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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 59s ago · 787 playing

23
Last spin · 59s ago23 red314 winners
Coldest number
2
146spins without 2

Usually every 37 · longer than 98% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 6 a daySet up
Also cold
1292○1078○3069○1767○1166○3253○3450○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
15now
Previous gaps, newest first14109254127110427287618311731258414526642212434845695911
Redusually every 2.1 spins
0now
Previous gaps, newest first110001031110012300501100000020
Blackusually every 2.1 spins
1now
Previous gaps, newest first142003131010400004821300010011
Oddusually every 2.1 spins
0now
Previous gaps, newest first200121003220102131041123031000
Evenusually every 2.1 spins
1now
Previous gaps, newest first031014010102221001300111200200
Low 1–18usually every 2.1 spins
2now
Previous gaps, newest first103010610010120400110017311100
High 19–36usually every 2.1 spins
0now
Previous gaps, newest first012002210001322200053101000100
1st dozen (1–12)usually every 3.1 spins
4now
Previous gaps, newest first04120101340041053150209200310211
2nd dozen (13–24)usually every 3.1 spins
0now
Previous gaps, newest first162002000009205001164301382302
3rd dozen (25–36)usually every 3.1 spins
1now
Previous gaps, newest first120024822229101002001150102401
1st columnusually every 3.1 spins
1now
Previous gaps, newest first5541202340216051013124200413012
2nd columnusually every 3.1 spins
0now
Previous gaps, newest first240122732148300225001110411040
3rd columnusually every 3.1 spins
2now
Previous gaps, newest first100313210314124000076004112217
Voisins du zérousually every 2.2 spins
1now
Previous gaps, newest first003020222000012010142121000106
Tiers du cylindreusually every 3.1 spins
0now
Previous gaps, newest first5601207053203772103000110141120
Orphelinsusually every 4.6 spins
4now
Previous gaps, newest first03068540142170000418212366221235
Jeu zérousually every 5.3 spins
8now
Previous gaps, newest first202942069000265141271303672200
Same number twice in a rowusually every 37 spins
4now
Previous gaps, newest first484159115729402111565819172849453362233657517224949662478

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

44,372spins (last 30 days)
1,199.2expected hits per number
11,322,258total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 30 days

351,279 hits2.88%+0.18%
121,254 hits2.83%+0.12%
71,252 hits2.82%+0.12%
241,252 hits2.82%+0.12%
251,239 hits2.79%+0.09%

Least frequent last 30 days

01,124 hits2.53%-0.17%
101,129 hits2.54%-0.16%
11,143 hits2.58%-0.13%
111,148 hits2.59%-0.12%
151,150 hits2.59%-0.11%

Even chances and dozens vs theory last 30 days · 44,372 spins

Red48.82%+0.17%
Black48.65%0.00%
Zero2.53%-0.17%
Even48.87%+0.22%
Odd48.59%-0.05%
Low 1–1848.41%-0.24%
High 19–3649.06%+0.41%
1st dozen32.27%-0.16%
2nd dozen32.57%+0.14%
3rd dozen32.63%+0.20%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Low 1–18usual 2.1 · max 92○
Blackusual 2.1 · max 111○
Evenusual 2.1 · max 111○
Redusual 2.1 · max 120○
Oddusual 2.1 · max 120○
High 19–36usual 2.1 · max 110○
Same number twice in a rowusual 37.0 · 77×4○

Dozens

1st dozen (1–12)usual 3.1 · max 154○
3rd dozen (25–36)usual 3.1 · max 161○
2nd dozen (13–24)usual 3.1 · max 140○

Columns

3rd columnusual 3.1 · max 162○
1st columnusual 3.1 · max 231○
2nd columnusual 3.1 · max 180○

Wheel sectors

Jeu zérousual 5.3 · max 318◐
Orphelinsusual 4.6 · max 264○
Voisins du zérousual 2.2 · max 101○
Tiers du cylindreusual 3.1 · max 200○

Six lines top 6 of 11

Six line 1–6usual 6.2 · max 2723●
Six line 10–15usual 6.2 · max 329○
Six line 31–36usual 6.2 · max 426○
Six line 4–9usual 6.2 · max 454○
Six line 7–12usual 6.2 · max 424○
Six line 13–18usual 6.2 · max 402○

Streets top 6 of 12

Street 10–12usual 12.3 · max 6666●
Street 1–3usual 12.3 · max 5733◐
Street 31–33usual 12.3 · max 6228◐
Street 4–6usual 12.3 · max 8323◐
Street 19–21usual 12.3 · max 5517○
Street 13–15usual 12.3 · max 929○

Corners top 6 of 22

Corner 2/3/5/6usual 9.3 · max 4026◐
Corner 31/32/34/35usual 9.3 · max 7625◐
Corner 7/8/10/11usual 9.3 · max 5524◐
Corner 1/2/4/5usual 9.3 · max 5223◐
Corner 4/5/7/8usual 9.3 · max 6123◐
Corner 16/17/19/20usual 9.3 · max 5517◐

Splits top 6 of 60

Split 10/11usual 18.5 · max 10966●
Split 11/12usual 18.5 · max 11366●
Split 27/30usual 18.5 · max 8047◐
Split 1/2usual 18.5 · max 10540◐
Split 2/5usual 18.5 · max 10339◐
Split 31/32usual 18.5 · max 9737◐

Neighbours ±1 on the wheel top 6 of 37

30 ±1 neighboursusual 12.3 · max 5929◐
34 ±1 neighboursusual 12.3 · max 9526◐
6 ±1 neighboursusual 12.3 · max 6026◐
35 ±1 neighboursusual 12.3 · max 6025◐
21 ±1 neighboursusual 12.3 · max 7121◐
33 ±1 neighboursusual 12.3 · max 5620◐

Neighbours ±2 on the wheel top 6 of 37

24 ±2 neighboursusual 7.4 · max 4619◐
16 ±2 neighboursusual 7.4 · max 4119◐
33 ±2 neighboursusual 7.4 · max 3617◐
6 ±2 neighboursusual 7.4 · max 5113◐
15 ±2 neighboursusual 7.4 · max 4712◐
19 ±2 neighboursusual 7.4 · max 4712◐

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 140,426 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
30 — 285
2 — 278
20 — 318
14 — 295
19 — 320
9 — 255
19 — 285
23 — 294
23 — 267
4 — 228
10 — 270
5 — 260
12 — 321
8 — 275
29 — 294
20 — 295
33 — 224
10 — 267
13 — 288
26 — 300
24 — 237
34 — 254
0 — 250
34 — 254
22 — 247
31 — 291
22 — 268
3 — 315
6 — 295
34 — 229
18 — 293
28 — 287
12 — 293
11 — 271
26 — 304
30 — 255
6 — 255
34 — 229
11 — 284
3 — 260
8 — 238
3 — 268
22 — 275
16 — 291
29 — 290
13 — 281
25 — 282
14 — 303
15 — 315
32 — 308

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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