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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 2 min ago · 715 playing

2
Last spin · 2 min ago2 black225 winners
Coldest number
17
146spins without 17

Usually every 37 · longer than 98% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 7 a daySet up
Also cold
2193○3692○3365○3563○2461○660○2657○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
41now
Previous gaps, newest first3215121011552161029159215723131184416144152192475521921394393
Redusually every 2.1 spins
1now
Previous gaps, newest first214011001200000321013101001011
Blackusually every 2.1 spins
0now
Previous gaps, newest first101100021310600101220123211000
Oddusually every 2.1 spins
1now
Previous gaps, newest first0101101001000100022023011011130
Evenusually every 2.1 spins
0now
Previous gaps, newest first221000000000134401022002121110
Low 1–18usually every 2.1 spins
0now
Previous gaps, newest first020000100100010201210020000117
High 19–36usually every 2.1 spins
2now
Previous gaps, newest first053420210130710000001300111202
1st dozen (1–12)usually every 3.1 spins
0now
Previous gaps, newest first0231123020122020013100311132700
2nd dozen (13–24)usually every 3.1 spins
3now
Previous gaps, newest first100112100832401003080150202083
3rd dozen (25–36)usually every 3.1 spins
2now
Previous gaps, newest first10702214900201351370001131331411
1st columnusually every 3.1 spins
2now
Previous gaps, newest first011100102001200430111210143612
2nd columnusually every 3.1 spins
0now
Previous gaps, newest first336414000208042120300242105000
3rd columnusually every 3.1 spins
1now
Previous gaps, newest first453684164123033091620732402010
Voisins du zérousually every 2.2 spins
0now
Previous gaps, newest first012201021020000111211131081321
Tiers du cylindreusually every 3.1 spins
4now
Previous gaps, newest first010220126111231321000022010310
Orphelinsusually every 4.6 spins
2now
Previous gaps, newest first1812340553673118416887130213131402
Jeu zérousually every 5.3 spins
1now
Previous gaps, newest first1010434111556320375502831411270081411
Same number twice in a rowusually every 37 spins
77now
Previous gaps, newest first39357340147162222212812213296243532464683065454

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

1,577spins (last 24 hours)
42.6expected hits per number
413,716total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 24 hours

860 hits3.80%+1.10%
455 hits3.49%+0.78%
2455 hits3.49%+0.78%
1653 hits3.36%+0.66%
1952 hits3.30%+0.59%

Least frequent last 24 hours

032 hits2.03%-0.67%
2332 hits2.03%-0.67%
3334 hits2.16%-0.55%
2935 hits2.22%-0.48%
3135 hits2.22%-0.48%

Even chances and dozens vs theory last 24 hours · 1,577 spins

Red47.69%-0.96%
Black50.29%+1.64%
Zero2.03%-0.67%
Even52.12%+3.48%
Odd45.85%-2.80%
Low 1–1850.10%+1.45%
High 19–3647.88%-0.77%
1st dozen32.97%+0.54%
2nd dozen34.75%+2.32%
3rd dozen30.25%-2.19%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

High 19–36usual 2.1 · max 122○
Redusual 2.1 · max 111○
Oddusual 2.1 · max 141○
Blackusual 2.1 · max 110○
Evenusual 2.1 · max 100○
Low 1–18usual 2.1 · max 120○
Same number twice in a rowusual 37.0 · 80×77◐

Dozens

2nd dozen (13–24)usual 3.1 · max 183○
3rd dozen (25–36)usual 3.1 · max 302○
1st dozen (1–12)usual 3.1 · max 140○

Columns

1st columnusual 3.1 · max 222○
3rd columnusual 3.1 · max 171○
2nd columnusual 3.1 · max 180○

Wheel sectors

Tiers du cylindreusual 3.1 · max 164○
Orphelinsusual 4.6 · max 262○
Jeu zérousual 5.3 · max 311○
Voisins du zérousual 2.2 · max 120○

Six lines top 6 of 11

Six line 25–30usual 6.2 · max 3513◐
Six line 7–12usual 6.2 · max 288○
Six line 16–21usual 6.2 · max 316○
Six line 10–15usual 6.2 · max 305○
Six line 13–18usual 6.2 · max 555○
Six line 4–9usual 6.2 · max 404○

Streets top 6 of 12

Street 34–36usual 12.3 · max 7650●
Street 25–27usual 12.3 · max 7125◐
Street 19–21usual 12.3 · max 5118○
Street 28–30usual 12.3 · max 8113○
Street 10–12usual 12.3 · max 7012○
Street 7–9usual 12.3 · max 818○

Corners top 6 of 22

Corner 32/33/35/36usual 9.3 · max 6028●
Corner 20/21/23/24usual 9.3 · max 4427◐
Corner 23/24/26/27usual 9.3 · max 5227◐
Corner 26/27/29/30usual 9.3 · max 6222◐
Corner 29/30/32/33usual 9.3 · max 6022◐
Corner 25/26/28/29usual 9.3 · max 4113○

Splits top 6 of 60

Split 33/36usual 18.5 · max 13565●
Split 35/36usual 18.5 · max 15563●
Split 21/24usual 18.5 · max 8061●
Split 6/9usual 18.5 · max 7256●
Split 30/33usual 18.5 · max 11153◐
Split 34/35usual 18.5 · max 10350◐

Neighbours ±1 on the wheel top 6 of 37

34 ±1 neighboursusual 12.3 · max 7950●
6 ±1 neighboursusual 12.3 · max 5946●
1 ±1 neighboursusual 12.3 · max 7834◐
20 ±1 neighboursusual 12.3 · max 6134◐
11 ±1 neighboursusual 12.3 · max 11829◐
0 ±1 neighboursusual 12.3 · max 8728◐

Neighbours ±2 on the wheel top 6 of 37

34 ±2 neighboursusual 7.4 · max 5325●
32 ±2 neighboursusual 7.4 · max 4718◐
28 ±2 neighboursusual 7.4 · max 3912◐
33 ±2 neighboursusual 7.4 · max 4011○
1 ±2 neighboursusual 7.4 · max 4411○
15 ±2 neighboursusual 7.4 · max 4110○

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 142,665 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
4 — 333
26 — 352
0 — 349
34 — 352
24 — 378
4 — 347
16 — 339
33 — 351
14 — 399
9 — 357
23 — 422
22 — 407
10 — 347
14 — 385
7 — 369
15 — 397
8 — 409
18 — 368
22 — 362
35 — 335
23 — 362
2 — 350
19 — 357
10 — 401
28 — 389
26 — 427
0 — 381
33 — 399
6 — 332
20 — 388
24 — 365
1 — 327
27 — 369
31 — 354
12 — 401
16 — 344
12 — 335
0 — 356
10 — 317
12 — 367
24 — 338
13 — 325
2 — 373
20 — 406
13 — 389
33 — 376
5 — 335
31 — 394
11 — 327
4 — 350

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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