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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 1 min ago · 486 playing

22
Last spin · 1 min ago22 black176 winners
Coldest number
6
103spins without 6

Usually every 37 · longer than 94% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 7 a daySet up
Also cold
32100○094○1787○3676○3166○1463○1262○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
94now
Previous gaps, newest first821224228316461231022617123131922355046781335833239205
Redusually every 2.1 spins
3now
Previous gaps, newest first004200210050030001001300001021
Blackusually every 2.1 spins
0now
Previous gaps, newest first003000103013000030043100520115
Oddusually every 2.1 spins
4now
Previous gaps, newest first000010003010031013001100110000
Evenusually every 2.1 spins
0now
Previous gaps, newest first000540023001210031317000011003
Low 1–18usually every 2.1 spins
3now
Previous gaps, newest first111100321003023110010120300001
High 19–36usually every 2.1 spins
0now
Previous gaps, newest first001111300101300201001132102005
1st dozen (1–12)usually every 3.1 spins
5now
Previous gaps, newest first3332100302312012203010102310010
2nd dozen (13–24)usually every 3.1 spins
0now
Previous gaps, newest first000320031231712473502710701522
3rd dozen (25–36)usually every 3.1 spins
4now
Previous gaps, newest first115036301043210215511312000061
1st columnusually every 3.1 spins
0now
Previous gaps, newest first202101103020243410091800022109
2nd columnusually every 3.1 spins
5now
Previous gaps, newest first242002302111103353110171090180
3rd columnusually every 3.1 spins
1now
Previous gaps, newest first0341051340600001042104520000252
Voisins du zérousually every 2.2 spins
0now
Previous gaps, newest first330007202031601010200021001190
Tiers du cylindreusually every 3.1 spins
1now
Previous gaps, newest first001004030224011010022204013520
Orphelinsusually every 4.6 spins
14now
Previous gaps, newest first003427261010214130014411236167135133
Jeu zérousually every 5.3 spins
11now
Previous gaps, newest first10811202006011119583431206611346103
Same number twice in a rowusually every 37 spins
1now
Previous gaps, newest first12331281154162358029847944106711748131265261505097374946

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

1,560spins (last 24 hours)
42.2expected hits per number
438,004total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 24 hours

352 hits3.33%+0.63%
2752 hits3.33%+0.63%
2849 hits3.14%+0.44%
848 hits3.08%+0.37%
1448 hits3.08%+0.37%

Least frequent last 24 hours

633 hits2.12%-0.59%
2135 hits2.24%-0.46%
2935 hits2.24%-0.46%
3435 hits2.24%-0.46%
3635 hits2.24%-0.46%

Even chances and dozens vs theory last 24 hours · 1,560 spins

Red48.46%-0.19%
Black48.97%+0.33%
Zero2.56%-0.14%
Even48.97%+0.33%
Odd48.46%-0.19%
Low 1–1848.78%+0.13%
High 19–3648.65%+0.01%
1st dozen32.50%+0.07%
2nd dozen32.44%+0.00%
3rd dozen32.50%+0.07%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Oddusual 2.1 · max 124◐
Redusual 2.1 · max 123○
Low 1–18usual 2.1 · max 113○
Blackusual 2.1 · max 80○
Evenusual 2.1 · max 110○
High 19–36usual 2.1 · max 130○
Same number twice in a rowusual 37.0 · 76×1○

Dozens

1st dozen (1–12)usual 3.1 · max 175◐
3rd dozen (25–36)usual 3.1 · max 184○
2nd dozen (13–24)usual 3.1 · max 140○

Columns

2nd columnusual 3.1 · max 235◐
3rd columnusual 3.1 · max 161○
1st columnusual 3.1 · max 180○

Wheel sectors

Orphelinsusual 4.6 · max 3214●
Jeu zérousual 5.3 · max 3511◐
Tiers du cylindreusual 3.1 · max 211○
Voisins du zérousual 2.2 · max 130○

Six lines top 6 of 11

Six line 7–12usual 6.2 · max 4217◐
Six line 10–15usual 6.2 · max 487○
Six line 28–33usual 6.2 · max 396○
Six line 31–36usual 6.2 · max 526○
Six line 1–6usual 6.2 · max 395○
Six line 4–9usual 6.2 · max 455○

Streets top 6 of 12

Street 7–9usual 12.3 · max 5728◐
Street 1–3usual 12.3 · max 5420◐
Street 10–12usual 12.3 · max 7617○
Street 34–36usual 12.3 · max 9014○
Street 19–21usual 12.3 · max 8910○
Street 28–30usual 12.3 · max 628○

Corners top 6 of 22

Corner 7/8/10/11usual 9.3 · max 5517◐
Corner 8/9/11/12usual 9.3 · max 4917◐
Corner 17/18/20/21usual 9.3 · max 6216◐
Corner 31/32/34/35usual 9.3 · max 5914◐
Corner 11/12/14/15usual 9.3 · max 5711○
Corner 14/15/17/18usual 9.3 · max 5011○

Splits top 6 of 60

Split 31/32usual 18.5 · max 9766●
Split 14/17usual 18.5 · max 9663●
Split 0/2usual 18.5 · max 11356●
Split 17/18usual 18.5 · max 8440◐
Split 18/21usual 18.5 · max 10740◐
Split 7/8usual 18.5 · max 8538◐

Neighbours ±1 on the wheel top 6 of 37

0 ±1 neighboursusual 12.3 · max 7133◐
31 ±1 neighboursusual 12.3 · max 7528◐
35 ±1 neighboursusual 12.3 · max 6422◐
3 ±1 neighboursusual 12.3 · max 6022◐
26 ±1 neighboursusual 12.3 · max 6022◐
28 ±1 neighboursusual 12.3 · max 8619◐

Neighbours ±2 on the wheel top 6 of 37

3 ±2 neighboursusual 7.4 · max 3522◐
26 ±2 neighboursusual 7.4 · max 3522◐
12 ±2 neighboursusual 7.4 · max 3919◐
35 ±2 neighboursusual 7.4 · max 4719◐
30 ±2 neighboursusual 7.4 · max 4517◐
8 ±2 neighboursusual 7.4 · max 4417◐

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 139,069 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
33 — 255
25 — 288
35 — 254
14 — 323
5 — 286
13 — 327
29 — 330
8 — 299
26 — 321
21 — 285
8 — 284
35 — 400
4 — 314
34 — 304
1 — 316
10 — 315
15 — 331
17 — 317
18 — 259
11 — 292
25 — 306
19 — 290
36 — 324
35 — 297
4 — 288
0 — 302
20 — 326
0 — 272
33 — 338
4 — 299
14 — 322
16 — 315
4 — 293
13 — 308
35 — 333
1 — 321
14 — 352
21 — 329
30 — 288
34 — 300
16 — 315
10 — 331
33 — 340
19 — 344
33 — 352
6 — 339
9 — 321
34 — 255
22 — 365
13 — 283

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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