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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 12s ago · 997 playing

12
Last spin · 12s ago12 red355 winners
Coldest number
25
75spins without 25

Usually every 37 · longer than 87% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 7 a daySet up
Also cold
567○1362○2753○152○2845○1943○242○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
23now
Previous gaps, newest first23102261712313192235504678133583323920563295747651519
Redusually every 2.1 spins
0now
Previous gaps, newest first503050032100202218010026311321
Blackusually every 2.1 spins
1now
Previous gaps, newest first000020020000302013020101100100
Oddusually every 2.1 spins
2now
Previous gaps, newest first1012000001210303014300720000110
Evenusually every 2.1 spins
0now
Previous gaps, newest first012106000000100012002002100200
Low 1–18usually every 2.1 spins
0now
Previous gaps, newest first017001404010200000314220010101
High 19–36usually every 2.1 spins
2now
Previous gaps, newest first100000031000210220600110110106
1st dozen (1–12)usually every 3.1 spins
0now
Previous gaps, newest first017007432114142211023100005304
2nd dozen (13–24)usually every 3.1 spins
7now
Previous gaps, newest first0050024111011101160440101103250
3rd dozen (25–36)usually every 3.1 spins
2now
Previous gaps, newest first10033302131140140111500350641204
1st columnusually every 3.1 spins
3now
Previous gaps, newest first451421040133006112222102002403
2nd columnusually every 3.1 spins
2now
Previous gaps, newest first2302111016122200331202120412203
3rd columnusually every 3.1 spins
0now
Previous gaps, newest first02103056215190111120410416210044
Voisins du zérousually every 2.2 spins
0now
Previous gaps, newest first101101003210025201001010071012
Tiers du cylindreusually every 3.1 spins
4now
Previous gaps, newest first1646102133232122102001331193001
Orphelinsusually every 4.6 spins
1now
Previous gaps, newest first7401234031401193531234171551232042
Jeu zérousually every 5.3 spins
0now
Previous gaps, newest first18062012350710119041172943152148
Same number twice in a rowusually every 37 spins
11now
Previous gaps, newest first8479441067117481312652615050973749466112391264538111

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

44,341spins (last 30 days)
1,198.4expected hits per number
11,254,025total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 30 days

351,263 hits2.85%+0.15%
71,262 hits2.85%+0.14%
121,258 hits2.84%+0.13%
241,239 hits2.79%+0.09%
281,232 hits2.78%+0.08%

Least frequent last 30 days

01,109 hits2.50%-0.20%
101,129 hits2.55%-0.16%
11,143 hits2.58%-0.12%
111,154 hits2.60%-0.10%
261,161 hits2.62%-0.08%

Even chances and dozens vs theory last 30 days · 44,341 spins

Red48.79%+0.15%
Black48.70%+0.06%
Zero2.50%-0.20%
Even48.85%+0.20%
Odd48.65%+0.00%
Low 1–1848.46%-0.19%
High 19–3649.04%+0.39%
1st dozen32.28%-0.15%
2nd dozen32.56%+0.13%
3rd dozen32.65%+0.22%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Oddusual 2.1 · max 122○
High 19–36usual 2.1 · max 132○
Blackusual 2.1 · max 91○
Redusual 2.1 · max 120○
Evenusual 2.1 · max 110○
Low 1–18usual 2.1 · max 110○
Same number twice in a rowusual 37.0 · 81×11○

Dozens

2nd dozen (13–24)usual 3.1 · max 167◐
3rd dozen (25–36)usual 3.1 · max 182○
1st dozen (1–12)usual 3.1 · max 170○

Columns

1st columnusual 3.1 · max 183○
2nd columnusual 3.1 · max 232○
3rd columnusual 3.1 · max 160○

Wheel sectors

Tiers du cylindreusual 3.1 · max 214○
Orphelinsusual 4.6 · max 321○
Voisins du zérousual 2.2 · max 130○
Jeu zérousual 5.3 · max 350○

Six lines top 6 of 11

Six line 13–18usual 6.2 · max 4015◐
Six line 22–27usual 6.2 · max 428○
Six line 16–21usual 6.2 · max 377○
Six line 19–24usual 6.2 · max 367○
Six line 25–30usual 6.2 · max 295○
Six line 28–33usual 6.2 · max 394○

Streets top 6 of 12

Street 7–9usual 12.3 · max 5730◐
Street 25–27usual 12.3 · max 8522◐
Street 13–15usual 12.3 · max 7920◐
Street 16–18usual 12.3 · max 6515○
Street 1–3usual 12.3 · max 5411○
Street 22–24usual 12.3 · max 1048○

Corners top 6 of 22

Corner 23/24/26/27usual 9.3 · max 5922◐
Corner 13/14/16/17usual 9.3 · max 5215◐
Corner 14/15/17/18usual 9.3 · max 5015◐
Corner 7/8/10/11usual 9.3 · max 5513○
Corner 10/11/13/14usual 9.3 · max 7113○
Corner 16/17/19/20usual 9.3 · max 559○

Splits top 6 of 60

Split 25/28usual 18.5 · max 10045◐
Split 1/2usual 18.5 · max 10142◐
Split 2/5usual 18.5 · max 10342◐
Split 5/8usual 18.5 · max 10937◐
Split 15/18usual 18.5 · max 12536◐
Split 7/8usual 18.5 · max 8535◐

Neighbours ±1 on the wheel top 6 of 37

23 ±1 neighboursusual 12.3 · max 6831◐
10 ±1 neighboursusual 12.3 · max 5831◐
5 ±1 neighboursusual 12.3 · max 8625◐
24 ±1 neighboursusual 12.3 · max 7425◐
0 ±1 neighboursusual 12.3 · max 7119◐
32 ±1 neighboursusual 12.3 · max 9819◐

Neighbours ±2 on the wheel top 6 of 37

10 ±2 neighboursusual 7.4 · max 4025●
5 ±2 neighboursusual 7.4 · max 4225●
32 ±2 neighboursusual 7.4 · max 6219◐
23 ±2 neighboursusual 7.4 · max 5418◐
8 ±2 neighboursusual 7.4 · max 4413◐
0 ±2 neighboursusual 7.4 · max 4211○

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 138,686 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
26 — 345
30 — 349
14 — 377
2 — 372
28 — 378
36 — 388
10 — 380
8 — 360
26 — 346
23 — 423
8 — 306
31 — 342
36 — 366
11 — 407
13 — 315
0 — 350
35 — 406
29 — 380
30 — 351
18 — 312
6 — 315
30 — 395
31 — 358
22 — 311
16 — 360
35 — 377
29 — 391
3 — 351
18 — 396
12 — 425
24 — 437
22 — 460
11 — 375
20 — 398
23 — 371
35 — 426
31 — 362
28 — 423
13 — 382
24 — 350
2 — 370
6 — 347
32 — 403
20 — 417
18 — 415
12 — 382
7 — 408
9 — 368
32 — 458
12 — 380

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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