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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 41s ago · 955 playing

23
Last spin · 41s ago23 red363 winners
Coldest number
25
175spins without 25

Usually every 37 · longer than 99.1% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 7 a daySet up
Also cold
18103○29101○3689○1974○1672○267○666○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
6now
Previous gaps, newest first131922355046781335833239205632957476515196023547939345
Redusually every 2.1 spins
0now
Previous gaps, newest first000410151703105010320000224210
Blackusually every 2.1 spins
4now
Previous gaps, newest first011210000300000020012010220010
Oddusually every 2.1 spins
0now
Previous gaps, newest first000022100038120010311020010001
Evenusually every 2.1 spins
5now
Previous gaps, newest first201400200000011032111203450000
Low 1–18usually every 2.1 spins
1now
Previous gaps, newest first100250010184003010004032501010
High 19–36usually every 2.1 spins
0now
Previous gaps, newest first141000034000000010003034000200
1st dozen (1–12)usually every 3.1 spins
1now
Previous gaps, newest first112511018413200053801021101142
2nd dozen (13–24)usually every 3.1 spins
0now
Previous gaps, newest first114021166455021003032201123264
3rd dozen (25–36)usually every 3.1 spins
7now
Previous gaps, newest first3090100002003036060211620202203
1st columnusually every 3.1 spins
5now
Previous gaps, newest first547011171021012360231012714270
2nd columnusually every 3.1 spins
0now
Previous gaps, newest first0280010302520171107222210110300
3rd columnusually every 3.1 spins
2now
Previous gaps, newest first030001616120204012102400321641
Voisins du zérousually every 2.2 spins
2now
Previous gaps, newest first010119000000020060030130110000
Tiers du cylindreusually every 3.1 spins
0now
Previous gaps, newest first051200119400230512157000204230
Orphelinsusually every 4.6 spins
4now
Previous gaps, newest first63119606221318200588110241330655
Jeu zérousually every 5.3 spins
3now
Previous gaps, newest first21110002317555002511107608115622
Same number twice in a rowusually every 37 spins
22now
Previous gaps, newest first1174813126526150509737494661123912645381114463824175

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

1,565spins (last 24 hours)
42.3expected hits per number
438,756total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 24 hours

851 hits3.26%+0.56%
750 hits3.19%+0.49%
2450 hits3.19%+0.49%
2750 hits3.19%+0.49%
2850 hits3.19%+0.49%

Least frequent last 24 hours

3229 hits1.85%-0.85%
1634 hits2.17%-0.53%
2035 hits2.24%-0.47%
2535 hits2.24%-0.47%
3635 hits2.24%-0.47%

Even chances and dozens vs theory last 24 hours · 1,565 spins

Red46.84%-1.81%
Black50.67%+2.02%
Zero2.49%-0.21%
Even48.82%+0.17%
Odd48.69%+0.04%
Low 1–1849.90%+1.26%
High 19–3647.60%-1.04%
1st dozen33.35%+0.92%
2nd dozen32.40%-0.04%
3rd dozen31.76%-0.68%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Evenusual 2.1 · max 115◐
Blackusual 2.1 · max 94◐
Low 1–18usual 2.1 · max 111○
Redusual 2.1 · max 120○
Oddusual 2.1 · max 100○
High 19–36usual 2.1 · max 130○
Same number twice in a rowusual 37.0 · 78×22○

Dozens

3rd dozen (25–36)usual 3.1 · max 187◐
1st dozen (1–12)usual 3.1 · max 171○
2nd dozen (13–24)usual 3.1 · max 160○

Columns

1st columnusual 3.1 · max 185◐
3rd columnusual 3.1 · max 162○
2nd columnusual 3.1 · max 230○

Wheel sectors

Voisins du zérousual 2.2 · max 132○
Orphelinsusual 4.6 · max 324○
Jeu zérousual 5.3 · max 353○
Tiers du cylindreusual 3.1 · max 210○

Six lines top 6 of 11

Six line 25–30usual 6.2 · max 2922●
Six line 7–12usual 6.2 · max 428○
Six line 10–15usual 6.2 · max 488○
Six line 28–33usual 6.2 · max 397○
Six line 31–36usual 6.2 · max 527○
Six line 13–18usual 6.2 · max 404○

Streets top 6 of 12

Street 13–15usual 12.3 · max 7936◐
Street 28–30usual 12.3 · max 6225◐
Street 25–27usual 12.3 · max 8522◐
Street 7–9usual 12.3 · max 5718○
Street 34–36usual 12.3 · max 9011○
Street 10–12usual 12.3 · max 768○

Corners top 6 of 22

Corner 28/29/31/32usual 9.3 · max 4925◐
Corner 25/26/28/29usual 9.3 · max 4822◐
Corner 26/27/29/30usual 9.3 · max 3722◐
Corner 7/8/10/11usual 9.3 · max 5414◐
Corner 10/11/13/14usual 9.3 · max 7114◐
Corner 31/32/34/35usual 9.3 · max 5911○

Splits top 6 of 60

Split 16/19usual 18.5 · max 9772●
Split 35/36usual 18.5 · max 9059●
Split 29/32usual 18.5 · max 11858●
Split 32/35usual 18.5 · max 10158●
Split 15/18usual 18.5 · max 12552◐
Split 31/32usual 18.5 · max 9750◐

Neighbours ±1 on the wheel top 6 of 37

29 ±1 neighboursusual 12.3 · max 5957●
15 ±1 neighboursusual 12.3 · max 7552●
27 ±1 neighboursusual 12.3 · max 8734◐
13 ±1 neighboursusual 12.3 · max 9434◐
7 ±1 neighboursusual 12.3 · max 7325◐
18 ±1 neighboursusual 12.3 · max 10524◐

Neighbours ±2 on the wheel top 6 of 37

29 ±2 neighboursusual 7.4 · max 4524●
9 ±2 neighboursusual 7.4 · max 5719◐
22 ±2 neighboursusual 7.4 · max 5919◐
18 ±2 neighboursusual 7.4 · max 4919◐
14 ±2 neighboursusual 7.4 · max 3217◐
31 ±2 neighboursusual 7.4 · max 6717◐

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 138,470 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
35 — 406
29 — 380
30 — 351
18 — 312
6 — 315
30 — 395
31 — 358
22 — 311
16 — 360
35 — 377
29 — 391
3 — 351
18 — 396
12 — 425
24 — 437
22 — 460
11 — 375
20 — 398
23 — 371
35 — 426
31 — 362
28 — 423
13 — 382
24 — 350
2 — 370
6 — 347
32 — 403
20 — 417
18 — 415
12 — 382
7 — 408
9 — 368
32 — 458
12 — 380
23 — 360
6 — 350
34 — 367
2 — 429
24 — 355
22 — 413
35 — 402
35 — 347
10 — 390
31 — 371
24 — 396
26 — 357
29 — 347
13 — 321
35 — 326
9 — 323

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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