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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 1 min ago · 1,017 playing

0
Last spin · 1 min ago0 green356 winners
Coldest number
15
138spins without 15

Usually every 37 · longer than 97% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 7 a daySet up
Also cold
17111○23104○21101○6100○3580○375○2772○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
0now
Previous gaps, newest first226171231319223550467813358332392056329574765151960235
Redusually every 2.1 spins
2now
Previous gaps, newest first631132100600002000000302002100
Blackusually every 2.1 spins
1now
Previous gaps, newest first100000100111001231106700203013
Oddusually every 2.1 spins
4now
Previous gaps, newest first200001100340150000126300360210
Evenusually every 2.1 spins
1now
Previous gaps, newest first001051300110221070100000100300
Low 1–18usually every 2.1 spins
1now
Previous gaps, newest first010111000052004500210200011212
High 19–36usually every 2.1 spins
3now
Previous gaps, newest first211500001400300041204110110212
1st dozen (1–12)usually every 3.1 spins
1now
Previous gaps, newest first023100005304500440241311501360
2nd dozen (13–24)usually every 3.1 spins
3now
Previous gaps, newest first01011032500622220731111066201003
3rd dozen (25–36)usually every 3.1 spins
8now
Previous gaps, newest first150035064120430110241021001200
1st columnusually every 3.1 spins
1now
Previous gaps, newest first222102002403200000531010001160
2nd columnusually every 3.1 spins
5now
Previous gaps, newest first021204122038069133232720031441
3rd columnusually every 3.1 spins
2now
Previous gaps, newest first04104162100444001301005112411100
Voisins du zérousually every 2.2 spins
0now
Previous gaps, newest first126002020000000001100100241201
Tiers du cylindreusually every 3.1 spins
1now
Previous gaps, newest first1020013311930011344001230300213
Orphelinsusually every 4.6 spins
6now
Previous gaps, newest first3531234171551232042302103852012211
Jeu zérousually every 5.3 spins
0now
Previous gaps, newest first119041172943152148331711303110422
Same number twice in a rowusually every 37 spins
38now
Previous gaps, newest first7944106711748131265261505097374946611239126453811144

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

1,561spins (last 24 hours)
42.2expected hits per number
436,893total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 24 hours

2754 hits3.46%+0.76%
849 hits3.14%+0.44%
1348 hits3.07%+0.37%
2448 hits3.07%+0.37%
2848 hits3.07%+0.37%

Least frequent last 24 hours

3632 hits2.05%-0.65%
1633 hits2.11%-0.59%
3234 hits2.18%-0.52%
2935 hits2.24%-0.46%
2137 hits2.37%-0.33%

Even chances and dozens vs theory last 24 hours · 1,561 spins

Red47.73%-0.92%
Black49.58%+0.93%
Zero2.69%-0.01%
Even48.24%-0.41%
Odd49.07%+0.42%
Low 1–1849.20%+0.55%
High 19–3648.11%-0.54%
1st dozen32.67%+0.24%
2nd dozen32.48%+0.05%
3rd dozen32.16%-0.27%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Oddusual 2.1 · max 104◐
High 19–36usual 2.1 · max 133○
Redusual 2.1 · max 122○
Blackusual 2.1 · max 91○
Evenusual 2.1 · max 111○
Low 1–18usual 2.1 · max 111○
Same number twice in a rowusual 37.0 · 80×38○

Dozens

3rd dozen (25–36)usual 3.1 · max 188◐
2nd dozen (13–24)usual 3.1 · max 163○
1st dozen (1–12)usual 3.1 · max 171○

Columns

2nd columnusual 3.1 · max 235◐
3rd columnusual 3.1 · max 162○
1st columnusual 3.1 · max 181○

Wheel sectors

Orphelinsusual 4.6 · max 326○
Tiers du cylindreusual 3.1 · max 211○
Voisins du zérousual 2.2 · max 130○
Jeu zérousual 5.3 · max 350○

Six lines top 6 of 11

Six line 25–30usual 6.2 · max 2917◐
Six line 4–9usual 6.2 · max 329○
Six line 28–33usual 6.2 · max 398○
Six line 31–36usual 6.2 · max 528○
Six line 16–21usual 6.2 · max 376○
Six line 1–6usual 6.2 · max 395○

Streets top 6 of 12

Street 34–36usual 12.3 · max 9046●
Street 16–18usual 12.3 · max 6524◐
Street 28–30usual 12.3 · max 6218○
Street 25–27usual 12.3 · max 8517○
Street 7–9usual 12.3 · max 5713○
Street 4–6usual 12.3 · max 819○

Corners top 6 of 22

Corner 14/15/17/18usual 9.3 · max 5024◐
Corner 26/27/29/30usual 9.3 · max 3722◐
Corner 22/23/25/26usual 9.3 · max 6117◐
Corner 25/26/28/29usual 9.3 · max 4817◐
Corner 28/29/31/32usual 9.3 · max 5010○
Corner 31/32/34/35usual 9.3 · max 5910○

Splits top 6 of 60

Split 3/6usual 18.5 · max 8575●
Split 27/30usual 18.5 · max 11265●
Split 34/35usual 18.5 · max 10652◐
Split 35/36usual 18.5 · max 9046◐
Split 16/17usual 18.5 · max 12045◐
Split 6/9usual 18.5 · max 11344◐

Neighbours ±1 on the wheel top 6 of 37

8 ±1 neighboursusual 12.3 · max 7660●
34 ±1 neighboursusual 12.3 · max 9552●
6 ±1 neighboursusual 12.3 · max 6752●
15 ±1 neighboursusual 12.3 · max 7527◐
22 ±1 neighboursusual 12.3 · max 5924◐
18 ±1 neighboursusual 12.3 · max 10524◐

Neighbours ±2 on the wheel top 6 of 37

34 ±2 neighboursusual 7.4 · max 4217◐
18 ±2 neighboursusual 7.4 · max 4913◐
29 ±2 neighboursusual 7.4 · max 4513◐
19 ±2 neighboursusual 7.4 · max 5312◐
30 ±2 neighboursusual 7.4 · max 4511○
9 ±2 neighboursusual 7.4 · max 5710○

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 138,628 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
10 — 390
31 — 371
24 — 396
26 — 357
29 — 347
13 — 321
35 — 326
9 — 323
0 — 338
35 — 348
21 — 347
7 — 346
21 — 338
6 — 319
3 — 314
15 — 365
27 — 309
2 — 330
13 — 369
15 — 353
27 — 354
11 — 342
34 — 343
33 — 356
5 — 346
29 — 427
9 — 378
7 — 433
28 — 386
20 — 382
26 — 415
16 — 348
17 — 410
25 — 376
10 — 322
7 — 358
26 — 434
3 — 349
18 — 354
3 — 336
11 — 355
1 — 328
24 — 403
15 — 410
17 — 345
23 — 383
1 — 258
16 — 354
16 — 340
33 — 360

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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