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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 1 min ago · 1,040 playing

21
Last spin · 1 min ago21 red356 winners
Coldest number
31
285spins without 31

Usually every 37 · longer than 99.9% of droughts

Alert me when any number goes 200 spins without landingNumber 31 is at 285 now — first message comes right away · free · about 6 a daySet up
Also cold
1142○10123○1796○790○2983○2068○063○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
63now
Previous gaps, newest first8761831173125841452664221243484569591115566646263918
Redusually every 2.1 spins
0now
Previous gaps, newest first200020100102030201001211112200
Blackusually every 2.1 spins
1now
Previous gaps, newest first040232020020231011111010410140
Oddusually every 2.1 spins
0now
Previous gaps, newest first010410032010100041180001120242
Evenusually every 2.1 spins
2now
Previous gaps, newest first200013001022400011100000004110
Low 1–18usually every 2.1 spins
1now
Previous gaps, newest first110007011201102120011000911010
High 19–36usually every 2.1 spins
0now
Previous gaps, newest first114000000211021201103140000000
1st dozen (1–12)usually every 3.1 spins
1now
Previous gaps, newest first13081151314111011104241002615070
2nd dozen (13–24)usually every 3.1 spins
0now
Previous gaps, newest first120232111100302100054320130010
3rd dozen (25–36)usually every 3.1 spins
4now
Previous gaps, newest first5001074381401001016300110031000
1st columnusually every 3.1 spins
2now
Previous gaps, newest first201351111447040186144051218000
2nd columnusually every 3.1 spins
1now
Previous gaps, newest first151302700011030105211261490014
3rd columnusually every 3.1 spins
0now
Previous gaps, newest first322202311730240061010201230100
Voisins du zérousually every 2.2 spins
0now
Previous gaps, newest first152001200002012001014021000300
Tiers du cylindreusually every 3.1 spins
1now
Previous gaps, newest first1000203802142200225030510007112
Orphelinsusually every 4.6 spins
7now
Previous gaps, newest first801286613017911066615730211110360
Jeu zérousually every 5.3 spins
11now
Previous gaps, newest first356304431230316100080317100736010
Same number twice in a rowusually every 37 spins
5now
Previous gaps, newest first5819172849453362233657517224949662478101754631112331281154

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

1,512spins (last 24 hours)
40.9expected hits per number
438,980total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 24 hours

3554 hits3.57%+0.87%
1452 hits3.44%+0.74%
1951 hits3.37%+0.67%
1850 hits3.31%+0.60%
2048 hits3.17%+0.47%

Least frequent last 24 hours

1326 hits1.72%-0.98%
3130 hits1.98%-0.72%
2932 hits2.12%-0.59%
1633 hits2.18%-0.52%
3433 hits2.18%-0.52%

Even chances and dozens vs theory last 24 hours · 1,512 spins

Red50.13%+1.48%
Black47.02%-1.62%
Zero2.84%+0.14%
Even50.00%+1.35%
Odd47.16%-1.49%
Low 1–1847.49%-1.16%
High 19–3649.67%+1.02%
1st dozen32.14%-0.29%
2nd dozen33.27%+0.83%
3rd dozen31.75%-0.69%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Evenusual 2.1 · max 112○
Blackusual 2.1 · max 111○
Low 1–18usual 2.1 · max 91○
Redusual 2.1 · max 120○
Oddusual 2.1 · max 120○
High 19–36usual 2.1 · max 130○
Same number twice in a rowusual 37.0 · 72×5○

Dozens

3rd dozen (25–36)usual 3.1 · max 184○
1st dozen (1–12)usual 3.1 · max 151○
2nd dozen (13–24)usual 3.1 · max 140○

Columns

1st columnusual 3.1 · max 232○
2nd columnusual 3.1 · max 181○
3rd columnusual 3.1 · max 160○

Wheel sectors

Jeu zérousual 5.3 · max 3111◐
Orphelinsusual 4.6 · max 267◐
Tiers du cylindreusual 3.1 · max 201○
Voisins du zérousual 2.2 · max 130○

Six lines top 6 of 11

Six line 28–33usual 6.2 · max 3914◐
Six line 31–36usual 6.2 · max 5210◐
Six line 13–18usual 6.2 · max 405○
Six line 25–30usual 6.2 · max 354○
Six line 1–6usual 6.2 · max 273○
Six line 4–9usual 6.2 · max 453○

Streets top 6 of 12

Street 31–33usual 12.3 · max 6223◐
Street 1–3usual 12.3 · max 5719◐
Street 7–9usual 12.3 · max 6917○
Street 13–15usual 12.3 · max 9216○
Street 28–30usual 12.3 · max 6514○
Street 34–36usual 12.3 · max 9010○

Corners top 6 of 22

Corner 28/29/31/32usual 9.3 · max 5032●
Corner 14/15/17/18usual 9.3 · max 4316◐
Corner 29/30/32/33usual 9.3 · max 4614◐
Corner 25/26/28/29usual 9.3 · max 4812○
Corner 31/32/34/35usual 9.3 · max 7611○
Corner 32/33/35/36usual 9.3 · max 6910○

Splits top 6 of 60

Split 7/10usual 18.5 · max 9090●
Split 17/20usual 18.5 · max 10668●
Split 0/1usual 18.5 · max 9463●
Split 31/34usual 18.5 · max 9753◐
Split 28/29usual 18.5 · max 14351◐
Split 28/31usual 18.5 · max 11251◐

Neighbours ±1 on the wheel top 6 of 37

7 ±1 neighboursusual 12.3 · max 7351●
28 ±1 neighboursusual 12.3 · max 8633◐
32 ±1 neighboursusual 12.3 · max 9832◐
29 ±1 neighboursusual 12.3 · max 6625◐
1 ±1 neighboursusual 12.3 · max 6923◐
15 ±1 neighboursusual 12.3 · max 7520◐

Neighbours ±2 on the wheel top 6 of 37

7 ±2 neighboursusual 7.4 · max 3825●
20 ±2 neighboursusual 7.4 · max 3816◐
14 ±2 neighboursusual 7.4 · max 3416◐
0 ±2 neighboursusual 7.4 · max 4215◐
32 ±2 neighboursusual 7.4 · max 6215◐
28 ±2 neighboursusual 7.4 · max 4111○

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 140,115 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
23 — 217
28 — 254
13 — 224
4 — 251
2 — 193
14 — 271
19 — 229
7 — 224
30 — 206
27 — 204
2 — 196
9 — 213
12 — 221
0 — 193
36 — 217
31 — 205
12 — 249
3 — 210
32 — 247
31 — 189
25 — 218
14 — 216
36 — 182
7 — 216
30 — 225
20 — 246
18 — 230
14 — 240
26 — 222
9 — 178
29 — 218
24 — 205
5 — 185
2 — 218
18 — 208
4 — 196
27 — 243
7 — 212
14 — 220
3 — 189
11 — 188
19 — 223
19 — 222
1 — 153
8 — 205
1 — 177
24 — 199
27 — 209
5 — 193
26 — 257

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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