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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 35s ago · 717 playing

4
Last spin · 35s ago4 black232 winners
Coldest number
7
158spins without 7

Usually every 37 · longer than 98% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 6 a daySet up
Also cold
8101○16100○3395○3488○3286○2784○2970○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
32now
Previous gaps, newest first591115566646263918117821224228316461231022617123131922
Redusually every 2.1 spins
1now
Previous gaps, newest first211212131121110711021014300021
Blackusually every 2.1 spins
0now
Previous gaps, newest first101110110110011101320000001120
Oddusually every 2.1 spins
1now
Previous gaps, newest first212000003001111120041004010001
Evenusually every 2.1 spins
0now
Previous gaps, newest first101106003111114000130002412010
Low 1–18usually every 2.1 spins
0now
Previous gaps, newest first003000411001020000200302211611
High 19–36usually every 2.1 spins
3now
Previous gaps, newest first004000113205400201011100000113
1st dozen (1–12)usually every 3.1 spins
0now
Previous gaps, newest first0030103020500310630100121712665110
2nd dozen (13–24)usually every 3.1 spins
4now
Previous gaps, newest first301100020023006012000000101001
3rd dozen (25–36)usually every 3.1 spins
3now
Previous gaps, newest first1414754401064200004051004111322
1st columnusually every 3.1 spins
0now
Previous gaps, newest first0162081235120203200222416000101
2nd columnusually every 3.1 spins
2now
Previous gaps, newest first210023032402030100001210011820
3rd columnusually every 3.1 spins
4now
Previous gaps, newest first143200130023002512720216340520
Voisins du zérousually every 2.2 spins
0now
Previous gaps, newest first100013003101223600031031320000
Tiers du cylindreusually every 3.1 spins
14now
Previous gaps, newest first0706101065001664104203040300510
Orphelinsusually every 4.6 spins
1now
Previous gaps, newest first410051240104241180016642522433
Jeu zérousually every 5.3 spins
5now
Previous gaps, newest first641015370010520767040101111255082
Same number twice in a rowusually every 37 spins
19now
Previous gaps, newest first66247810175463111233128115416235802984794410671174813126

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

1,523spins (last 24 hours)
41.2expected hits per number
432,637total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 24 hours

353 hits3.48%+0.78%
2351 hits3.35%+0.65%
3551 hits3.35%+0.65%
2049 hits3.22%+0.51%
2649 hits3.22%+0.51%

Least frequent last 24 hours

3431 hits2.04%-0.67%
2932 hits2.10%-0.60%
734 hits2.23%-0.47%
1334 hits2.23%-0.47%
3635 hits2.30%-0.40%

Even chances and dozens vs theory last 24 hours · 1,523 spins

Red48.13%-0.52%
Black48.92%+0.27%
Zero2.95%+0.25%
Even48.98%+0.33%
Odd48.06%-0.59%
Low 1–1848.13%-0.52%
High 19–3648.92%+0.27%
1st dozen32.37%-0.06%
2nd dozen33.22%+0.79%
3rd dozen31.45%-0.98%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

High 19–36usual 2.1 · max 133○
Redusual 2.1 · max 121○
Oddusual 2.1 · max 121○
Blackusual 2.1 · max 80○
Evenusual 2.1 · max 110○
Low 1–18usual 2.1 · max 110○
Same number twice in a rowusual 37.0 · 77×19○

Dozens

2nd dozen (13–24)usual 3.1 · max 144○
3rd dozen (25–36)usual 3.1 · max 183○
1st dozen (1–12)usual 3.1 · max 170○

Columns

3rd columnusual 3.1 · max 164○
2nd columnusual 3.1 · max 232○
1st columnusual 3.1 · max 230○

Wheel sectors

Tiers du cylindreusual 3.1 · max 2114●
Jeu zérousual 5.3 · max 355○
Orphelinsusual 4.6 · max 261○
Voisins du zérousual 2.2 · max 130○

Six lines top 6 of 11

Six line 31–36usual 6.2 · max 5210◐
Six line 10–15usual 6.2 · max 488○
Six line 13–18usual 6.2 · max 408○
Six line 7–12usual 6.2 · max 426○
Six line 22–27usual 6.2 · max 425○
Six line 16–21usual 6.2 · max 374○

Streets top 6 of 12

Street 10–12usual 12.3 · max 7623◐
Street 22–24usual 12.3 · max 10415○
Street 34–36usual 12.3 · max 9012○
Street 31–33usual 12.3 · max 5910○
Street 16–18usual 12.3 · max 649○
Street 13–15usual 12.3 · max 928○

Corners top 6 of 22

Corner 29/30/32/33usual 9.3 · max 4636●
Corner 7/8/10/11usual 9.3 · max 5523◐
Corner 19/20/22/23usual 9.3 · max 4813○
Corner 32/33/35/36usual 9.3 · max 6512○
Corner 31/32/34/35usual 9.3 · max 5910○
Corner 16/17/19/20usual 9.3 · max 559○

Splits top 6 of 60

Split 7/8usual 18.5 · max 101101●
Split 32/33usual 18.5 · max 10186●
Split 29/32usual 18.5 · max 11870●
Split 22/25usual 18.5 · max 7964●
Split 27/30usual 18.5 · max 11236◐
Split 29/30usual 18.5 · max 12236◐

Neighbours ±1 on the wheel top 6 of 37

18 ±1 neighboursusual 12.3 · max 10546●
29 ±1 neighboursusual 12.3 · max 6646●
30 ±1 neighboursusual 12.3 · max 4834◐
11 ±1 neighboursusual 12.3 · max 6231◐
6 ±1 neighboursusual 12.3 · max 6027◐
8 ±1 neighboursusual 12.3 · max 7624◐

Neighbours ±2 on the wheel top 6 of 37

30 ±2 neighboursusual 7.4 · max 4524●
8 ±2 neighboursusual 7.4 · max 4423●
23 ±2 neighboursusual 7.4 · max 5423●
10 ±2 neighboursusual 7.4 · max 4215◐
5 ±2 neighboursusual 7.4 · max 4215◐
24 ±2 neighboursusual 7.4 · max 4615◐

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 139,418 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
20 — 359
3 — 359
9 — 324
18 — 397
9 — 354
13 — 336
22 — 324
5 — 295
22 — 348
3 — 324
17 — 314
3 — 390
29 — 408
28 — 371
15 — 369
26 — 334
17 — 322
9 — 294
32 — 349
0 — 333
21 — 296
36 — 273
22 — 320
33 — 271
5 — 248
6 — 283
21 — 337
1 — 262
27 — 325
9 — 342
7 — 333
28 — 341
11 — 314
11 — 334
2 — 284
30 — 327
18 — 259
26 — 336
6 — 254
23 — 315
3 — 302
19 — 290
8 — 280
22 — 307
19 — 285
23 — 338
27 — 281
3 — 287
17 — 311
16 — 293

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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