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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 1 min ago · 591 playing

10
Last spin · 1 min ago10 black178 winners
Coldest number
7
189spins without 7

Usually every 37 · longer than 99.4% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 6 a daySet up
Also cold
16111○2298○3288○072○1969○2667○959○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
72now
Previous gaps, newest first101259231410925412711042728761831173125841452664221243484
Redusually every 2.1 spins
1now
Previous gaps, newest first500111124235100000005010004402
Blackusually every 2.1 spins
0now
Previous gaps, newest first100003111101000101001000018000
Oddusually every 2.1 spins
3now
Previous gaps, newest first011011402121021200001000100100
Evenusually every 2.1 spins
0now
Previous gaps, newest first002121100020110120110543401002
Low 1–18usually every 2.1 spins
0now
Previous gaps, newest first000421012000010200110004101111
High 19–36usually every 2.1 spins
4now
Previous gaps, newest first000101210520314000121111003100
1st dozen (1–12)usually every 3.1 spins
0now
Previous gaps, newest first152101300024120041011113001731
2nd dozen (13–24)usually every 3.1 spins
1now
Previous gaps, newest first1132653030411114203161003036010
3rd dozen (25–36)usually every 3.1 spins
4now
Previous gaps, newest first102410520361511111520041920200
1st columnusually every 3.1 spins
0now
Previous gaps, newest first13001541641115421111314241701213
2nd columnusually every 3.1 spins
3now
Previous gaps, newest first042007202321112011021401000051
3rd columnusually every 3.1 spins
1now
Previous gaps, newest first35310003202018043400262128321101
Voisins du zérousually every 2.2 spins
1now
Previous gaps, newest first0150240011241023057000011812001
Tiers du cylindreusually every 3.1 spins
0now
Previous gaps, newest first433100031100110001011201002015
Orphelinsusually every 4.6 spins
3now
Previous gaps, newest first20031231715110039504317271042251
Jeu zérousually every 5.3 spins
11now
Previous gaps, newest first7022768211012021166231120452015202
Same number twice in a rowusually every 37 spins
45now
Previous gaps, newest first425524484159115729402111565819172849453362233657517224949

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

44,386spins (last 30 days)
1,199.6expected hits per number
11,333,482total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 30 days

351,281 hits2.89%+0.18%
121,254 hits2.83%+0.12%
241,252 hits2.82%+0.12%
71,248 hits2.81%+0.11%
251,242 hits2.80%+0.10%

Least frequent last 30 days

01,124 hits2.53%-0.17%
101,133 hits2.55%-0.15%
11,141 hits2.57%-0.13%
111,150 hits2.59%-0.11%
151,151 hits2.59%-0.11%

Even chances and dozens vs theory last 30 days · 44,386 spins

Red48.79%+0.15%
Black48.67%+0.02%
Zero2.53%-0.17%
Even48.91%+0.26%
Odd48.56%-0.09%
Low 1–1848.40%-0.25%
High 19–3649.07%+0.42%
1st dozen32.28%-0.16%
2nd dozen32.55%+0.11%
3rd dozen32.65%+0.21%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

High 19–36usual 2.1 · max 114◐
Oddusual 2.1 · max 123○
Redusual 2.1 · max 121○
Blackusual 2.1 · max 110○
Evenusual 2.1 · max 110○
Low 1–18usual 2.1 · max 90○
Same number twice in a rowusual 37.0 · 75×45○

Dozens

3rd dozen (25–36)usual 3.1 · max 164○
2nd dozen (13–24)usual 3.1 · max 141○
1st dozen (1–12)usual 3.1 · max 150○

Columns

2nd columnusual 3.1 · max 183○
3rd columnusual 3.1 · max 161○
1st columnusual 3.1 · max 230○

Wheel sectors

Jeu zérousual 5.3 · max 3111◐
Orphelinsusual 4.6 · max 263○
Voisins du zérousual 2.2 · max 121○
Tiers du cylindreusual 3.1 · max 200○

Six lines top 6 of 11

Six line 31–36usual 6.2 · max 426○
Six line 19–24usual 6.2 · max 435○
Six line 22–27usual 6.2 · max 425○
Six line 25–30usual 6.2 · max 354○
Six line 28–33usual 6.2 · max 394○
Six line 1–6usual 6.2 · max 272○

Streets top 6 of 12

Street 25–27usual 12.3 · max 6341●
Street 7–9usual 12.3 · max 6926◐
Street 13–15usual 12.3 · max 9219◐
Street 19–21usual 12.3 · max 5512○
Street 1–3usual 12.3 · max 578○
Street 34–36usual 12.3 · max 637○

Corners top 6 of 22

Corner 8/9/11/12usual 9.3 · max 4220◐
Corner 11/12/14/15usual 9.3 · max 4119◐
Corner 32/33/35/36usual 9.3 · max 6917◐
Corner 5/6/8/9usual 9.3 · max 6813○
Corner 2/3/5/6usual 9.3 · max 4011○
Corner 19/20/22/23usual 9.3 · max 489○

Splits top 6 of 60

Split 16/19usual 18.5 · max 8569●
Split 19/22usual 18.5 · max 7969●
Split 26/27usual 18.5 · max 9353◐
Split 32/35usual 18.5 · max 9251◐
Split 22/25usual 18.5 · max 7641◐
Split 25/26usual 18.5 · max 7341◐

Neighbours ±1 on the wheel top 6 of 37

0 ±1 neighboursusual 12.3 · max 6867●
27 ±1 neighboursusual 12.3 · max 6930◐
32 ±1 neighboursusual 12.3 · max 8219◐
15 ±1 neighboursusual 12.3 · max 6519◐
13 ±1 neighboursusual 12.3 · max 5517○
36 ±1 neighboursusual 12.3 · max 7817○

Neighbours ±2 on the wheel top 6 of 37

32 ±2 neighboursusual 7.4 · max 4719◐
13 ±2 neighboursusual 7.4 · max 5117◐
36 ±2 neighboursusual 7.4 · max 4515◐
11 ±2 neighboursusual 7.4 · max 4515◐
0 ±2 neighboursusual 7.4 · max 4711○
3 ±2 neighboursusual 7.4 · max 5011○

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 140,591 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
17 — 231
19 — 279
9 — 224
10 — 215
35 — 259
23 — 253
18 — 259
2 — 236
7 — 263
19 — 288
15 — 255
20 — 290
9 — 283
16 — 276
11 — 311
20 — 289
28 — 316
8 — 315
7 — 299
30 — 261
33 — 253
20 — 233
35 — 264
12 — 292
16 — 235
13 — 270
28 — 281
16 — 277
22 — 250
16 — 276
3 — 321
22 — 290
12 — 277
0 — 278
15 — 257
13 — 239
7 — 246
5 — 222
31 — 298
9 — 327
1 — 242
16 — 262
13 — 269
17 — 302
0 — 298
26 — 337
21 — 268
30 — 313
24 — 275
9 — 277

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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