-0.98%
Low 1–1847.28%-1.37%
High 19–3649.87%+1.22%
1st dozen31.52%-0.91%
2nd dozen34.05%+1.61%
3rd dozen31.58%-0.85%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Redusual 2.1 · max 122○
Evenusual 2.1 · max 112○
Low 1–18usual 2.1 · max 91○
Blackusual 2.1 · max 110○
Oddusual 2.1 · max 120○
High 19–36usual 2.1 · max 110○
Same number twice in a rowusual 37.0 · 77×27○

Dozens

1st dozen (1–12)usual 3.1 · max 152○
2nd dozen (13–24)usual 3.1 · max 141○
3rd dozen (25–36)usual 3.1 · max 160○

Columns

2nd columnusual 3.1 · max 184○
1st columnusual 3.1 · max 233○
3rd columnusual 3.1 · max 160○

Wheel sectors

Orphelinsusual 4.6 · max 267◐
Voisins du zérousual 2.2 · max 121○
Jeu zérousual 5.3 · max 311○
Tiers du cylindreusual 3.1 · max 200○

Six lines top 6 of 11

Six line 25–30usual 6.2 · max 3523●
Six line 19–24usual 6.2 · max 4316◐
Six line 22–27usual 6.2 · max 4216◐
Six line 16–21usual 6.2 · max 3711◐
Six line 1–6usual 6.2 · max 273○
Six line 4–9usual 6.2 · max 453○

Streets top 6 of 12

Street 28–30usual 12.3 · max 6548●
Street 19–21usual 12.3 · max 5526◐
Street 25–27usual 12.3 · max 6323◐
Street 1–3usual 12.3 · max 5718○
Street 22–24usual 12.3 · max 10416○
Street 16–18usual 12.3 · max 5611○

Corners top 6 of 22

Corner 26/27/29/30usual 9.3 · max 4035●
Corner 25/26/28/29usual 9.3 · max 4823◐
Corner 19/20/22/23usual 9.3 · max 4822◐
Corner 22/23/25/26usual 9.3 · max 5922◐
Corner 28/29/31/32usual 9.3 · max 5021◐
Corner 31/32/34/35usual 9.3 · max 7621◐

Splits top 6 of 60

Split 0/1usual 18.5 · max 10154◐
Split 0/3usual 18.5 · max 7752◐
Split 16/19usual 18.5 · max 8551◐
Split 19/22usual 18.5 · max 7951◐
Split 26/29usual 18.5 · max 9248◐
Split 28/29usual 18.5 · max 14348◐

Neighbours ±1 on the wheel top 6 of 37

0 ±1 neighboursusual 12.3 · max 6849●
26 ±1 neighboursusual 12.3 · max 6049●
18 ±1 neighboursusual 12.3 · max 7048●
29 ±1 neighboursusual 12.3 · max 6648●
7 ±1 neighboursusual 12.3 · max 7348●
22 ±1 neighboursusual 12.3 · max 5741●

Neighbours ±2 on the wheel top 6 of 37

29 ±2 neighboursusual 7.4 · max 4848●
18 ±2 neighboursusual 7.4 · max 4641●
26 ±2 neighboursusual 7.4 · max 3433●
22 ±2 neighboursusual 7.4 · max 5421◐
5 ±2 neighboursusual 7.4 · max 3416◐
25 ±2 neighboursusual 7.4 · max 6511○

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 140,573 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
1 — 161
15 — 242
2 — 206
35 — 229
2 — 187
3 — 197
28 — 221
2 — 203
8 — 188
22 — 199
33 — 190
18 — 152
15 — 191
27 — 173
5 — 171
31 — 174
28 — 171
25 — 177
27 — 148
35 — 182
5 — 145
22 — 177
15 — 192
7 — 191
2 — 185
25 — 185
15 — 209
4 — 213
31 — 197
2 — 195
11 — 183
34 — 176
32 — 173
13 — 179
34 — 146
21 — 127
28 — 175
27 — 176
33 — 151
10 — 158
26 — 166
8 — 178
28 — 180
14 — 175
32 — 171
14 — 150
24 — 185
24 — 128
7 — 123
7 — 139

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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