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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 1 min ago · 586 playing

33
Last spin · 1 min ago33 black156 winners
Coldest number
7
194spins without 7

Usually every 37 · longer than 99.5% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 6 a daySet up
Also cold
16116○22103○3293○077○1974○2672○964○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
77now
Previous gaps, newest first101259231410925412711042728761831173125841452664221243484
Redusually every 2.1 spins
1now
Previous gaps, newest first125001111242351000000050100044
Blackusually every 2.1 spins
0now
Previous gaps, newest first110100003111101000101001000018
Oddusually every 2.1 spins
0now
Previous gaps, newest first014011011402121021200001000100
Evenusually every 2.1 spins
2now
Previous gaps, newest first100021211000201101201105434010
Low 1–18usually every 2.1 spins
5now
Previous gaps, newest first000421012000010200110004101111
High 19–36usually every 2.1 spins
0now
Previous gaps, newest first000040001012105203140001211110
1st dozen (1–12)usually every 3.1 spins
5now
Previous gaps, newest first152101300024120041011113001731
2nd dozen (13–24)usually every 3.1 spins
1now
Previous gaps, newest first0021132653030411114203161003036
3rd dozen (25–36)usually every 3.1 spins
0now
Previous gaps, newest first341024105203615111115200419202
1st columnusually every 3.1 spins
4now
Previous gaps, newest first01300154164111542111131424170121
2nd columnusually every 3.1 spins
1now
Previous gaps, newest first050420072023211120110214010000
3rd columnusually every 3.1 spins
0now
Previous gaps, newest first2235310003202018043400262128321
Voisins du zérousually every 2.2 spins
3now
Previous gaps, newest first0101502400112410230570000118120
Tiers du cylindreusually every 3.1 spins
0now
Previous gaps, newest first034331000311001100010112010020
Orphelinsusually every 4.6 spins
2now
Previous gaps, newest first52003123171511003950431727104225
Jeu zérousually every 5.3 spins
16now
Previous gaps, newest first7022768211012021166231120452015202
Same number twice in a rowusually every 37 spins
50now
Previous gaps, newest first425524484159115729402111565819172849453362233657517224949

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

1,540spins (last 24 hours)
41.6expected hits per number
452,068total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 24 hours

1458 hits3.77%+1.06%
1958 hits3.77%+1.06%
2353 hits3.44%+0.74%
3553 hits3.44%+0.74%
1851 hits3.31%+0.61%

Least frequent last 24 hours

1326 hits1.69%-1.01%
730 hits1.95%-0.75%
2730 hits1.95%-0.75%
132 hits2.08%-0.62%
3033 hits2.14%-0.56%

Even chances and dozens vs theory last 24 hours · 1,540 spins

Red49.87%+1.22%
Black47.27%-1.38%
Zero2.86%+0.15%
Even49.61%+0.96%
Odd47.53%-1.12%
Low 1–1847.27%-1.38%
High 19–3649.87%+1.22%
1st dozen31.36%-1.07%
2nd dozen34.16%+1.72%
3rd dozen31.62%-0.81%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Low 1–18usual 2.1 · max 95◐
Evenusual 2.1 · max 112○
Redusual 2.1 · max 121○
Blackusual 2.1 · max 110○
Oddusual 2.1 · max 120○
High 19–36usual 2.1 · max 110○
Same number twice in a rowusual 37.0 · 74×50○

Dozens

1st dozen (1–12)usual 3.1 · max 155◐
2nd dozen (13–24)usual 3.1 · max 141○
3rd dozen (25–36)usual 3.1 · max 160○

Columns

1st columnusual 3.1 · max 234○
2nd columnusual 3.1 · max 181○
3rd columnusual 3.1 · max 160○

Wheel sectors

Jeu zérousual 5.3 · max 3116●
Voisins du zérousual 2.2 · max 123○
Orphelinsusual 4.6 · max 262○
Tiers du cylindreusual 3.1 · max 200○

Six lines top 6 of 11

Six line 1–6usual 6.2 · max 277○
Six line 4–9usual 6.2 · max 457○
Six line 13–18usual 6.2 · max 406○
Six line 7–12usual 6.2 · max 425○
Six line 10–15usual 6.2 · max 325○
Six line 25–30usual 6.2 · max 354○

Streets top 6 of 12

Street 25–27usual 12.3 · max 6346●
Street 7–9usual 12.3 · max 6931◐
Street 13–15usual 12.3 · max 9224◐
Street 1–3usual 12.3 · max 5713○
Street 34–36usual 12.3 · max 6312○
Street 4–6usual 12.3 · max 837○

Corners top 6 of 22

Corner 8/9/11/12usual 9.3 · max 4225◐
Corner 11/12/14/15usual 9.3 · max 4124◐
Corner 5/6/8/9usual 9.3 · max 6818◐
Corner 2/3/5/6usual 9.3 · max 4016◐
Corner 31/32/34/35usual 9.3 · max 7611○
Corner 26/27/29/30usual 9.3 · max 409○

Splits top 6 of 60

Split 16/19usual 18.5 · max 8574●
Split 19/22usual 18.5 · max 7974●
Split 26/27usual 18.5 · max 9358●
Split 32/35usual 18.5 · max 9256●
Split 22/25usual 18.5 · max 7646◐
Split 25/26usual 18.5 · max 7346◐

Neighbours ±1 on the wheel top 6 of 37

0 ±1 neighboursusual 12.3 · max 7272●
27 ±1 neighboursusual 12.3 · max 6935◐
32 ±1 neighboursusual 12.3 · max 8224◐
15 ±1 neighboursusual 12.3 · max 6524◐
13 ±1 neighboursusual 12.3 · max 5522◐
36 ±1 neighboursusual 12.3 · max 7822◐

Neighbours ±2 on the wheel top 6 of 37

32 ±2 neighboursusual 7.4 · max 4724●
13 ±2 neighboursusual 7.4 · max 5122◐
36 ±2 neighboursusual 7.4 · max 4520◐
11 ±2 neighboursusual 7.4 · max 4520◐
0 ±2 neighboursusual 7.4 · max 4716◐
3 ±2 neighboursusual 7.4 · max 5016◐

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 140,596 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
19 — 160
16 — 159
6 — 145
30 — 186
22 — 175
13 — 147
5 — 194
18 — 167
17 — 198
7 — 183
30 — 185
20 — 172
3 — 198
14 — 204
34 — 170
25 — 190
8 — 194
2 — 185
2 — 191
28 — 169
11 — 186
31 — 147
5 — 165
8 — 165
22 — 156
12 — 160
36 — 148
28 — 171
27 — 153
2 — 159
28 — 166
14 — 194
27 — 179
10 — 182
24 — 205
2 — 184
12 — 208
11 — 226
30 — 194
33 — 167
26 — 182
2 — 174
8 — 210
28 — 197
3 — 189
30 — 198
17 — 206
24 — 207
4 — 181
22 — 186

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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