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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 1 min ago · 1,089 playing

5
Last spin · 1 min ago5 red426 winners
Coldest number
29
121spins without 29

Usually every 37 · longer than 96% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 6 a daySet up
Also cold
1576○2475○359○257○955○3052○645○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
28now
Previous gaps, newest first7287618311731258414526642212434845695911155666462639
Redusually every 2.1 spins
0now
Previous gaps, newest first210020102102010100001220002010
Blackusually every 2.1 spins
1now
Previous gaps, newest first013022012028101040232020020231
Oddusually every 2.1 spins
0now
Previous gaps, newest first020001010815400001041003201010
Evenusually every 2.1 spins
2now
Previous gaps, newest first042200000001100110005200013001
Low 1–18usually every 2.1 spins
0now
Previous gaps, newest first000101432101023010111000701120
High 19–36usually every 2.1 spins
4now
Previous gaps, newest first210001001012220022114000000211
1st dozen (1–12)usually every 3.1 spins
0now
Previous gaps, newest first00201411060121308115131411101110
2nd dozen (13–24)usually every 3.1 spins
3now
Previous gaps, newest first380210040410120232111100302100
3rd dozen (25–36)usually every 3.1 spins
4now
Previous gaps, newest first400010201530950010743814010010
1st columnusually every 3.1 spins
2now
Previous gaps, newest first013021211061152013511114470401
2nd columnusually every 3.1 spins
0now
Previous gaps, newest first040033212011601151302700011030
3rd columnusually every 3.1 spins
4now
Previous gaps, newest first622841123222023117302400610102
Voisins du zérousually every 2.2 spins
10now
Previous gaps, newest first101100140012002152001200002012
Tiers du cylindreusually every 3.1 spins
0now
Previous gaps, newest first000010022510005421000203802142
Orphelinsusually every 4.6 spins
5now
Previous gaps, newest first3612247801286613017911066615730211
Jeu zérousually every 5.3 spins
12now
Previous gaps, newest first61400415356304431230316100080317
Same number twice in a rowusually every 37 spins
43now
Previous gaps, newest first5819172849453362233657517224949662478101754631112331281154

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

44,349spins (last 30 days)
1,198.6expected hits per number
11,298,836total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 30 days

351,281 hits2.89%+0.19%
71,258 hits2.84%+0.13%
121,254 hits2.83%+0.12%
241,245 hits2.81%+0.10%
251,237 hits2.79%+0.09%

Least frequent last 30 days

01,119 hits2.52%-0.18%
101,127 hits2.54%-0.16%
11,143 hits2.58%-0.13%
111,144 hits2.58%-0.12%
151,154 hits2.60%-0.10%

Even chances and dozens vs theory last 30 days · 44,349 spins

Red48.83%+0.18%
Black48.64%0.00%
Zero2.52%-0.18%
Even48.88%+0.23%
Odd48.60%-0.05%
Low 1–1848.42%-0.22%
High 19–3649.05%+0.40%
1st dozen32.27%-0.16%
2nd dozen32.56%+0.13%
3rd dozen32.64%+0.21%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

High 19–36usual 2.1 · max 134◐
Evenusual 2.1 · max 112○
Blackusual 2.1 · max 111○
Redusual 2.1 · max 120○
Oddusual 2.1 · max 120○
Low 1–18usual 2.1 · max 90○
Same number twice in a rowusual 37.0 · 72×43○

Dozens

3rd dozen (25–36)usual 3.1 · max 184○
2nd dozen (13–24)usual 3.1 · max 143○
1st dozen (1–12)usual 3.1 · max 150○

Columns

3rd columnusual 3.1 · max 164○
1st columnusual 3.1 · max 232○
2nd columnusual 3.1 · max 180○

Wheel sectors

Voisins du zérousual 2.2 · max 1310●
Jeu zérousual 5.3 · max 3112◐
Orphelinsusual 4.6 · max 265○
Tiers du cylindreusual 3.1 · max 200○

Six lines top 6 of 11

Six line 25–30usual 6.2 · max 3510◐
Six line 19–24usual 6.2 · max 437○
Six line 22–27usual 6.2 · max 427○
Six line 28–33usual 6.2 · max 394○
Six line 31–36usual 6.2 · max 524○
Six line 13–18usual 6.2 · max 403○

Streets top 6 of 12

Street 13–15usual 12.3 · max 9222◐
Street 19–21usual 12.3 · max 5516○
Street 28–30usual 12.3 · max 6515○
Street 34–36usual 12.3 · max 9011○
Street 25–27usual 12.3 · max 6310○
Street 7–9usual 12.3 · max 698○

Corners top 6 of 22

Corner 26/27/29/30usual 9.3 · max 4021◐
Corner 14/15/17/18usual 9.3 · max 4317◐
Corner 17/18/20/21usual 9.3 · max 4216◐
Corner 25/26/28/29usual 9.3 · max 4810○
Corner 28/29/31/32usual 9.3 · max 509○
Corner 31/32/34/35usual 9.3 · max 769○

Splits top 6 of 60

Split 2/3usual 18.5 · max 10157●
Split 29/30usual 18.5 · max 12252◐
Split 3/6usual 18.5 · max 8345◐
Split 6/9usual 18.5 · max 11345◐
Split 24/27usual 18.5 · max 12642◐
Split 27/30usual 18.5 · max 7642◐

Neighbours ±1 on the wheel top 6 of 37

21 ±1 neighboursusual 12.3 · max 7134◐
34 ±1 neighboursusual 12.3 · max 9532◐
6 ±1 neighboursusual 12.3 · max 6032◐
19 ±1 neighboursusual 12.3 · max 7330◐
4 ±1 neighboursusual 12.3 · max 7730◐
27 ±1 neighboursusual 12.3 · max 6922◐

Neighbours ±2 on the wheel top 6 of 37

4 ±2 neighboursusual 7.4 · max 3930●
6 ±2 neighboursusual 7.4 · max 5122◐
0 ±2 neighboursusual 7.4 · max 4219◐
32 ±2 neighboursusual 7.4 · max 6219◐
15 ±2 neighboursusual 7.4 · max 4719◐
19 ±2 neighboursusual 7.4 · max 4719◐

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 140,153 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
5 — 145
22 — 177
15 — 192
7 — 191
2 — 185
25 — 185
15 — 209
4 — 213
31 — 197
2 — 195
11 — 183
34 — 176
32 — 173
13 — 179
34 — 146
21 — 127
28 — 175
27 — 176
33 — 151
10 — 158
26 — 166
8 — 178
28 — 180
14 — 175
32 — 171
14 — 150
24 — 185
24 — 128
7 — 123
7 — 139
11 — 176
13 — 151
13 — 136
19 — 140
34 — 132
3 — 177
3 — 155
9 — 143
20 — 148
27 — 170
18 — 149
10 — 143
12 — 156
5 — 146
11 — 180
13 — 161
13 — 169
14 — 173
13 — 147
21 — 165

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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