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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 1 min ago · 746 playing

18
Last spin · 1 min ago18 red255 winners
Coldest number
2
161spins without 2

Usually every 37 · longer than 98% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 6 a daySet up
Also cold
12107○3084○1782○1181○3268○3465○2762○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
6now
Previous gaps, newest first23141092541271104272876183117312584145266422124348456959
Redusually every 2.1 spins
0now
Previous gaps, newest first050200111000103111001230050110
Blackusually every 2.1 spins
2now
Previous gaps, newest first000303114200313101040000482130
Oddusually every 2.1 spins
3now
Previous gaps, newest first020232001210032201021310411230
Evenusually every 2.1 spins
0now
Previous gaps, newest first002301001031014010102221001300
Low 1–18usually every 2.1 spins
0now
Previous gaps, newest first002101010210301061001012040011
High 19–36usually every 2.1 spins
3now
Previous gaps, newest first042201200221000132220005310100
1st dozen (1–12)usually every 3.1 spins
2now
Previous gaps, newest first21010240412010134004105315020920
2nd dozen (13–24)usually every 3.1 spins
0now
Previous gaps, newest first073116200200000920500116430138
3rd dozen (25–36)usually every 3.1 spins
3now
Previous gaps, newest first073120024822229101002001150102
1st columnusually every 3.1 spins
1now
Previous gaps, newest first0500045541202340216051013124200
2nd columnusually every 3.1 spins
3now
Previous gaps, newest first007002401227321483002250011104
3rd columnusually every 3.1 spins
0now
Previous gaps, newest first644100313210314124000076004112
Voisins du zérousually every 2.2 spins
0now
Previous gaps, newest first201016003020222000012010142121
Tiers du cylindreusually every 3.1 spins
1now
Previous gaps, newest first024110560120705320377210300011
Orphelinsusually every 4.6 spins
8now
Previous gaps, newest first21503068540142170000418212366221
Jeu zérousually every 5.3 spins
3now
Previous gaps, newest first2015202942069000265141271303672
Same number twice in a rowusually every 37 spins
19now
Previous gaps, newest first484159115729402111565819172849453362233657517224949662478

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

44,370spins (last 30 days)
1,199.2expected hits per number
11,323,340total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 30 days

351,280 hits2.88%+0.18%
121,254 hits2.83%+0.12%
71,252 hits2.82%+0.12%
241,251 hits2.82%+0.12%
251,238 hits2.79%+0.09%

Least frequent last 30 days

01,125 hits2.54%-0.17%
101,131 hits2.55%-0.15%
11,144 hits2.58%-0.12%
111,147 hits2.59%-0.12%
151,150 hits2.59%-0.11%

Even chances and dozens vs theory last 30 days · 44,370 spins

Red48.82%+0.17%
Black48.64%-0.01%
Zero2.54%-0.17%
Even48.87%+0.22%
Odd48.59%-0.06%
Low 1–1848.42%-0.23%
High 19–3649.05%+0.40%
1st dozen32.28%-0.16%
2nd dozen32.56%+0.13%
3rd dozen32.63%+0.20%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Oddusual 2.1 · max 123○
High 19–36usual 2.1 · max 113○
Blackusual 2.1 · max 112○
Redusual 2.1 · max 120○
Evenusual 2.1 · max 110○
Low 1–18usual 2.1 · max 90○
Same number twice in a rowusual 37.0 · 76×19○

Dozens

3rd dozen (25–36)usual 3.1 · max 163○
1st dozen (1–12)usual 3.1 · max 152○
2nd dozen (13–24)usual 3.1 · max 140○

Columns

2nd columnusual 3.1 · max 183○
1st columnusual 3.1 · max 231○
3rd columnusual 3.1 · max 160○

Wheel sectors

Orphelinsusual 4.6 · max 268◐
Jeu zérousual 5.3 · max 313○
Tiers du cylindreusual 3.1 · max 201○
Voisins du zérousual 2.2 · max 100○

Six lines top 6 of 11

Six line 19–24usual 6.2 · max 439○
Six line 22–27usual 6.2 · max 429○
Six line 1–6usual 6.2 · max 277○
Six line 4–9usual 6.2 · max 455○
Six line 25–30usual 6.2 · max 354○
Six line 28–33usual 6.2 · max 394○

Streets top 6 of 12

Street 31–33usual 12.3 · max 6243●
Street 4–6usual 12.3 · max 8338●
Street 19–21usual 12.3 · max 5532◐
Street 25–27usual 12.3 · max 6322◐
Street 13–15usual 12.3 · max 9213○
Street 22–24usual 12.3 · max 1049○

Corners top 6 of 22

Corner 20/21/23/24usual 9.3 · max 5715◐
Corner 23/24/26/27usual 9.3 · max 5915◐
Corner 11/12/14/15usual 9.3 · max 4113○
Corner 19/20/22/23usual 9.3 · max 489○
Corner 22/23/25/26usual 9.3 · max 619○
Corner 1/2/4/5usual 9.3 · max 528○

Splits top 6 of 60

Split 11/12usual 18.5 · max 11381●
Split 27/30usual 18.5 · max 8062●
Split 2/5usual 18.5 · max 10354◐
Split 31/32usual 18.5 · max 9752◐
Split 31/34usual 18.5 · max 9752◐
Split 30/33usual 18.5 · max 8843◐

Neighbours ±1 on the wheel top 6 of 37

34 ±1 neighboursusual 12.3 · max 9541●
6 ±1 neighboursusual 12.3 · max 6041●
21 ±1 neighboursusual 12.3 · max 7136◐
4 ±1 neighboursusual 12.3 · max 7733◐
27 ±1 neighboursusual 12.3 · max 6928◐
15 ±1 neighboursusual 12.3 · max 7527◐

Neighbours ±2 on the wheel top 6 of 37

6 ±2 neighboursusual 7.4 · max 5128●
19 ±2 neighboursusual 7.4 · max 4727●
4 ±2 neighboursusual 7.4 · max 4027●
21 ±2 neighboursusual 7.4 · max 3622◐
2 ±2 neighboursusual 7.4 · max 4822◐
25 ±2 neighboursusual 7.4 · max 6522◐

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 140,441 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
31 — 202
9 — 257
13 — 225
35 — 297
15 — 211
28 — 248
27 — 246
36 — 238
16 — 262
3 — 256
18 — 257
35 — 314
26 — 309
15 — 292
3 — 239
4 — 265
8 — 218
12 — 269
5 — 193
28 — 202
30 — 173
12 — 234
7 — 177
33 — 267
0 — 213
4 — 227
15 — 268
29 — 256
29 — 292
13 — 211
26 — 277
24 — 164
18 — 259
2 — 218
9 — 256
26 — 279
8 — 264
32 — 237
13 — 186
25 — 189
6 — 222
8 — 194
15 — 240
5 — 244
36 — 226
28 — 232
33 — 219
34 — 197
8 — 218
31 — 260

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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