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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 1 min ago · 872 playing

22
Last spin · 1 min ago22 black297 winners
Coldest number
13
120spins without 13

Usually every 37 · longer than 96% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 6 a daySet up
Also cold
15115○1886○081○275○2366○564○2957○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
81now
Previous gaps, newest first56959111556664626391811782122422831646123102261712313
Redusually every 2.1 spins
5now
Previous gaps, newest first010131110302101027120002000000
Blackusually every 2.1 spins
0now
Previous gaps, newest first000022100111200201220100000011
Oddusually every 2.1 spins
8now
Previous gaps, newest first330010033210210024012011100112
Evenusually every 2.1 spins
0now
Previous gaps, newest first000000010010033001001012013010
Low 1–18usually every 2.1 spins
1now
Previous gaps, newest first502100105330010213013142001040
High 19–36usually every 2.1 spins
0now
Previous gaps, newest first100002013200001001003201100210
1st dozen (1–12)usually every 3.1 spins
1now
Previous gaps, newest first502102053401026136200240025825
2nd dozen (13–24)usually every 3.1 spins
0now
Previous gaps, newest first174902250210015023301005131010
3rd dozen (25–36)usually every 3.1 spins
3now
Previous gaps, newest first0002232000032035160030111033171
1st columnusually every 3.1 spins
0now
Previous gaps, newest first0100823020002032114233194225210
2nd columnusually every 3.1 spins
9now
Previous gaps, newest first021011204471003506000102115141
3rd columnusually every 3.1 spins
2now
Previous gaps, newest first3002061021101612003110431313123
Voisins du zérousually every 2.2 spins
0now
Previous gaps, newest first010301430001044270002010030732
Tiers du cylindreusually every 3.1 spins
2now
Previous gaps, newest first3500304311102132800310688501202
Orphelinsusually every 4.6 spins
5now
Previous gaps, newest first124191332000000470050041050080
Jeu zérousually every 5.3 spins
8now
Previous gaps, newest first01432231022614252220111826156410
Same number twice in a rowusually every 37 spins
3now
Previous gaps, newest first172249496624781017546311123312811541623580298479441067117

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

1,517spins (last 24 hours)
41.0expected hits per number
431,120total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 24 hours

355 hits3.63%+0.92%
3552 hits3.43%+0.73%
2351 hits3.36%+0.66%
2651 hits3.36%+0.66%
2050 hits3.30%+0.59%

Least frequent last 24 hours

731 hits2.04%-0.66%
1531 hits2.04%-0.66%
1332 hits2.11%-0.59%
3432 hits2.11%-0.59%
2933 hits2.18%-0.53%

Even chances and dozens vs theory last 24 hours · 1,517 spins

Red47.99%-0.66%
Black49.18%+0.53%
Zero2.83%+0.13%
Even49.04%+0.40%
Odd48.12%-0.53%
Low 1–1847.20%-1.45%
High 19–3649.97%+1.32%
1st dozen31.71%-0.73%
2nd dozen33.36%+0.92%
3rd dozen32.10%-0.33%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Oddusual 2.1 · max 128●
Redusual 2.1 · max 125◐
Low 1–18usual 2.1 · max 111○
Blackusual 2.1 · max 80○
Evenusual 2.1 · max 110○
High 19–36usual 2.1 · max 130○
Same number twice in a rowusual 37.0 · 79×3○

Dozens

3rd dozen (25–36)usual 3.1 · max 183○
1st dozen (1–12)usual 3.1 · max 151○
2nd dozen (13–24)usual 3.1 · max 140○

Columns

2nd columnusual 3.1 · max 239◐
3rd columnusual 3.1 · max 162○
1st columnusual 3.1 · max 230○

Wheel sectors

Jeu zérousual 5.3 · max 358◐
Orphelinsusual 4.6 · max 265○
Tiers du cylindreusual 3.1 · max 212○
Voisins du zérousual 2.2 · max 130○

Six lines top 6 of 11

Six line 13–18usual 6.2 · max 4015◐
Six line 7–12usual 6.2 · max 4211◐
Six line 10–15usual 6.2 · max 4811◐
Six line 16–21usual 6.2 · max 3710◐
Six line 31–36usual 6.2 · max 525○
Six line 25–30usual 6.2 · max 313○

Streets top 6 of 12

Street 16–18usual 12.3 · max 5632◐
Street 25–27usual 12.3 · max 8521◐
Street 13–15usual 12.3 · max 9215○
Street 7–9usual 12.3 · max 5713○
Street 10–12usual 12.3 · max 7611○
Street 19–21usual 12.3 · max 8910○

Corners top 6 of 22

Corner 13/14/16/17usual 9.3 · max 4315◐
Corner 14/15/17/18usual 9.3 · max 5015◐
Corner 10/11/13/14usual 9.3 · max 7114◐
Corner 7/8/10/11usual 9.3 · max 5513○
Corner 8/9/11/12usual 9.3 · max 4411○
Corner 11/12/14/15usual 9.3 · max 5711○

Splits top 6 of 60

Split 15/18usual 18.5 · max 8686●
Split 0/2usual 18.5 · max 11375●
Split 2/5usual 18.5 · max 10364●
Split 18/21usual 18.5 · max 10454◐
Split 17/18usual 18.5 · max 8442◐
Split 13/16usual 18.5 · max 8132◐

Neighbours ±1 on the wheel top 6 of 37

29 ±1 neighboursusual 12.3 · max 6636◐
2 ±1 neighboursusual 12.3 · max 9321◐
25 ±1 neighboursusual 12.3 · max 9321◐
13 ±1 neighboursusual 12.3 · max 9419◐
36 ±1 neighboursusual 12.3 · max 8418○
31 ±1 neighboursusual 12.3 · max 7515○

Neighbours ±2 on the wheel top 6 of 37

1 ±2 neighboursusual 7.4 · max 3710○
20 ±2 neighboursusual 7.4 · max 3810○
14 ±2 neighboursusual 7.4 · max 3110○
32 ±2 neighboursusual 7.4 · max 629○
0 ±2 neighboursusual 7.4 · max 428○
3 ±2 neighboursusual 7.4 · max 368○

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 139,543 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
6 — 283
21 — 337
1 — 262
27 — 325
9 — 342
7 — 333
28 — 341
11 — 314
11 — 334
2 — 284
30 — 327
18 — 259
26 — 336
6 — 254
23 — 315
3 — 302
19 — 290
8 — 280
22 — 307
19 — 285
23 — 338
27 — 281
3 — 287
17 — 311
16 — 293
19 — 345
4 — 308
26 — 335
0 — 316
29 — 301
15 — 287
20 — 330
3 — 344
23 — 316
29 — 310
17 — 301
29 — 331
14 — 325
1 — 276
17 — 284
23 — 308
35 — 308
3 — 282
14 — 294
6 — 299
31 — 264
26 — 353
21 — 300
23 — 297
8 — 293

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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