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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 39s ago · 1,026 playing

16
Last spin · 39s ago16 red374 winners
Coldest number
31
279spins without 31

Usually every 37 · longer than 99.9% of droughts

Alert me when any number goes 200 spins without landingNumber 31 is at 279 now — first message comes right away · free · about 6 a daySet up
Also cold
1136○10117○1790○784○2977○2773○2062○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
57now
Previous gaps, newest first8761831173125841452664221243484569591115566646263918
Redusually every 2.1 spins
0now
Previous gaps, newest first201001020302010012111122000122
Blackusually every 2.1 spins
1now
Previous gaps, newest first023202002023101111101041014051
Oddusually every 2.1 spins
3now
Previous gaps, newest first100320101000411800011202421242
Evenusually every 2.1 spins
0now
Previous gaps, newest first001300102240001110000000411020
Low 1–18usually every 2.1 spins
0now
Previous gaps, newest first007011201102120011000911010123
High 19–36usually every 2.1 spins
3now
Previous gaps, newest first000000211021201103140000000011
1st dozen (1–12)usually every 3.1 spins
1now
Previous gaps, newest first08115131411101110424100261507001
2nd dozen (13–24)usually every 3.1 spins
0now
Previous gaps, newest first232111100302100054320130010121
3rd dozen (25–36)usually every 3.1 spins
4now
Previous gaps, newest first0010743814010010163001100310000
1st columnusually every 3.1 spins
0now
Previous gaps, newest first135111144704018614405121800031
2nd columnusually every 3.1 spins
3now
Previous gaps, newest first130270001103010521126149001430
3rd columnusually every 3.1 spins
1now
Previous gaps, newest first220231173024006101020123010005
Voisins du zérousually every 2.2 spins
2now
Previous gaps, newest first200120000201200101402100030020
Tiers du cylindreusually every 3.1 spins
0now
Previous gaps, newest first2038021422002250305100071122145
Orphelinsusually every 4.6 spins
1now
Previous gaps, newest first801286613017911066615730211110360
Jeu zérousually every 5.3 spins
5now
Previous gaps, newest first356304431230316100080317100736010
Same number twice in a rowusually every 37 spins
58now
Previous gaps, newest first1917284945336223365751722494966247810175463111233128115416

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

1,513spins (last 24 hours)
40.9expected hits per number
439,185total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 24 hours

3554 hits3.57%+0.87%
1452 hits3.44%+0.73%
1952 hits3.44%+0.73%
1850 hits3.30%+0.60%
2048 hits3.17%+0.47%

Least frequent last 24 hours

1326 hits1.72%-0.98%
3130 hits1.98%-0.72%
1632 hits2.12%-0.59%
2933 hits2.18%-0.52%
3433 hits2.18%-0.52%

Even chances and dozens vs theory last 24 hours · 1,513 spins

Red50.03%+1.38%
Black47.06%-1.59%
Zero2.91%+0.21%
Even50.03%+1.38%
Odd47.06%-1.59%
Low 1–1847.46%-1.19%
High 19–3649.64%+0.99%
1st dozen32.19%-0.24%
2nd dozen33.11%+0.68%
3rd dozen31.79%-0.64%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Oddusual 2.1 · max 123○
High 19–36usual 2.1 · max 133○
Blackusual 2.1 · max 111○
Redusual 2.1 · max 120○
Evenusual 2.1 · max 110○
Low 1–18usual 2.1 · max 90○
Same number twice in a rowusual 37.0 · 71×58◐

Dozens

3rd dozen (25–36)usual 3.1 · max 184○
1st dozen (1–12)usual 3.1 · max 151○
2nd dozen (13–24)usual 3.1 · max 140○

Columns

2nd columnusual 3.1 · max 183○
3rd columnusual 3.1 · max 161○
1st columnusual 3.1 · max 230○

Wheel sectors

Jeu zérousual 5.3 · max 315○
Voisins du zérousual 2.2 · max 132○
Orphelinsusual 4.6 · max 261○
Tiers du cylindreusual 3.1 · max 200○

Six lines top 6 of 11

Six line 7–12usual 6.2 · max 4211◐
Six line 10–15usual 6.2 · max 3910◐
Six line 28–33usual 6.2 · max 398○
Six line 25–30usual 6.2 · max 356○
Six line 31–36usual 6.2 · max 524○
Six line 19–24usual 6.2 · max 433○

Streets top 6 of 12

Street 10–12usual 12.3 · max 6421◐
Street 31–33usual 12.3 · max 6217○
Street 1–3usual 12.3 · max 5713○
Street 7–9usual 12.3 · max 6911○
Street 13–15usual 12.3 · max 9210○
Street 28–30usual 12.3 · max 658○

Corners top 6 of 22

Corner 28/29/31/32usual 9.3 · max 5026◐
Corner 7/8/10/11usual 9.3 · max 5521◐
Corner 8/9/11/12usual 9.3 · max 4211○
Corner 10/11/13/14usual 9.3 · max 5710○
Corner 11/12/14/15usual 9.3 · max 4210○
Corner 14/15/17/18usual 9.3 · max 4310○

Splits top 6 of 60

Split 7/10usual 18.5 · max 8484●
Split 17/20usual 18.5 · max 10662●
Split 0/1usual 18.5 · max 9457●
Split 31/34usual 18.5 · max 9747◐
Split 28/29usual 18.5 · max 14345◐
Split 28/31usual 18.5 · max 11245◐

Neighbours ±1 on the wheel top 6 of 37

7 ±1 neighboursusual 12.3 · max 7345●
28 ±1 neighboursusual 12.3 · max 8627◐
32 ±1 neighboursusual 12.3 · max 9826◐
5 ±1 neighboursusual 12.3 · max 6823◐
29 ±1 neighboursusual 12.3 · max 6619◐
1 ±1 neighboursusual 12.3 · max 6917○

Neighbours ±2 on the wheel top 6 of 37

7 ±2 neighboursusual 7.4 · max 3819◐
29 ±2 neighboursusual 7.4 · max 4512◐
22 ±2 neighboursusual 7.4 · max 5411○
18 ±2 neighboursusual 7.4 · max 4611○
20 ±2 neighboursusual 7.4 · max 3810○
14 ±2 neighboursusual 7.4 · max 3410○

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 140,109 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
12 — 252
31 — 229
25 — 260
15 — 220
18 — 253
2 — 223
10 — 212
27 — 222
11 — 242
14 — 254
7 — 238
3 — 256
27 — 239
12 — 218
36 — 223
3 — 237
8 — 248
22 — 217
31 — 215
32 — 245
18 — 225
22 — 223
3 — 232
25 — 232
27 — 223
32 — 263
17 — 222
2 — 204
24 — 243
28 — 197
36 — 225
4 — 231
7 — 188
1 — 203
15 — 213
30 — 221
27 — 211
8 — 256
28 — 244
35 — 238
7 — 232
25 — 239
28 — 228
29 — 224
23 — 217
28 — 254
13 — 224
4 — 251
2 — 193
14 — 271

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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