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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 51s ago · 713 playing

7
Last spin · 51s ago7 red236 winners
Coldest number
15
111spins without 15

Usually every 37 · longer than 95% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 7 a daySet up
Also cold
099○3396○1192○2179○1478○3574○2870○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
99now
Previous gaps, newest first93321512101155216102915921572313118441614415219247552192139439
Redusually every 2.1 spins
0now
Previous gaps, newest first001000211100101100001310010210
Blackusually every 2.1 spins
3now
Previous gaps, newest first401113215100132012000131007001
Oddusually every 2.1 spins
0now
Previous gaps, newest first003310000016101001201022701130
Evenusually every 2.1 spins
3now
Previous gaps, newest first001001610000012310220101000000
Low 1–18usually every 2.1 spins
0now
Previous gaps, newest first010240111002120122001022110111
High 19–36usually every 2.1 spins
2now
Previous gaps, newest first201000211301102101032010112111
1st dozen (1–12)usually every 3.1 spins
0now
Previous gaps, newest first010244321204200102212111110061
2nd dozen (13–24)usually every 3.1 spins
6now
Previous gaps, newest first21100301531173110152400010162330
3rd dozen (25–36)usually every 3.1 spins
2now
Previous gaps, newest first221514113133317111130102142000
1st columnusually every 3.1 spins
0now
Previous gaps, newest first402022023112711090310401440001
2nd columnusually every 3.1 spins
1now
Previous gaps, newest first1450324403070001190111810106100
3rd columnusually every 3.1 spins
2now
Previous gaps, newest first123052113030031241020012000233
Voisins du zérousually every 2.2 spins
0now
Previous gaps, newest first201000013450011111110103104210
Tiers du cylindreusually every 3.1 spins
1now
Previous gaps, newest first0810312008116200145134005130432
Orphelinsusually every 4.6 spins
5now
Previous gaps, newest first91123317112011010524605263420661812
Jeu zérousually every 5.3 spins
4now
Previous gaps, newest first20385151916004101100634323661620
Same number twice in a rowusually every 37 spins
65now
Previous gaps, newest first11413527939357340147162222212812213296243532464683

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

1,570spins (last 24 hours)
42.4expected hits per number
408,657total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 24 hours

858 hits3.69%+0.99%
457 hits3.63%+0.93%
3254 hits3.44%+0.74%
2453 hits3.38%+0.67%
351 hits3.25%+0.55%

Least frequent last 24 hours

026 hits1.66%-1.05%
3333 hits2.10%-0.60%
3134 hits2.17%-0.54%
135 hits2.23%-0.47%
535 hits2.23%-0.47%

Even chances and dozens vs theory last 24 hours · 1,570 spins

Red48.22%-0.43%
Black50.13%+1.48%
Zero1.66%-1.05%
Even52.55%+3.90%
Odd45.80%-2.85%
Low 1–1849.94%+1.29%
High 19–3648.41%-0.24%
1st dozen33.50%+1.07%
2nd dozen34.01%+1.58%
3rd dozen30.83%-1.60%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Blackusual 2.1 · max 113○
Evenusual 2.1 · max 103○
High 19–36usual 2.1 · max 122○
Redusual 2.1 · max 110○
Oddusual 2.1 · max 140○
Low 1–18usual 2.1 · max 120○
Same number twice in a rowusual 37.0 · 81×65◐

Dozens

2nd dozen (13–24)usual 3.1 · max 186◐
3rd dozen (25–36)usual 3.1 · max 302○
1st dozen (1–12)usual 3.1 · max 140○

Columns

3rd columnusual 3.1 · max 172○
2nd columnusual 3.1 · max 191○
1st columnusual 3.1 · max 220○

Wheel sectors

Orphelinsusual 4.6 · max 265○
Jeu zérousual 5.3 · max 314○
Tiers du cylindreusual 3.1 · max 161○
Voisins du zérousual 2.2 · max 120○

Six lines top 6 of 11

Six line 28–33usual 6.2 · max 5318◐
Six line 13–18usual 6.2 · max 5513◐
Six line 16–21usual 6.2 · max 316○
Six line 19–24usual 6.2 · max 346○
Six line 31–36usual 6.2 · max 385○
Six line 10–15usual 6.2 · max 394○

Streets top 6 of 12

Street 31–33usual 12.3 · max 8527◐
Street 28–30usual 12.3 · max 8118○
Street 16–18usual 12.3 · max 5815○
Street 13–15usual 12.3 · max 6413○
Street 22–24usual 12.3 · max 749○
Street 19–21usual 12.3 · max 516○

Corners top 6 of 22

Corner 28/29/31/32usual 9.3 · max 6027◐
Corner 32/33/35/36usual 9.3 · max 6023◐
Corner 29/30/32/33usual 9.3 · max 6018◐
Corner 14/15/17/18usual 9.3 · max 5515◐
Corner 17/18/20/21usual 9.3 · max 3615◐
Corner 10/11/13/14usual 9.3 · max 5713○

Splits top 6 of 60

Split 11/14usual 18.5 · max 9978●
Split 14/15usual 18.5 · max 7878●
Split 28/31usual 18.5 · max 11261●
Split 15/18usual 18.5 · max 9753◐
Split 18/21usual 18.5 · max 9653◐
Split 8/11usual 18.5 · max 10449◐

Neighbours ±1 on the wheel top 6 of 37

31 ±1 neighboursusual 12.3 · max 7342●
32 ±1 neighboursusual 12.3 · max 9827◐
14 ±1 neighboursusual 12.3 · max 6922◐
11 ±1 neighboursusual 12.3 · max 11818○
30 ±1 neighboursusual 12.3 · max 6218○
33 ±1 neighboursusual 12.3 · max 6917○

Neighbours ±2 on the wheel top 6 of 37

1 ±2 neighboursusual 7.4 · max 5117◐
20 ±2 neighboursusual 7.4 · max 5517◐
14 ±2 neighboursusual 7.4 · max 3817◐
30 ±2 neighboursusual 7.4 · max 5414◐
8 ±2 neighboursusual 7.4 · max 4214◐
11 ±2 neighboursusual 7.4 · max 4413◐

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 142,817 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
28 — 228
29 — 224
23 — 217
28 — 254
13 — 224
4 — 251
2 — 193
14 — 271
19 — 229
7 — 224
30 — 206
27 — 204
2 — 196
9 — 213
12 — 221
0 — 193
36 — 217
31 — 205
12 — 249
3 — 210
32 — 247
31 — 189
25 — 218
14 — 216
36 — 182
7 — 216
30 — 225
20 — 246
18 — 230
14 — 240
26 — 222
9 — 178
29 — 218
24 — 205
5 — 185
2 — 218
18 — 208
4 — 196
27 — 243
7 — 212
14 — 220
3 — 189
11 — 188
19 — 223
19 — 222
1 — 153
8 — 205
1 — 177
24 — 199
27 — 209

Paging stops at 5,000 rounds. Older rounds are in the archive: narrow the list with the filters above.

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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