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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 1 min ago · 1,119 playing

18
Last spin · 1 min ago18 red375 winners
Coldest number
16
203spins without 16

Usually every 37 · longer than 99.6% of droughts

Alert me when any number goes 200 spins without landingNumber 16 is at 203 now — first message comes right away · free · about 6 a daySet up
Also cold
11185○23112○4111○1790○2568○3166○3365○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
31now
Previous gaps, newest first258414526642212434845695911155666462639181178212242283
Redusually every 2.1 spins
0now
Previous gaps, newest first101001243012030000030101000021
Blackusually every 2.1 spins
1now
Previous gaps, newest first231010001002102070022501200020
Oddusually every 2.1 spins
2now
Previous gaps, newest first1310111412210100100111610000021
Evenusually every 2.1 spins
0now
Previous gaps, newest first011001211100011010433111000001
Low 1–18usually every 2.1 spins
0now
Previous gaps, newest first132010400140113110200003103305
High 19–36usually every 2.1 spins
1now
Previous gaps, newest first100102200031000230011205001211
1st dozen (1–12)usually every 3.1 spins
2now
Previous gaps, newest first680014431230041034542110021450
2nd dozen (13–24)usually every 3.1 spins
0now
Previous gaps, newest first0431020501100232334601120181130
3rd dozen (25–36)usually every 3.1 spins
3now
Previous gaps, newest first001022053803205004132000010006
1st columnusually every 3.1 spins
1now
Previous gaps, newest first1660111002805470072041001201010
2nd columnusually every 3.1 spins
2now
Previous gaps, newest first1100201002111012100121110311040
3rd columnusually every 3.1 spins
0now
Previous gaps, newest first4331020001201134143129150737207
Voisins du zérousually every 2.2 spins
0now
Previous gaps, newest first022001100111202101201010022103
Tiers du cylindreusually every 3.1 spins
2now
Previous gaps, newest first24718553021200311016411114321415
Orphelinsusually every 4.6 spins
3now
Previous gaps, newest first25350204139121207853300401103108
Jeu zérousually every 5.3 spins
4now
Previous gaps, newest first200110053404317611110251251212291
Same number twice in a rowusually every 37 spins
66now
Previous gaps, newest first5336223365751722494966247810175463111233128115416235802984

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

1,512spins (last 24 hours)
40.9expected hits per number
431,889total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 24 hours

2051 hits3.37%+0.67%
2550 hits3.31%+0.60%
3550 hits3.31%+0.60%
349 hits3.24%+0.54%
1848 hits3.17%+0.47%

Least frequent last 24 hours

1327 hits1.79%-0.92%
1629 hits1.92%-0.78%
2930 hits1.98%-0.72%
1131 hits2.05%-0.65%
1532 hits2.12%-0.59%

Even chances and dozens vs theory last 24 hours · 1,512 spins

Red49.21%+0.56%
Black47.88%-0.77%
Zero2.91%+0.21%
Even49.67%+1.02%
Odd47.42%-1.23%
Low 1–1846.83%-1.82%
High 19–3650.26%+1.62%
1st dozen32.34%-0.09%
2nd dozen32.41%-0.03%
3rd dozen32.34%-0.09%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Oddusual 2.1 · max 122○
Blackusual 2.1 · max 81○
High 19–36usual 2.1 · max 131○
Redusual 2.1 · max 120○
Evenusual 2.1 · max 110○
Low 1–18usual 2.1 · max 90○
Same number twice in a rowusual 37.0 · 71×66◐

Dozens

3rd dozen (25–36)usual 3.1 · max 183○
1st dozen (1–12)usual 3.1 · max 152○
2nd dozen (13–24)usual 3.1 · max 140○

Columns

2nd columnusual 3.1 · max 232○
1st columnusual 3.1 · max 231○
3rd columnusual 3.1 · max 160○

Wheel sectors

Jeu zérousual 5.3 · max 354○
Orphelinsusual 4.6 · max 263○
Tiers du cylindreusual 3.1 · max 202○
Voisins du zérousual 2.2 · max 130○

Six lines top 6 of 11

Six line 25–30usual 6.2 · max 3414◐
Six line 7–12usual 6.2 · max 429○
Six line 28–33usual 6.2 · max 397○
Six line 10–15usual 6.2 · max 396○
Six line 31–36usual 6.2 · max 523○
Six line 1–6usual 6.2 · max 272○

Streets top 6 of 12

Street 28–30usual 12.3 · max 6239●
Street 7–9usual 12.3 · max 5727◐
Street 1–3usual 12.3 · max 5719◐
Street 19–21usual 12.3 · max 8916○
Street 25–27usual 12.3 · max 5514○
Street 10–12usual 12.3 · max 769○

Corners top 6 of 22

Corner 7/8/10/11usual 9.3 · max 5518◐
Corner 16/17/19/20usual 9.3 · max 5516◐
Corner 20/21/23/24usual 9.3 · max 5716◐
Corner 23/24/26/27usual 9.3 · max 5914◐
Corner 25/26/28/29usual 9.3 · max 4814◐
Corner 26/27/29/30usual 9.3 · max 3514◐

Splits top 6 of 60

Split 16/17usual 18.5 · max 12090●
Split 25/28usual 18.5 · max 8858●
Split 28/31usual 18.5 · max 9458●
Split 8/11usual 18.5 · max 9355◐
Split 30/33usual 18.5 · max 8849◐
Split 4/7usual 18.5 · max 11347◐

Neighbours ±1 on the wheel top 6 of 37

30 ±1 neighboursusual 12.3 · max 4949●
8 ±1 neighboursusual 12.3 · max 7649●
7 ±1 neighboursusual 12.3 · max 7339●
16 ±1 neighboursusual 12.3 · max 7329◐
33 ±1 neighboursusual 12.3 · max 6622◐
21 ±1 neighboursusual 12.3 · max 7119◐

Neighbours ±2 on the wheel top 6 of 37

2 ±2 neighboursusual 7.4 · max 5319◐
8 ±2 neighboursusual 7.4 · max 4418◐
21 ±2 neighboursusual 7.4 · max 5317◐
33 ±2 neighboursusual 7.4 · max 3616◐
4 ±2 neighboursusual 7.4 · max 5313◐
0 ±2 neighboursusual 7.4 · max 427○

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 139,896 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
27 — 289
3 — 303
30 — 278
6 — 268
17 — 271
32 — 310
5 — 298
30 — 315
20 — 291
6 — 232
12 — 275
10 — 233
34 — 283
7 — 274
8 — 293
17 — 278
24 — 284
17 — 287
19 — 293
29 — 311
7 — 270
12 — 280
1 — 289
20 — 295
20 — 256
6 — 247
33 — 277
20 — 270
15 — 275
21 — 307
12 — 300
18 — 266
24 — 259
30 — 273
35 — 305
7 — 293
12 — 285
22 — 285
16 — 250
12 — 325
10 — 278
32 — 302
31 — 289
6 — 281
34 — 250
28 — 293
9 — 331
21 — 297
20 — 321
21 — 272

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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