TrackSpins
Live Alerts

Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 2 min ago · 1,047 playing

8
Last spin · 2 min ago8 black389 winners
Coldest number
31
243spins without 31

Usually every 37 · longer than 99.8% of droughts

Alert me when any number goes 200 spins without landingNumber 31 is at 243 now — first message comes right away · free · about 6 a daySet up
Also cold
1100○1081○2579○276○973○1362○1458○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
21now
Previous gaps, newest first8761831173125841452664221243484569591115566646263918
Redusually every 2.1 spins
1now
Previous gaps, newest first112200012200200111000150034010
Blackusually every 2.1 spins
0now
Previous gaps, newest first111010410140514100003001000222
Oddusually every 2.1 spins
5now
Previous gaps, newest first000112024212420410030112002021
Evenusually every 2.1 spins
0now
Previous gaps, newest first000041102011010121000102000130
Low 1–18usually every 2.1 spins
0now
Previous gaps, newest first100091101012304502501000000040
High 19–36usually every 2.1 spins
1now
Previous gaps, newest first400000000115101120001000020100
1st dozen (1–12)usually every 3.1 spins
0now
Previous gaps, newest first11011104241002615070011204010300
2nd dozen (13–24)usually every 3.1 spins
3now
Previous gaps, newest first432013001012131571100003100082
3rd dozen (25–36)usually every 3.1 spins
1now
Previous gaps, newest first40100101630011003100001117115060
1st columnusually every 3.1 spins
2now
Previous gaps, newest first040186144051218000317144070241
2nd columnusually every 3.1 spins
0now
Previous gaps, newest first052112614900143000006003100116
3rd columnusually every 3.1 spins
4now
Previous gaps, newest first006101020123010005212708234000
Voisins du zérousually every 2.2 spins
1now
Previous gaps, newest first021000300200003000000030000021
Tiers du cylindreusually every 3.1 spins
0now
Previous gaps, newest first2250305100071122145010120231201
Orphelinsusually every 4.6 spins
4now
Previous gaps, newest first613017911066615730211110360626153
Jeu zérousually every 5.3 spins
1now
Previous gaps, newest first3123031610008031710073601021613597
Same number twice in a rowusually every 37 spins
22now
Previous gaps, newest first1917284945336223365751722494966247810175463111233128115416

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

44,345spins (last 30 days)
1,198.5expected hits per number
11,293,220total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 30 days

351,279 hits2.88%+0.18%
71,257 hits2.83%+0.13%
121,253 hits2.83%+0.12%
241,246 hits2.81%+0.11%
251,240 hits2.80%+0.09%

Least frequent last 30 days

01,119 hits2.52%-0.18%
101,130 hits2.55%-0.15%
111,141 hits2.57%-0.13%
11,142 hits2.58%-0.13%
151,154 hits2.60%-0.10%

Even chances and dozens vs theory last 30 days · 44,345 spins

Red48.83%+0.18%
Black48.65%0.00%
Zero2.52%-0.18%
Even48.87%+0.22%
Odd48.61%-0.04%
Low 1–1848.42%-0.23%
High 19–3649.06%+0.41%
1st dozen32.28%-0.15%
2nd dozen32.54%+0.11%
3rd dozen32.65%+0.22%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Oddusual 2.1 · max 125◐
Redusual 2.1 · max 121○
High 19–36usual 2.1 · max 131○
Blackusual 2.1 · max 110○
Evenusual 2.1 · max 110○
Low 1–18usual 2.1 · max 90○
Same number twice in a rowusual 37.0 · 73×22○

Dozens

2nd dozen (13–24)usual 3.1 · max 143○
3rd dozen (25–36)usual 3.1 · max 181○
1st dozen (1–12)usual 3.1 · max 150○

Columns

3rd columnusual 3.1 · max 164○
1st columnusual 3.1 · max 232○
2nd columnusual 3.1 · max 230○

Wheel sectors

Orphelinsusual 4.6 · max 264○
Voisins du zérousual 2.2 · max 131○
Jeu zérousual 5.3 · max 311○
Tiers du cylindreusual 3.1 · max 200○

Six lines top 6 of 11

Six line 10–15usual 6.2 · max 3915◐
Six line 22–27usual 6.2 · max 4212◐
Six line 25–30usual 6.2 · max 359○
Six line 19–24usual 6.2 · max 438○
Six line 13–18usual 6.2 · max 403○
Six line 16–21usual 6.2 · max 373○

Streets top 6 of 12

Street 25–27usual 12.3 · max 5537●
Street 10–12usual 12.3 · max 6428◐
Street 13–15usual 12.3 · max 9215○
Street 22–24usual 12.3 · max 10412○
Street 28–30usual 12.3 · max 659○
Street 19–21usual 12.3 · max 898○

Corners top 6 of 22

Corner 10/11/13/14usual 9.3 · max 5555●
Corner 26/27/29/30usual 9.3 · max 4035●
Corner 17/18/20/21usual 9.3 · max 4216◐
Corner 11/12/14/15usual 9.3 · max 5215◐
Corner 14/15/17/18usual 9.3 · max 4315◐
Corner 20/21/23/24usual 9.3 · max 5712○

Splits top 6 of 60

Split 1/2usual 18.5 · max 10176●
Split 10/13usual 18.5 · max 10262●
Split 13/14usual 18.5 · max 9258●
Split 2/5usual 18.5 · max 10357●
Split 10/11usual 18.5 · max 10955◐
Split 11/14usual 18.5 · max 10155◐

Neighbours ±1 on the wheel top 6 of 37

31 ±1 neighboursusual 12.3 · max 7558●
25 ±1 neighboursusual 12.3 · max 10254●
9 ±1 neighboursusual 12.3 · max 7434◐
20 ±1 neighboursusual 12.3 · max 4826◐
14 ±1 neighboursusual 12.3 · max 5526◐
22 ±1 neighboursusual 12.3 · max 5722◐

Neighbours ±2 on the wheel top 6 of 37

14 ±2 neighboursusual 7.4 · max 3426●
31 ±2 neighboursusual 7.4 · max 3626●
9 ±2 neighboursusual 7.4 · max 4022◐
22 ±2 neighboursusual 7.4 · max 5422◐
18 ±2 neighboursusual 7.4 · max 4622◐
36 ±2 neighboursusual 7.4 · max 4513◐

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 140,073 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
20 — 295
20 — 256
6 — 247
33 — 277
20 — 270
15 — 275
21 — 307
12 — 300
18 — 266
24 — 259
30 — 273
35 — 305
7 — 293
12 — 285
22 — 285
16 — 250
12 — 325
10 — 278
32 — 302
31 — 289
6 — 281
34 — 250
28 — 293
9 — 331
21 — 297
20 — 321
21 — 272
1 — 259
21 — 264
27 — 270
34 — 224
24 — 298
13 — 275
0 — 297
32 — 315
26 — 293
8 — 276
26 — 289
31 — 261
8 — 260
13 — 277
1 — 217
10 — 267
27 — 260
24 — 281
35 — 235
31 — 253
19 — 274
32 — 257
24 — 265

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

More roulette tables

All roulette tables →