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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 1 min ago · 938 playing

28
Last spin · 1 min ago28 black313 winners
Coldest number
13
134spins without 13

Usually every 37 · longer than 97% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 7 a daySet up
Also cold
15108○9102○2497○3496○2977○1169○1965○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
11now
Previous gaps, newest first16461231022617123131922355046781335833239205632957476
Redusually every 2.1 spins
4now
Previous gaps, newest first101010000110100441040131001001
Blackusually every 2.1 spins
0now
Previous gaps, newest first000128123011011200021001333040
Oddusually every 2.1 spins
1now
Previous gaps, newest first200000025512301021610001050312
Evenusually every 2.1 spins
0now
Previous gaps, newest first108100001000012103201100000142
Low 1–18usually every 2.1 spins
6now
Previous gaps, newest first220001101001200011210102101031
High 19–36usually every 2.1 spins
0now
Previous gaps, newest first000001015123171012201220011100
1st dozen (1–12)usually every 3.1 spins
6now
Previous gaps, newest first2302411200032222101031010017007
2nd dozen (13–24)usually every 3.1 spins
2now
Previous gaps, newest first12212302102327410120110005002411
3rd dozen (25–36)usually every 3.1 spins
0now
Previous gaps, newest first011271231721220150410223100333
1st columnusually every 3.1 spins
0now
Previous gaps, newest first1013201449050040010240345142104
2nd columnusually every 3.1 spins
1now
Previous gaps, newest first210912022011210040400430124230
3rd columnusually every 3.1 spins
8now
Previous gaps, newest first131122236626000105030210305621
Voisins du zérousually every 2.2 spins
0now
Previous gaps, newest first000601071001031410201701200210
Tiers du cylindreusually every 3.1 spins
4now
Previous gaps, newest first100320001052130004600000404161
Orphelinsusually every 4.6 spins
5now
Previous gaps, newest first39372632186674012340314011935312
Jeu zérousually every 5.3 spins
1now
Previous gaps, newest first929346501040718062012350710119041
Same number twice in a rowusually every 37 spins
53now
Previous gaps, newest first2984794410671174813126526150509737494661123912645381

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

1,566spins (last 24 hours)
42.3expected hits per number
438,475total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 24 hours

1450 hits3.19%+0.49%
2749 hits3.13%+0.43%
348 hits3.07%+0.36%
848 hits3.07%+0.36%
1748 hits3.07%+0.36%

Least frequent last 24 hours

2932 hits2.04%-0.66%
3233 hits2.11%-0.60%
3635 hits2.23%-0.47%
1636 hits2.30%-0.40%
2336 hits2.30%-0.40%

Even chances and dozens vs theory last 24 hours · 1,566 spins

Red47.45%-1.20%
Black49.74%+1.10%
Zero2.81%+0.11%
Even48.53%-0.12%
Odd48.66%+0.01%
Low 1–1849.43%+0.78%
High 19–3647.77%-0.88%
1st dozen32.89%+0.45%
2nd dozen32.44%+0.01%
3rd dozen31.86%-0.57%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Low 1–18usual 2.1 · max 116◐
Redusual 2.1 · max 124◐
Oddusual 2.1 · max 121○
Blackusual 2.1 · max 90○
Evenusual 2.1 · max 110○
High 19–36usual 2.1 · max 130○
Same number twice in a rowusual 37.0 · 77×53○

Dozens

1st dozen (1–12)usual 3.1 · max 176◐
2nd dozen (13–24)usual 3.1 · max 142○
3rd dozen (25–36)usual 3.1 · max 180○

Columns

3rd columnusual 3.1 · max 168◐
2nd columnusual 3.1 · max 231○
1st columnusual 3.1 · max 180○

Wheel sectors

Tiers du cylindreusual 3.1 · max 214○
Orphelinsusual 4.6 · max 325○
Jeu zérousual 5.3 · max 351○
Voisins du zérousual 2.2 · max 130○

Six lines top 6 of 11

Six line 10–15usual 6.2 · max 4814◐
Six line 7–12usual 6.2 · max 4213◐
Six line 13–18usual 6.2 · max 4012◐
Six line 16–21usual 6.2 · max 3710◐
Six line 1–6usual 6.2 · max 396○
Six line 4–9usual 6.2 · max 326○

Streets top 6 of 12

Street 25–27usual 12.3 · max 8525◐
Street 13–15usual 12.3 · max 7923◐
Street 10–12usual 12.3 · max 7614○
Street 7–9usual 12.3 · max 5713○
Street 16–18usual 12.3 · max 6512○
Street 19–21usual 12.3 · max 8910○

Corners top 6 of 22

Corner 10/11/13/14usual 9.3 · max 7123◐
Corner 14/15/17/18usual 9.3 · max 5019◐
Corner 26/27/29/30usual 9.3 · max 3716◐
Corner 8/9/11/12usual 9.3 · max 4914◐
Corner 11/12/14/15usual 9.3 · max 5714◐
Corner 7/8/10/11usual 9.3 · max 5513○

Splits top 6 of 60

Split 15/18usual 18.5 · max 12560●
Split 19/20usual 18.5 · max 9159●
Split 29/32usual 18.5 · max 11846◐
Split 26/29usual 18.5 · max 6940◐
Split 24/27usual 18.5 · max 12638◐
Split 26/27usual 18.5 · max 14438◐

Neighbours ±1 on the wheel top 6 of 37

15 ±1 neighboursusual 12.3 · max 7546●
19 ±1 neighboursusual 12.3 · max 7342●
6 ±1 neighboursusual 12.3 · max 6731◐
27 ±1 neighboursusual 12.3 · max 8731◐
25 ±1 neighboursusual 12.3 · max 9319◐
17 ±1 neighboursusual 12.3 · max 5619◐

Neighbours ±2 on the wheel top 6 of 37

17 ±2 neighboursusual 7.4 · max 4919◐
34 ±2 neighboursusual 7.4 · max 3619◐
6 ±2 neighboursusual 7.4 · max 5719◐
27 ±2 neighboursusual 7.4 · max 3818◐
13 ±2 neighboursusual 7.4 · max 3818◐
36 ±2 neighboursusual 7.4 · max 4916◐

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 138,758 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
27 — 354
11 — 342
34 — 343
33 — 356
5 — 346
29 — 427
9 — 378
7 — 433
28 — 386
20 — 382
26 — 415
16 — 348
17 — 410
25 — 376
10 — 322
7 — 358
26 — 434
3 — 349
18 — 354
3 — 336
11 — 355
1 — 328
24 — 403
15 — 410
17 — 345
23 — 383
1 — 258
16 — 354
16 — 340
33 — 360
15 — 282
36 — 326
23 — 335
4 — 315
1 — 295
0 — 305
3 — 340
16 — 329
28 — 382
33 — 316
15 — 379
4 — 309
11 — 339
27 — 293
36 — 310
2 — 319
14 — 407
27 — 258
4 — 328
29 — 406

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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