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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 1 min ago · 689 playing

6
Last spin · 1 min ago6 black222 winners
Coldest number
12
124spins without 12

Usually every 37 · longer than 96% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 6 a daySet up
Also cold
1799○1198○3482○2779○571○3169○3360○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
23now
Previous gaps, newest first23141092541271104272876183117312584145266422124348456959
Redusually every 2.1 spins
3now
Previous gaps, newest first110100100005020011100010311100
Blackusually every 2.1 spins
0now
Previous gaps, newest first001123500030311420031310104000
Oddusually every 2.1 spins
9now
Previous gaps, newest first000702023200121003220102131041
Evenusually every 2.1 spins
0now
Previous gaps, newest first000000004000000230100103101401
Low 1–18usually every 2.1 spins
0now
Previous gaps, newest first022005100210101021030106100101
High 19–36usually every 2.1 spins
2now
Previous gaps, newest first010300001304220120022100013222
1st dozen (1–12)usually every 3.1 spins
0now
Previous gaps, newest first021421010240412010134004105315020
2nd dozen (13–24)usually every 3.1 spins
2now
Previous gaps, newest first300002110731162002000009205001
3rd dozen (25–36)usually every 3.1 spins
3now
Previous gaps, newest first150113073120024822229101002001
1st columnusually every 3.1 spins
4now
Previous gaps, newest first230220500045541202340216051013
2nd columnusually every 3.1 spins
0now
Previous gaps, newest first511205007002401227321483002250
3rd columnusually every 3.1 spins
1now
Previous gaps, newest first001360644100313210314124000076
Voisins du zérousually every 2.2 spins
0now
Previous gaps, newest first810122010160030202220000120101
Tiers du cylindreusually every 3.1 spins
2now
Previous gaps, newest first000124010241105601207053203772
Orphelinsusually every 4.6 spins
1now
Previous gaps, newest first41411215030685401421700004182123
Jeu zérousually every 5.3 spins
9now
Previous gaps, newest first4520152029420690002651412713036
Same number twice in a rowusually every 37 spins
11now
Previous gaps, newest first244841591157294021115658191728494533622336575172249496624

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

44,371spins (last 30 days)
1,199.2expected hits per number
11,324,627total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 30 days

351,280 hits2.88%+0.18%
121,253 hits2.82%+0.12%
71,252 hits2.82%+0.12%
241,252 hits2.82%+0.12%
251,240 hits2.79%+0.09%

Least frequent last 30 days

01,125 hits2.54%-0.17%
101,132 hits2.55%-0.15%
11,144 hits2.58%-0.12%
111,147 hits2.59%-0.12%
151,150 hits2.59%-0.11%

Even chances and dozens vs theory last 30 days · 44,371 spins

Red48.83%+0.18%
Black48.64%-0.01%
Zero2.54%-0.17%
Even48.88%+0.23%
Odd48.58%-0.07%
Low 1–1848.41%-0.24%
High 19–3649.06%+0.41%
1st dozen32.26%-0.17%
2nd dozen32.56%+0.13%
3rd dozen32.64%+0.21%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Oddusual 2.1 · max 128●
Redusual 2.1 · max 122○
High 19–36usual 2.1 · max 111○
Blackusual 2.1 · max 110○
Evenusual 2.1 · max 110○
Low 1–18usual 2.1 · max 90○
Same number twice in a rowusual 37.0 · 76×10○

Dozens

3rd dozen (25–36)usual 3.1 · max 162○
2nd dozen (13–24)usual 3.1 · max 141○
1st dozen (1–12)usual 3.1 · max 150○

Columns

2nd columnusual 3.1 · max 185◐
1st columnusual 3.1 · max 233○
3rd columnusual 3.1 · max 160○

Wheel sectors

Voisins du zérousual 2.2 · max 108●
Jeu zérousual 5.3 · max 318◐
Tiers du cylindreusual 3.1 · max 201○
Orphelinsusual 4.6 · max 260○

Six lines top 6 of 11

Six line 13–18usual 6.2 · max 406○
Six line 16–21usual 6.2 · max 375○
Six line 31–36usual 6.2 · max 424○
Six line 7–12usual 6.2 · max 423○
Six line 10–15usual 6.2 · max 323○
Six line 25–30usual 6.2 · max 352○

Streets top 6 of 12

Street 1–3usual 12.3 · max 5723◐
Street 7–9usual 12.3 · max 6921◐
Street 31–33usual 12.3 · max 6213○
Street 25–27usual 12.3 · max 6310○
Street 13–15usual 12.3 · max 927○
Street 16–18usual 12.3 · max 566○

Corners top 6 of 22

Corner 1/2/4/5usual 9.3 · max 5224◐
Corner 4/5/7/8usual 9.3 · max 6121◐
Corner 8/9/11/12usual 9.3 · max 4221◐
Corner 28/29/31/32usual 9.3 · max 5013○
Corner 31/32/34/35usual 9.3 · max 7613○
Corner 25/26/28/29usual 9.3 · max 4810○

Splits top 6 of 60

Split 11/12usual 18.5 · max 11397●
Split 2/5usual 18.5 · max 10370●
Split 31/34usual 18.5 · max 9768●
Split 4/5usual 18.5 · max 11254◐
Split 4/7usual 18.5 · max 11354◐
Split 26/27usual 18.5 · max 9539◐

Neighbours ±1 on the wheel top 6 of 37

21 ±1 neighboursusual 12.3 · max 7152●
4 ±1 neighboursusual 12.3 · max 7749●
28 ±1 neighboursusual 12.3 · max 8632◐
9 ±1 neighboursusual 12.3 · max 7425◐
26 ±1 neighboursusual 12.3 · max 6022◐
7 ±1 neighboursusual 12.3 · max 7320◐

Neighbours ±2 on the wheel top 6 of 37

28 ±2 neighboursusual 7.4 · max 4119◐
12 ±2 neighboursusual 7.4 · max 3819◐
35 ±2 neighboursusual 7.4 · max 3819◐
3 ±2 neighboursusual 7.4 · max 5019◐
22 ±2 neighboursusual 7.4 · max 5416◐
18 ±2 neighboursusual 7.4 · max 4616◐

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 140,457 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
6 — 176
23 — 250
14 — 236
13 — 214
36 — 246
3 — 254
5 — 244
20 — 237
26 — 258
15 — 263
22 — 247
28 — 246
35 — 240
19 — 227
14 — 194
24 — 195
32 — 221
19 — 212
36 — 178
27 — 211
18 — 214
13 — 219
6 — 176
2 — 253
21 — 217
7 — 208
36 — 198
1 — 220
0 — 212
23 — 202
34 — 170
31 — 200
9 — 182
16 — 183
27 — 192
10 — 192
13 — 191
29 — 205
9 — 205
2 — 251
21 — 225
21 — 198
16 — 200
22 — 233
19 — 230
11 — 248
22 — 228
15 — 215
29 — 219
2 — 195

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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