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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 1 min ago · 1,059 playing

4
Last spin · 1 min ago4 black353 winners
Coldest number
31
289spins without 31

Usually every 37 · longer than 99.9% of droughts

Alert me when any number goes 200 spins without landingNumber 31 is at 289 now — first message comes right away · free · about 6 a daySet up
Also cold
1146○10127○794○2987○2072○067○3457○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
67now
Previous gaps, newest first8761831173125841452664221243484569591115566646263918
Redusually every 2.1 spins
1now
Previous gaps, newest first220002010010203020100121111220
Blackusually every 2.1 spins
0now
Previous gaps, newest first101040232020020231011111010410
Oddusually every 2.1 spins
1now
Previous gaps, newest first000010410032010100041180001120
Evenusually every 2.1 spins
0now
Previous gaps, newest first520001300102240001110000000411
Low 1–18usually every 2.1 spins
0now
Previous gaps, newest first101110007011201102120011000911
High 19–36usually every 2.1 spins
1now
Previous gaps, newest first211400000021102120110314000000
1st dozen (1–12)usually every 3.1 spins
0now
Previous gaps, newest first12130811513141110111042410026150
2nd dozen (13–24)usually every 3.1 spins
1now
Previous gaps, newest first101202321111003021000543201300
3rd dozen (25–36)usually every 3.1 spins
8now
Previous gaps, newest first5001074381401001016300110031000
1st columnusually every 3.1 spins
0now
Previous gaps, newest first520135111144704018614405121800
2nd columnusually every 3.1 spins
2now
Previous gaps, newest first011513027000110301052112614900
3rd columnusually every 3.1 spins
1now
Previous gaps, newest first232220231173024006101020123010
Voisins du zérousually every 2.2 spins
0now
Previous gaps, newest first021520012000020120010140210003
Tiers du cylindreusually every 3.1 spins
2now
Previous gaps, newest first2100020380214220022503051000711
Orphelinsusually every 4.6 spins
3now
Previous gaps, newest first780128661301791106661573021111036
Jeu zérousually every 5.3 spins
15now
Previous gaps, newest first356304431230316100080317100736010
Same number twice in a rowusually every 37 spins
9now
Previous gaps, newest first5819172849453362233657517224949662478101754631112331281154

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

44,347spins (last 30 days)
1,198.6expected hits per number
11,296,181total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 30 days

351,281 hits2.89%+0.19%
71,257 hits2.83%+0.13%
121,254 hits2.83%+0.12%
241,245 hits2.81%+0.10%
251,236 hits2.79%+0.08%

Least frequent last 30 days

01,118 hits2.52%-0.18%
101,128 hits2.54%-0.16%
11,142 hits2.58%-0.13%
111,143 hits2.58%-0.13%
151,154 hits2.60%-0.10%

Even chances and dozens vs theory last 30 days · 44,347 spins

Red48.84%+0.19%
Black48.64%-0.01%
Zero2.52%-0.18%
Even48.87%+0.23%
Odd48.61%-0.04%
Low 1–1848.43%-0.22%
High 19–3649.05%+0.40%
1st dozen32.28%-0.16%
2nd dozen32.57%+0.13%
3rd dozen32.64%+0.20%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Redusual 2.1 · max 121○
Oddusual 2.1 · max 121○
High 19–36usual 2.1 · max 131○
Blackusual 2.1 · max 110○
Evenusual 2.1 · max 110○
Low 1–18usual 2.1 · max 90○
Same number twice in a rowusual 37.0 · 72×9○

Dozens

3rd dozen (25–36)usual 3.1 · max 188◐
2nd dozen (13–24)usual 3.1 · max 141○
1st dozen (1–12)usual 3.1 · max 150○

Columns

2nd columnusual 3.1 · max 182○
3rd columnusual 3.1 · max 161○
1st columnusual 3.1 · max 230○

Wheel sectors

Jeu zérousual 5.3 · max 3115◐
Orphelinsusual 4.6 · max 263○
Tiers du cylindreusual 3.1 · max 202○
Voisins du zérousual 2.2 · max 130○

Six lines top 6 of 11

Six line 28–33usual 6.2 · max 3918◐
Six line 31–36usual 6.2 · max 5214◐
Six line 25–30usual 6.2 · max 358○
Six line 22–27usual 6.2 · max 426○
Six line 13–18usual 6.2 · max 403○
Six line 7–12usual 6.2 · max 422○

Streets top 6 of 12

Street 31–33usual 12.3 · max 6227◐
Street 1–3usual 12.3 · max 5723◐
Street 7–9usual 12.3 · max 6921◐
Street 13–15usual 12.3 · max 9220◐
Street 28–30usual 12.3 · max 6518○
Street 34–36usual 12.3 · max 9014○

Corners top 6 of 22

Corner 28/29/31/32usual 9.3 · max 5036●
Corner 29/30/32/33usual 9.3 · max 4618◐
Corner 25/26/28/29usual 9.3 · max 4816◐
Corner 31/32/34/35usual 9.3 · max 7615◐
Corner 32/33/35/36usual 9.3 · max 6914◐
Corner 23/24/26/27usual 9.3 · max 598○

Splits top 6 of 60

Split 7/10usual 18.5 · max 9494●
Split 0/1usual 18.5 · max 9467●
Split 31/34usual 18.5 · max 9757●
Split 28/29usual 18.5 · max 14355◐
Split 28/31usual 18.5 · max 11255◐
Split 7/8usual 18.5 · max 18944◐

Neighbours ±1 on the wheel top 6 of 37

7 ±1 neighboursusual 12.3 · max 7355●
28 ±1 neighboursusual 12.3 · max 8637●
32 ±1 neighboursusual 12.3 · max 9836◐
29 ±1 neighboursusual 12.3 · max 6629◐
1 ±1 neighboursusual 12.3 · max 6927◐
15 ±1 neighboursusual 12.3 · max 7524◐

Neighbours ±2 on the wheel top 6 of 37

7 ±2 neighboursusual 7.4 · max 3829●
20 ±2 neighboursusual 7.4 · max 3820◐
14 ±2 neighboursusual 7.4 · max 3420◐
0 ±2 neighboursusual 7.4 · max 4219◐
32 ±2 neighboursusual 7.4 · max 6219◐
28 ±2 neighboursusual 7.4 · max 4115◐

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 140,119 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
24 — 199
27 — 209
5 — 193
26 — 257
9 — 195
21 — 251
19 — 249
9 — 169
13 — 167
32 — 224
33 — 195
24 — 197
31 — 198
9 — 153
16 — 161
0 — 182
20 — 198
5 — 168
24 — 191
3 — 189
5 — 149
21 — 186
0 — 160
25 — 183
33 — 200
23 — 193
7 — 151
1 — 165
0 — 147
19 — 185
24 — 175
15 — 180
6 — 202
34 — 189
34 — 195
27 — 179
19 — 177
31 — 193
35 — 178
4 — 169
17 — 180
8 — 189
10 — 174
35 — 183
0 — 180
16 — 170
9 — 191
30 — 211
8 — 177
4 — 188

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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