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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 53s ago · 1,052 playing

26
Last spin · 53s ago26 black367 winners
Coldest number
31
112spins without 31

Usually every 37 · longer than 95% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 6 a daySet up
Also cold
33111○28104○793○382○973○168○1064○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
27now
Previous gaps, newest first173125841452664221243484569591115566646263918117821224
Redusually every 2.1 spins
1now
Previous gaps, newest first010000120030201110011121011010
Blackusually every 2.1 spins
0now
Previous gaps, newest first251030020233111014231010001002
Oddusually every 2.1 spins
4now
Previous gaps, newest first001200004000014314041310111412
Evenusually every 2.1 spins
0now
Previous gaps, newest first000310500052001001100021011001
Low 1–18usually every 2.1 spins
1now
Previous gaps, newest first004340323200000000003132010400
High 19–36usually every 2.1 spins
0now
Previous gaps, newest first3000100100020010111011021001022
1st dozen (1–12)usually every 3.1 spins
3now
Previous gaps, newest first480323313076800144312300410345
2nd dozen (13–24)usually every 3.1 spins
1now
Previous gaps, newest first062000032240110020020431020501
3rd dozen (25–36)usually every 3.1 spins
0now
Previous gaps, newest first3000207123113400102205380320500
1st columnusually every 3.1 spins
5now
Previous gaps, newest first3201101302001048166011100280547
2nd columnusually every 3.1 spins
0now
Previous gaps, newest first0130290380210511002010021110121
3rd columnusually every 3.1 spins
2now
Previous gaps, newest first1133123722220143310200012011341
Voisins du zérousually every 2.2 spins
0now
Previous gaps, newest first121111001010100111102131002200
Tiers du cylindreusually every 3.1 spins
3now
Previous gaps, newest first011113223522532471855302120031
Orphelinsusually every 4.6 spins
1now
Previous gaps, newest first26153006253502041391212078533004
Jeu zérousually every 5.3 spins
0now
Previous gaps, newest first613597420011005340431761111025125
Same number twice in a rowusually every 37 spins
17now
Previous gaps, newest first9453362233657517224949662478101754631112331281154162358029

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

44,349spins (last 30 days)
1,198.6expected hits per number
11,288,822total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 30 days

351,276 hits2.88%+0.17%
71,257 hits2.83%+0.13%
121,253 hits2.83%+0.12%
241,247 hits2.81%+0.11%
251,241 hits2.80%+0.10%

Least frequent last 30 days

01,118 hits2.52%-0.18%
101,131 hits2.55%-0.15%
111,140 hits2.57%-0.13%
11,141 hits2.57%-0.13%
151,153 hits2.60%-0.10%

Even chances and dozens vs theory last 30 days · 44,349 spins

Red48.82%+0.17%
Black48.66%+0.02%
Zero2.52%-0.18%
Even48.87%+0.22%
Odd48.61%-0.04%
Low 1–1848.41%-0.24%
High 19–3649.07%+0.42%
1st dozen32.28%-0.15%
2nd dozen32.55%+0.11%
3rd dozen32.65%+0.22%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Oddusual 2.1 · max 124◐
Redusual 2.1 · max 121○
Low 1–18usual 2.1 · max 91○
Blackusual 2.1 · max 80○
Evenusual 2.1 · max 110○
High 19–36usual 2.1 · max 130○
Same number twice in a rowusual 37.0 · 71×17○

Dozens

1st dozen (1–12)usual 3.1 · max 153○
2nd dozen (13–24)usual 3.1 · max 141○
3rd dozen (25–36)usual 3.1 · max 180○

Columns

1st columnusual 3.1 · max 235◐
3rd columnusual 3.1 · max 162○
2nd columnusual 3.1 · max 230○

Wheel sectors

Tiers du cylindreusual 3.1 · max 203○
Orphelinsusual 4.6 · max 261○
Voisins du zérousual 2.2 · max 130○
Jeu zérousual 5.3 · max 350○

Six lines top 6 of 11

Six line 19–24usual 6.2 · max 439○
Six line 1–6usual 6.2 · max 278○
Six line 28–33usual 6.2 · max 397○
Six line 31–36usual 6.2 · max 527○
Six line 4–9usual 6.2 · max 453○
Six line 7–12usual 6.2 · max 423○

Streets top 6 of 12

Street 1–3usual 12.3 · max 5739●
Street 10–12usual 12.3 · max 7622◐
Street 34–36usual 12.3 · max 9021◐
Street 19–21usual 12.3 · max 8913○
Street 28–30usual 12.3 · max 6510○
Street 22–24usual 12.3 · max 1049○

Corners top 6 of 22

Corner 20/21/23/24usual 9.3 · max 5714◐
Corner 16/17/19/20usual 9.3 · max 5513○
Corner 19/20/22/23usual 9.3 · max 489○
Corner 1/2/4/5usual 9.3 · max 468○
Corner 2/3/5/6usual 9.3 · max 408○
Corner 28/29/31/32usual 9.3 · max 507○

Splits top 6 of 60

Split 28/31usual 18.5 · max 104104●
Split 7/10usual 18.5 · max 8464●
Split 9/12usual 18.5 · max 9155◐
Split 33/36usual 18.5 · max 8544◐
Split 17/20usual 18.5 · max 10642◐
Split 3/6usual 18.5 · max 8340◐

Neighbours ±1 on the wheel top 6 of 37

1 ±1 neighboursusual 12.3 · max 6962●
28 ±1 neighboursusual 12.3 · max 8655●
33 ±1 neighboursusual 12.3 · max 6632◐
34 ±1 neighboursusual 12.3 · max 9528◐
12 ±1 neighboursusual 12.3 · max 6721◐
35 ±1 neighboursusual 12.3 · max 5121◐

Neighbours ±2 on the wheel top 6 of 37

12 ±2 neighboursusual 7.4 · max 3921◐
33 ±2 neighboursusual 7.4 · max 3616◐
4 ±2 neighboursusual 7.4 · max 5313◐
28 ±2 neighboursusual 7.4 · max 4111○
5 ±2 neighboursusual 7.4 · max 428○
24 ±2 neighboursusual 7.4 · max 468○

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 139,942 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
17 — 271
32 — 310
5 — 298
30 — 315
20 — 291
6 — 232
12 — 275
10 — 233
34 — 283
7 — 274
8 — 293
17 — 278
24 — 284
17 — 287
19 — 293
29 — 311
7 — 270
12 — 280
1 — 289
20 — 295
20 — 256
6 — 247
33 — 277
20 — 270
15 — 275
21 — 307
12 — 300
18 — 266
24 — 259
30 — 273
35 — 305
7 — 293
12 — 285
22 — 285
16 — 250
12 — 325
10 — 278
32 — 302
31 — 289
6 — 281
34 — 250
28 — 293
9 — 331
21 — 297
20 — 321
21 — 272
1 — 259
21 — 264
27 — 270
34 — 224

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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