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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 1 min ago · 593 playing

27
Last spin · 1 min ago27 red188 winners
Coldest number
34
180spins without 34

Usually every 37 · longer than 99.2% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 7 a daySet up
Also cold
10117○299○3174○2670○2565○2961○352○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
2now
Previous gaps, newest first821224228316461231022617123131922355046781335833239205
Redusually every 2.1 spins
0now
Previous gaps, newest first401150111001000021000041101001
Blackusually every 2.1 spins
1now
Previous gaps, newest first102110000211350150001123100100
Oddusually every 2.1 spins
0now
Previous gaps, newest first400252010102210112040105100000
Evenusually every 2.1 spins
1now
Previous gaps, newest first103010000102220101211020002200
Low 1–18usually every 2.1 spins
4now
Previous gaps, newest first012031002000121100002012000003
High 19–36usually every 2.1 spins
0now
Previous gaps, newest first012102001304101150210600100000
1st dozen (1–12)usually every 3.1 spins
4now
Previous gaps, newest first0120310031431032401143620877712
2nd dozen (13–24)usually every 3.1 spins
3now
Previous gaps, newest first222025121201233002303201220130
3rd dozen (25–36)usually every 3.1 spins
0now
Previous gaps, newest first065504127021702001022131050312
1st columnusually every 3.1 spins
1now
Previous gaps, newest first431142270235023001560010083440
2nd columnusually every 3.1 spins
4now
Previous gaps, newest first0100310441130093104020813332102
3rd columnusually every 3.1 spins
0now
Previous gaps, newest first275012020000020204020108003053
Voisins du zérousually every 2.2 spins
1now
Previous gaps, newest first031312112101010000031611010011
Tiers du cylindreusually every 3.1 spins
0now
Previous gaps, newest first200170315270300002123140202320
Orphelinsusually every 4.6 spins
9now
Previous gaps, newest first0014411236167135133165102003190247
Jeu zérousually every 5.3 spins
2now
Previous gaps, newest first583431206611346103441041440011251
Same number twice in a rowusually every 37 spins
144now
Previous gaps, newest first16235802984794410671174813126526150509737494661123912

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

1,560spins (last 24 hours)
42.2expected hits per number
439,179total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 24 hours

2851 hits3.27%+0.57%
1450 hits3.21%+0.50%
349 hits3.14%+0.44%
849 hits3.14%+0.44%
2749 hits3.14%+0.44%

Least frequent last 24 hours

3433 hits2.12%-0.59%
2934 hits2.18%-0.52%
135 hits2.24%-0.46%
635 hits2.24%-0.46%
2135 hits2.24%-0.46%

Even chances and dozens vs theory last 24 hours · 1,560 spins

Red47.63%-1.02%
Black49.74%+1.09%
Zero2.63%-0.07%
Even49.42%+0.77%
Odd47.95%-0.70%
Low 1–1849.17%+0.52%
High 19–3648.21%-0.44%
1st dozen32.44%+0.00%
2nd dozen32.76%+0.32%
3rd dozen32.18%-0.25%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Low 1–18usual 2.1 · max 114◐
Blackusual 2.1 · max 81○
Evenusual 2.1 · max 111○
Redusual 2.1 · max 120○
Oddusual 2.1 · max 120○
High 19–36usual 2.1 · max 130○
Same number twice in a rowusual 37.0 · 76×144●

Dozens

1st dozen (1–12)usual 3.1 · max 174○
2nd dozen (13–24)usual 3.1 · max 143○
3rd dozen (25–36)usual 3.1 · max 180○

Columns

2nd columnusual 3.1 · max 234○
1st columnusual 3.1 · max 181○
3rd columnusual 3.1 · max 160○

Wheel sectors

Orphelinsusual 4.6 · max 329◐
Voisins du zérousual 2.2 · max 131○
Jeu zérousual 5.3 · max 352○
Tiers du cylindreusual 3.1 · max 210○

Six lines top 6 of 11

Six line 13–18usual 6.2 · max 3122●
Six line 31–36usual 6.2 · max 528○
Six line 10–15usual 6.2 · max 487○
Six line 16–21usual 6.2 · max 376○
Six line 1–6usual 6.2 · max 395○
Six line 4–9usual 6.2 · max 454○

Streets top 6 of 12

Street 34–36usual 12.3 · max 9026◐
Street 16–18usual 12.3 · max 6524◐
Street 13–15usual 12.3 · max 7922◐
Street 1–3usual 12.3 · max 5410○
Street 31–33usual 12.3 · max 588○
Street 10–12usual 12.3 · max 767○

Corners top 6 of 22

Corner 14/15/17/18usual 9.3 · max 5024◐
Corner 13/14/16/17usual 9.3 · max 4722◐
Corner 22/23/25/26usual 9.3 · max 6112○
Corner 17/18/20/21usual 9.3 · max 629○
Corner 29/30/32/33usual 9.3 · max 468○
Corner 31/32/34/35usual 9.3 · max 598○

Splits top 6 of 60

Split 31/34usual 18.5 · max 8074●
Split 25/26usual 18.5 · max 10365●
Split 26/29usual 18.5 · max 6961●
Split 2/3usual 18.5 · max 10152◐
Split 16/17usual 18.5 · max 12042◐
Split 14/17usual 18.5 · max 9638◐

Neighbours ±1 on the wheel top 6 of 37

25 ±1 neighboursusual 12.3 · max 9342●
17 ±1 neighboursusual 12.3 · max 5642●
21 ±1 neighboursusual 12.3 · max 7229◐
2 ±1 neighboursusual 12.3 · max 9329◐
3 ±1 neighboursusual 12.3 · max 6026◐
31 ±1 neighboursusual 12.3 · max 7523◐

Neighbours ±2 on the wheel top 6 of 37

2 ±2 neighboursusual 7.4 · max 5329●
25 ±2 neighboursusual 7.4 · max 4929●
9 ±2 neighboursusual 7.4 · max 5712◐
22 ±2 neighboursusual 7.4 · max 5912◐
18 ±2 neighboursusual 7.4 · max 4912◐
17 ±2 neighboursusual 7.4 · max 4911○

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 138,977 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
36 — 326
23 — 335
4 — 315
1 — 295
0 — 305
3 — 340
16 — 329
28 — 382
33 — 316
15 — 379
4 — 309
11 — 339
27 — 293
36 — 310
2 — 319
14 — 407
27 — 258
4 — 328
29 — 406
31 — 361
2 — 239
30 — 347
14 — 311
21 — 360
29 — 415
16 — 257
19 — 415
31 — 209
6 — 321
2 — 368
20 — 383
29 — 353
16 — 329
29 — 379
28 — 362
17 — 342
14 — 314
32 — 415
5 — 252
18 — 346
17 — 365
12 — 332
8 — 264
15 — 374
5 — 280
34 — 307
31 — 255
12 — 343
16 — 282
28 — 366

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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