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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 2 min ago · 792 playing

19
Last spin · 2 min ago19 red284 winners
Coldest number
2
130spins without 2

Usually every 37 · longer than 97% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 6 a daySet up
Also cold
2886○1276○2968○1367○2364○1062○3053○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
14now
Previous gaps, newest first10925412711042728761831173125841452664221243484569591115
Redusually every 2.1 spins
0now
Previous gaps, newest first110012300501100000020110043112
Blackusually every 2.1 spins
1now
Previous gaps, newest first131010400004821300010011102210
Oddusually every 2.1 spins
2now
Previous gaps, newest first220102131041123031000020100300
Evenusually every 2.1 spins
0now
Previous gaps, newest first010102221001300111200200150231
Low 1–18usually every 2.1 spins
4now
Previous gaps, newest first100101204001100173111005020340
High 19–36usually every 2.1 spins
0now
Previous gaps, newest first000132220005310100010011130000
1st dozen (1–12)usually every 3.1 spins
7now
Previous gaps, newest first0101340041053150209200310211241
2nd dozen (13–24)usually every 3.1 spins
1now
Previous gaps, newest first000009205001164301382302375010
3rd dozen (25–36)usually every 3.1 spins
0now
Previous gaps, newest first822229101002001150102401003501
1st columnusually every 3.1 spins
2now
Previous gaps, newest first1202340216051013124200413012020
2nd columnusually every 3.1 spins
1now
Previous gaps, newest first732148300225001110411040405070
3rd columnusually every 3.1 spins
0now
Previous gaps, newest first210314124000076004112217213250
Voisins du zérousually every 2.2 spins
2now
Previous gaps, newest first200001201014212100010604004121
Tiers du cylindreusually every 3.1 spins
0now
Previous gaps, newest first2070532037721030001101411201031
Orphelinsusually every 4.6 spins
1now
Previous gaps, newest first85401421700004182123662212352516
Jeu zérousually every 5.3 spins
9now
Previous gaps, newest first4206900026514127130367220031510
Same number twice in a rowusually every 37 spins
37now
Previous gaps, newest first415911572940211156581917284945336223365751722494966247810

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

44,368spins (last 30 days)
1,199.1expected hits per number
11,320,348total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 30 days

351,279 hits2.88%+0.18%
71,255 hits2.83%+0.13%
121,254 hits2.83%+0.12%
241,252 hits2.82%+0.12%
251,239 hits2.79%+0.09%

Least frequent last 30 days

01,123 hits2.53%-0.17%
101,129 hits2.54%-0.16%
11,143 hits2.58%-0.13%
111,148 hits2.59%-0.12%
151,149 hits2.59%-0.11%

Even chances and dozens vs theory last 30 days · 44,368 spins

Red48.83%+0.18%
Black48.64%-0.01%
Zero2.53%-0.17%
Even48.87%+0.22%
Odd48.60%-0.05%
Low 1–1848.42%-0.23%
High 19–3649.05%+0.40%
1st dozen32.27%-0.16%
2nd dozen32.57%+0.14%
3rd dozen32.63%+0.19%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Low 1–18usual 2.1 · max 92○
Blackusual 2.1 · max 111○
Evenusual 2.1 · max 111○
Redusual 2.1 · max 120○
Oddusual 2.1 · max 120○
High 19–36usual 2.1 · max 110○
Same number twice in a rowusual 37.0 · 76×35○

Dozens

3rd dozen (25–36)usual 3.1 · max 167◐
1st dozen (1–12)usual 3.1 · max 155◐
2nd dozen (13–24)usual 3.1 · max 140○

Columns

2nd columnusual 3.1 · max 187◐
3rd columnusual 3.1 · max 161○
1st columnusual 3.1 · max 230○

Wheel sectors

Orphelinsusual 4.6 · max 268◐
Jeu zérousual 5.3 · max 317○
Tiers du cylindreusual 3.1 · max 201○
Voisins du zérousual 2.2 · max 100○

Six lines top 6 of 11

Six line 10–15usual 6.2 · max 3214◐
Six line 25–30usual 6.2 · max 3513◐
Six line 28–33usual 6.2 · max 3910◐
Six line 31–36usual 6.2 · max 427○
Six line 7–12usual 6.2 · max 426○
Six line 1–6usual 6.2 · max 275○

Streets top 6 of 12

Street 28–30usual 12.3 · max 6551●
Street 10–12usual 12.3 · max 6448●
Street 1–3usual 12.3 · max 5715○
Street 13–15usual 12.3 · max 9214○
Street 25–27usual 12.3 · max 6313○
Street 31–33usual 12.3 · max 6210○

Corners top 6 of 22

Corner 28/29/31/32usual 9.3 · max 5019◐
Corner 26/27/29/30usual 9.3 · max 4016◐
Corner 10/11/13/14usual 9.3 · max 5714◐
Corner 11/12/14/15usual 9.3 · max 4114◐
Corner 22/23/25/26usual 9.3 · max 6113○
Corner 25/26/28/29usual 9.3 · max 4813○

Splits top 6 of 60

Split 28/29usual 18.5 · max 14366●
Split 20/23usual 18.5 · max 8062●
Split 10/13usual 18.5 · max 10260●
Split 29/30usual 18.5 · max 12251◐
Split 17/20usual 18.5 · max 10649◐
Split 10/11usual 18.5 · max 10948◐

Neighbours ±1 on the wheel top 6 of 37

36 ±1 neighboursusual 12.3 · max 7848●
11 ±1 neighboursusual 12.3 · max 6148●
13 ±1 neighboursusual 12.3 · max 5429◐
10 ±1 neighboursusual 12.3 · max 5421◐
9 ±1 neighboursusual 12.3 · max 7418○
20 ±1 neighboursusual 12.3 · max 6114○

Neighbours ±2 on the wheel top 6 of 37

36 ±2 neighboursusual 7.4 · max 4529●
14 ±2 neighboursusual 7.4 · max 3414◐
31 ±2 neighboursusual 7.4 · max 3614◐
0 ±2 neighboursusual 7.4 · max 4212◐
11 ±2 neighboursusual 7.4 · max 4511○
30 ±2 neighboursusual 7.4 · max 4511○

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 140,408 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
28 — 314
24 — 321
22 — 304
26 — 355
13 — 298
13 — 306
21 — 316
35 — 327
36 — 223
22 — 293
28 — 320
14 — 317
20 — 313
29 — 286
0 — 277
6 — 286
9 — 263
25 — 302
16 — 316
14 — 287
32 — 301
6 — 186
25 — 304
1 — 207
27 — 347
7 — 234
17 — 306
20 — 301
31 — 281
19 — 243
5 — 243
11 — 287
30 — 290
19 — 229
17 — 306
3 — 221
12 — 349
2 — 274
35 — 302
17 — 298
22 — 286
25 — 257
20 — 294
7 — 315
27 — 252
29 — 302
26 — 272
30 — 238
17 — 259
29 — 290

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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