TrackSpins
Live Alerts

Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 1 min ago · 1,050 playing

3
Last spin · 1 min ago3 red437 winners
Coldest number
15
112spins without 15

Usually every 37 · longer than 95% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 6 a daySet up
Also cold
293○3088○2778○2276○470○1358○3255○

Missing for a while

Every bet below has won within 1.5× its usual gap.

Zerousually every 37 spins
21now
Previous gaps, newest first4272876183117312584145266422124348456959111556664626
Redusually every 2.1 spins
0now
Previous gaps, newest first020140010210400132100201021020
Blackusually every 2.1 spins
2now
Previous gaps, newest first021000320400031001013022012028
Oddusually every 2.1 spins
0now
Previous gaps, newest first402000031060002202000101081540
Evenusually every 2.1 spins
1now
Previous gaps, newest first000205001300004010204220000000
Low 1–18usually every 2.1 spins
0now
Previous gaps, newest first022441010022102000101432101023
High 19–36usually every 2.1 spins
2now
Previous gaps, newest first010100010001601012042100010010
1st dozen (1–12)usually every 3.1 spins
0now
Previous gaps, newest first6441032250020141106012130811513
2nd dozen (13–24)usually every 3.1 spins
1now
Previous gaps, newest first100241601310053802100404101202
3rd dozen (25–36)usually every 3.1 spins
2now
Previous gaps, newest first320021171504400010201530950010
1st columnusually every 3.1 spins
1now
Previous gaps, newest first430012270430130212110611520135
2nd columnusually every 3.1 spins
2now
Previous gaps, newest first130340201004010040033212011601
3rd columnusually every 3.1 spins
0now
Previous gaps, newest first211707508622841123222023117302
Voisins du zérousually every 2.2 spins
0now
Previous gaps, newest first1211701041040101011001400120021
Tiers du cylindreusually every 3.1 spins
1now
Previous gaps, newest first191027340000100225100054210002
Orphelinsusually every 4.6 spins
4now
Previous gaps, newest first1110017000410736122478012866130179
Jeu zérousually every 5.3 spins
0now
Previous gaps, newest first141024812614004153563044312303161
Same number twice in a rowusually every 37 spins
10now
Previous gaps, newest first1156581917284945336223365751722494966247810175463111233128

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

44,351spins (last 30 days)
1,198.7expected hits per number
11,300,583total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 30 days

351,278 hits2.88%+0.18%
71,257 hits2.83%+0.13%
121,255 hits2.83%+0.13%
241,246 hits2.81%+0.11%
251,236 hits2.79%+0.08%

Least frequent last 30 days

01,119 hits2.52%-0.18%
101,125 hits2.54%-0.17%
11,144 hits2.58%-0.12%
111,146 hits2.58%-0.12%
151,153 hits2.60%-0.10%

Even chances and dozens vs theory last 30 days · 44,351 spins

Red48.83%+0.18%
Black48.65%+0.00%
Zero2.52%-0.18%
Even48.88%+0.23%
Odd48.60%-0.05%
Low 1–1848.43%-0.22%
High 19–3649.05%+0.40%
1st dozen32.27%-0.16%
2nd dozen32.56%+0.13%
3rd dozen32.64%+0.21%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Blackusual 2.1 · max 112○
High 19–36usual 2.1 · max 132○
Evenusual 2.1 · max 111○
Redusual 2.1 · max 120○
Oddusual 2.1 · max 120○
Low 1–18usual 2.1 · max 90○
Same number twice in a rowusual 37.0 · 74×10○

Dozens

3rd dozen (25–36)usual 3.1 · max 182○
2nd dozen (13–24)usual 3.1 · max 141○
1st dozen (1–12)usual 3.1 · max 150○

Columns

2nd columnusual 3.1 · max 182○
1st columnusual 3.1 · max 231○
3rd columnusual 3.1 · max 160○

Wheel sectors

Orphelinsusual 4.6 · max 264○
Tiers du cylindreusual 3.1 · max 201○
Voisins du zérousual 2.2 · max 130○
Jeu zérousual 5.3 · max 310○

Six lines top 6 of 11

Six line 4–9usual 6.2 · max 4517◐
Six line 7–12usual 6.2 · max 427○
Six line 28–33usual 6.2 · max 396○
Six line 31–36usual 6.2 · max 426○
Six line 10–15usual 6.2 · max 394○
Six line 19–24usual 6.2 · max 433○

Streets top 6 of 12

Street 4–6usual 12.3 · max 8324◐
Street 7–9usual 12.3 · max 6917○
Street 34–36usual 12.3 · max 6314○
Street 28–30usual 12.3 · max 659○
Street 10–12usual 12.3 · max 647○
Street 31–33usual 12.3 · max 626○

Corners top 6 of 22

Corner 5/6/8/9usual 9.3 · max 6824◐
Corner 4/5/7/8usual 9.3 · max 4517◐
Corner 7/8/10/11usual 9.3 · max 5517◐
Corner 32/33/35/36usual 9.3 · max 6916◐
Corner 1/2/4/5usual 9.3 · max 4612○
Corner 29/30/32/33usual 9.3 · max 469○

Splits top 6 of 60

Split 27/30usual 18.5 · max 7878●
Split 15/18usual 18.5 · max 9253◐
Split 32/35usual 18.5 · max 10148◐
Split 30/33usual 18.5 · max 8840◐
Split 32/33usual 18.5 · max 10140◐
Split 10/13usual 18.5 · max 10238◐

Neighbours ±1 on the wheel top 6 of 37

22 ±1 neighboursusual 12.3 · max 5730◐
15 ±1 neighboursusual 12.3 · max 7529◐
19 ±1 neighboursusual 12.3 · max 7329◐
25 ±1 neighboursusual 12.3 · max 10228◐
27 ±1 neighboursusual 12.3 · max 6924◐
32 ±1 neighboursusual 12.3 · max 9821◐

Neighbours ±2 on the wheel top 6 of 37

15 ±2 neighboursusual 7.4 · max 4721◐
13 ±2 neighboursusual 7.4 · max 5116◐
36 ±2 neighboursusual 7.4 · max 4516◐
11 ±2 neighboursusual 7.4 · max 4516◐
17 ±2 neighboursusual 7.4 · max 4814◐
34 ±2 neighboursusual 7.4 · max 3314◐

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 140,189 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
18 — 167
17 — 198
7 — 183
30 — 185
20 — 172
3 — 198
14 — 204
34 — 170
25 — 190
8 — 194
2 — 185
2 — 191
28 — 169
11 — 186
31 — 147
5 — 165
8 — 165
22 — 156
12 — 160
36 — 148
28 — 171
27 — 153
2 — 159
28 — 166
14 — 194
27 — 179
10 — 182
24 — 205
2 — 184
12 — 208
11 — 226
30 — 194
33 — 167
26 — 182
2 — 174
8 — 210
28 — 197
3 — 189
30 — 198
17 — 206
24 — 207
4 — 181
22 — 186
34 — 189
23 — 245
13 — 197
10 — 179
4 — 168
33 — 157
21 — 188

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

More roulette tables

All roulette tables →